That's not shawl, you'd skill up just as quickly without it. Synthesis skill ups get rarer the higher the level the synth. I got alchemy from 1-40 in a couple hours, but then it took leather 80 or so synths to get one+0.1 at 80.
Though like I said, just a couple saved synths, even an imperceptable +1% increase, breaks even for you at higher levels.
I've done +4/+5 cap skillups before. Even in the high 20's, you don't get that constant stream of skillups. At that point, he was literally 100% on skillups for every single successful synthesis. Normally, it's more like 50-65% or so. Heck, for an example from when I was doing Alchemy.
Cap 29 item. started at 21 skill with Adv. Imagery for an effective 24 skill.
21-22 took 20 synths. Two of these were .2 gains. Six were .1 gains. Five were failures.
22-23 took 15 synths. Again, 2 were .2, six were .1 gains. Four were failures.
23-24 took -thirty- synths. One was .2, eight were .1 gains. Nine were failures.
Total synths from 21-24: 65 crystals. 18 failures, five .2 gains, twenty .1 gains. Compare that to the ram leather + shawl pic above.
Last edited by Rustic; 03-13-2013 at 01:08 AM.
Old-time player, new-time character- Ragnarok server.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |