Quote Originally Posted by Chocobits View Post
Here is the ultimate suggestion:

Combine PLD and DRK into one job. Then you have a job that can switch between offense and defense, generate and hold enmity with a wide variety of tools, have more survival tools, and has a plethora of weapons to choose from.

Listing off what this fixes:

Lack of damage output: Fixed
Lack of enmity generated due to lack of damage output: Fixed
Lack of volatile enmity: Fixed
Lack of ability to stay at hate cap: Fixed
Lack of self sufficiency: Fixed

Combine that with some adjustments to mob AI and attack power regarding AOE, and you have yourselves a FINE old game. Spit shined and ready to play.
So basically, Red Mage with better weapon skills and armor. ^ ^