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  1. #1
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rustic View Post
    As I've said before, I think giving an exp bonus for any job you've capped (heck, even a lesser one for jobs you've taken 50+) that stacks would be awesome. Put it on a ring ala the Emperor/Empress bands as an enhancement you can opt to cast on yourself when you desire, and there you go.
    That will have it's own set of issues. If you pop your ring and no one else does, you will level faster than everyone and ruin their exp. Even if they all decide they want to exp. fast like you, You will also out grow camps super fast making it so that instead of spending time fighting, you will spend most of your time traveling to different camps (which has nothing to do with gaining exp. or learning your job). There are already a lot of people who have most of their jobs leveled beyond a certain point, which means that you will probably have to level synch. Which means that people won't be learning anything about their abilities as they level up because they will be capped to a lower level and unable to access them.


    I could go on for days, but I think you get the point. Low level experience points parties are pretty much a thing of the past. The only way that form of leveling will ever be relevant again is if SE somehow creates a huge influx of new players coming into the game that are attracted to the game because of this newly introduced feature that allows them to level at a rate that is 10 times slower than the one that all the current players got to use. Who knows though. Maybe pigs can fly.
    (1)

  2. #2
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by FrankReynolds View Post
    That will have it's own set of issues. If you pop your ring and no one else does, you will level faster than everyone and ruin their exp.
    Level sync called, they want to know when you've used their service lately.

    Even if they all decide they want to exp. fast like you, You will also out grow camps super fast making it so that instead of spending time fighting, you will spend most of your time traveling to different camps (which has nothing to do with gaining exp. or learning your job). There are already a lot of people who have most of their jobs leveled beyond a certain point, which means that you will probably have to level synch. Which means that people won't be learning anything about their abilities as they level up because they will be capped to a lower level and unable to access them.
    We can't de-level everyone who took the exp-o-tron ride, but we CAN make the trip more educational for the ones that come after it- if S-E ever actually capped Abyssea rather than having people be able to la-la-leech mode on L80 mobs with their L30 useless piece of monster snack.

    I could go on for days, but I think you get the point. Low level experience points parties are pretty much a thing of the past. The only way that form of leveling will ever be relevant again is if SE somehow creates a huge influx of new players coming into the game that are attracted to the game because of this newly introduced feature that allows them to level at a rate that is 10 times slower than the one that all the current players got to use. Who knows though. Maybe pigs can fly.
    Wouldn't be the first time the rate of advancement has been turned back. Or have you been making a mint off those chocobo blinkers lately?
    (0)
    Old-time player, new-time character- Ragnarok server.

  3. #3
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rustic View Post
    Level sync called, they want to know when you've used their service lately.
    Great. Let's all level synch to 30 and never use our abilities until we are 99. That will fix the problems with people reaching 99 and not knowing their jobs.


    Quote Originally Posted by Rustic View Post
    We can't de-level everyone who took the exp-o-tron ride, but we CAN make the trip more educational for the ones that come after it- if S-E ever actually capped Abyssea rather than having people be able to la-la-leech mode on L80 mobs with their L30 useless piece of monster snack.
    Face it man, there is like 5 minutes of education to be had in there and you want it to be spread out over weeks / months. It's a not a good formula.



    Quote Originally Posted by Rustic View Post
    Wouldn't be the first time the rate of advancement has been turned back. Or have you been making a mint off those chocobo blinkers lately?
    When exactly did we begin discussing money making?

    Quote Originally Posted by Leach View Post
    Take THF for example. In the old days people who played THF would learn just the basic SATA from party members explaining to them how to do it. Now new THF at 99 who have never played the game before have no real idea how SA and TA are to work as well as the other JA that benefit THF in end game.
    It's been years since people actually lined up for that. Why would I want to spend months learning how to do it?

    PS. If you even make it to level 31 without knowing how that works, you are a fail boat anyways. Before wiki even existed, it was almost impossible to level another job besides thief without figuring out how that worked. Gearing for it is the hard part and you won't get any gear fighting crabs.
    (3)
    Last edited by FrankReynolds; 02-24-2013 at 04:43 AM.

  4. #4
    Quote Originally Posted by FrankReynolds View Post
    That will have it's own set of issues. If you pop your ring and no one else does, you will level faster than everyone and ruin their exp. Even if they all decide they want to exp. fast like you, You will also out grow camps super fast making it so that instead of spending time fighting, you will spend most of your time traveling to different camps (which has nothing to do with gaining exp. or learning your job). There are already a lot of people who have most of their jobs leveled beyond a certain point, which means that you will probably have to level synch. Which means that people won't be learning anything about their abilities as they level up because they will be capped to a lower level and unable to access them.


    I could go on for days, but I think you get the point. Low level experience points parties are pretty much a thing of the past. The only way that form of leveling will ever be relevant again is if SE somehow creates a huge influx of new players coming into the game that are attracted to the game because of this newly introduced feature that allows them to level at a rate that is 10 times slower than the one that all the current players got to use. Who knows though. Maybe pigs can fly.
    Frank nailed it. With the Outside Aby XP doubled, XP rings and in most cases an FoV page the XP gain is simply too fast to do an old school grind, at least below 30, what with having to constantly switch camps to keep skill points accumulating (which it sounds like is at least part of your concern). I understand the bitch, I'm a skill points hawk myself, which is why I stay the hell out of aby until 75 (cant connect enough to make skilling realistic before 75).

    Now, you can START grinding again if you want somewhere between 30 and 40 depending on the job/party build-and it does vary, even with GoV. However, if your server is anything like mine the common GoV spots have a constant alliance spamming pages at that level, you join them or just try to do your GoV page with no prey-not gonna work-but the problem is the alliance is burning XP as fast as you were 1-30, so again skill suffers, especially with a sync.

    So if you wanna old school your best bet is going to be 50-80ish on Gov pages or in an old school camp, but good luck finding the parties. It's been mentioned elsewhere on the forums numerous times, what we really need is an outlet that gives major skill-ups to off-set the gap between skill levels and job levels to get those points up in something like the rate we got the XP/merits up. So far SE's only answer has been Martial Master, a ring/earring and a few foods; oh, and to take away the outlets for rapid skill-up to ofset the gap created by rapid XP up (campaign fortifications, etc.). No answer, I know, make of it what you will...
    (1)

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