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  1. #1
    Player Caketime's Avatar
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    Apr 2011
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    I never said Wizardry was made by a Japanese company, you keep insisting that I did. Saying "old PC games, in the style of Wizardry" is not the same as "Wizardry was made by Japanese people". Please reading comprehension next time. Also yes, those games were incredibly repetitive, they were that way by nature. You keep trying to imply that I'm racist when you just misunderstood my point that the VNM claim system was repetitive by design, and instead of realizing that it was in jest and appreciating a bit of nerd humor, you repeatedly imply racism. I mean, we're playing a game in a series of games which were inspired by those old PC titles in the first place, I thought the comparison would be fairly obvious to see, but like I said the implied racism and condescension is fine too.
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  2. #2
    Player Yinnyth's Avatar
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    Mar 2011
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    Yinnyth
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    Fenrir
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    BRD Lv 99
    Quote Originally Posted by Caketime View Post
    I never said Wizardry was made by a Japanese company, you keep insisting that I did. Saying "old PC games, in the style of Wizardry" is not the same as "Wizardry was made by Japanese people".
    I apologize for my misunderstanding of your post. Please allow me to show my point of view in this matter.

    Due to the principles of "Chekhov's Gun", when you specifically chose to mention Japanese games, I felt there had to be some sort of reason for this. Most games back then were exactly as you described regardless of their country of origin, so you could have gotten away without the adjective "Japanese", and your metaphor would have been equally effective. And again, in your next post, you could have said:"old PC games, in the style of Wizardry", but you didn't. You said:
    Quote Originally Posted by Caketime View Post
    old PC games developed by Japanese companies that were incredibly hard, in the style of Wizardry, just for fun.
    Again, the word "Japanese" was not necessary to describe such games, so my mind naturally wondered why you felt the need to include that adjective. The conclusion I came to was that you were attempting to say "old PC games developed by Japanese companies that were incredibly hard, such as Wizardry".

    So again, I apologize that I got it incorrect. Hopefully this will help clarify why I misread your posts.

    Since we've cleared up that mess regarding your second post, but I still don't quite understand your first post, could you please clarify what you meant by "traditional Japanese gameplay, which is both repetitive and exhausting."? I believe that is the point which set off this whole misunderstanding between us.
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