I wouldn't mind them if they were less of a blatant time sink, but they're so obvious about it that I get fed up after 5 or so kills and have to do something else. If upgrades weren't such a hassle it might not be too bad, but that's just the first thing wrong with them. Tracking is nightmarish at times, it feels like the game is teasing when the mob jumps around a small area and despite the player's efforts the mob won't spawn. This annoying behavior certainly adds time to the overall process, it's kind of sad that the devs decided to suck all of the fun out of this system and replace it with traditional Japanese gameplay, which is both repetitive and exhausting.

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