This is an idiotic argument. Sorry Mr. Nostalgia, but back in those days, the same thing happened to me (except after hour #8 I just gave up). It's not because "you weren't trying hard enough", but the playerbase was so dumb back then that unless they needed the same quest, they aren't willing to inconvenience themselves to help others.
Specifically, my situation was the Savage Blade NM quest. I was completely ready for the quest, but I needed others to open the weighted doors. Now take a step back and realize this was in 2005, and back in those days, we didn't even have a clue how to properly grind for EXP. This is why it's no surprise that the majority of the playerbase believed you needed an alliance for the quest purely because you needed to the open the weighted doors in Quicksand caves and race to gate (this is because no one knew you had 30 minutes to go in after the gate opened). Damn near every fansite and the wiki stated this, and it was further solidified when my Sky LS told me the same thing, and they specifically postponed doing the quest for me for this false fact.
This is doubly true with CoP. You can argue that Frank should've asked his linkshell for help, but you're completely missing the point if you are. It doesn't excuse the fact that the playerbase as a whole were idiots, and unless they have a guide sitting in front of them, doing a PUG in CoP was asking for failure. I know this because I specifically became the CoP leader for my old linkshell when it was still capped, because I needed members to get my CoP missions done, but everyone else were stuck on the Promyvion missions because for some reason, there's always only 2 out of 6 members that actually feel assed enough to come prepared and have their "Make this boss retarded" items, so I had to make a strict guide showing that everyone needed to bring their items and the party setups were the most optimal.
The reason why it's so hard to get members in the first place is because the people that actually have CoP done doesn't dare do them again because they don't want to farm the items needed just to simply help out (this is why SE eventually allowed Anima and other "boss rape" items to be buyable on the AH). I can't blame them either. Who wants to waste their time getting items and a proper job and proper equipment(pre-level sync) for someone else, when your chances of success aren't guaranteed?
No matter how you slice it, this is terrible design, and the level sync mechanics only mildly curbed this problem. This is why SE uncapped CoP, because they realized the people who already have their Rajas were not going back to help other people, and as the game became more top-heavy, there were even less low levels that were available to form CoP parties.



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