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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Honestly, at this point the skill up system should be basically removed, there is little point to it anymore. Magics can be leveled by spamming the same thing over again, the melee ones can be leveled just by fighting normally, its really a fairly pointless system which does nothing for the game except adding, or rather maintaining a time sink for any new job you level with a different set of meaningful skills.
    (5)
    Last edited by Demon6324236; 01-06-2013 at 11:14 AM.

  2. #2
    Player Teraniku's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    672
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Honestly, at this point the skill up system should be basically removed, there is little point to it anymore. Magics can be leveled by spamming the same thing over again, the melee ones can be leveled just by fighting normally, its really a fairly pointless system which does nothing for the game except adding, or rather maintaining a time sync for any new job you level with a different set of meaningful skills.
    Actually, I'm sure I'm one of the few people who like the skill system. Yes it's a time sync. It's a pain in the butt cheeks to level, but it's a good gauge of which jobs you like to play, or have played. Granted I wouldn't expect anyone to have everything capped, but if you play a job frequently it'll show in your skill levels.
    (10)

  3. #3
    Player Toadie-Odie's Avatar
    Join Date
    Sep 2012
    Location
    Planet Earth
    Posts
    186
    Character
    Toadie
    World
    Siren
    Main Class
    BST Lv 99
    Quote Originally Posted by Teraniku View Post
    Actually, I'm sure I'm one of the few people who like the skill system. Yes it's a time sync. It's a pain in the butt cheeks to level, but it's a good gauge of which jobs you like to play, or have played. Granted I wouldn't expect anyone to have everything capped, but if you play a job frequently it'll show in your skill levels.
    You aren't the only player that feels this way. Since the beginning of the game I've always made a point to skill up as I go, even if it meant playing solo in a game that at the time was not solo friendly. Yes, I died alot and deleveled alot but saw that you NEVER lose those skill points. I decided that the skill points meant more to me than the levels of the job.

    I am happy to see that SE added food that boosts the rate of skill ups for magic and combat.

    This MMO was designed to be very much like a traditional RPG which, by definition, centers around grinding, leveling, skilling, etc. It's true most other MMOs don't focus on this as much as FFXI, but if I wasn't one to like such a process I would be playing another game.
    (9)
    Each person is an individual being, capable of independent thought and unique emotion, deserving respect, dignity, and compassion in all things, at all times, and in all places.

    To do anything else denies the self of its humanity.