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  1. #81
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Caketime View Post
    Lost in translation, perhaps?
    Which is why I also asked if they could rephrase it.
    (0)

  2. #82
    Player Carth's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    151
    Character
    Carth
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by ManaKing View Post
    Bump for new page. Selfish, I know.
    What about for the people with 40 posts per page?
    (2)

  3. #83
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Hello everyone!

    Producer Akihiko Matsui responded to a couple comments, and I thought you might like to hear what he had to say.

    In regards to a player's suggestion to make the final level cap quest battle less stressful by removing the rare status on the Olde Rarab Tail item, he mentioned that it was a good idea that was viable and possible to implement in a short period of time, and gave a follow-up response:

    Quote Originally Posted by Akihiko_Matsui View Post
    QA testing on this has concluded and we will just barely be able to implement this adjustment in the December version update. Specifically we will be changing the below:
    • Removal of the rare status on Olde Rarab Tail / Fossilzed Fang / Fossilized Bone
    • Increase of stack size from 1 to 12 for Olde Rarab Tail / Seasoning Stone / Fossilized Fang / Fossilized Bone

    We also looked into the removal of the rare status from the fossils as well, and decided that we did not want to increase the amount of times players need to run around to get them, since we already have players taking time gaining battle experience and going around to defeat monsters to obtain these items.

    We'd like to see a great deal of players get past this quest and become level 99, so please give it a shot.
    Quote Originally Posted by Akihiko_Matsui View Post
    This touches on something that is unrelated the topic at hand and might be traumatic for you, but creating an evasive tank with Utsusemi expanded the game and I really enjoy tanking as a ninja.
    I probably didn't explain this part too well.
    I wasn't talking about the strategy of evasion tanking, what was traumatic was the history of mass producing monsters that countered evasion tanks. ><

    I vaguely remember reading a blog post of an acquaintance that really stuck with me and made me realize evasion tanking has spread beyond just ninja:
    "Today I was thinking, wow, I'm not having any trouble getting shadows up, but it turns out the dark knight was timing my shadows perfectly and supporting me with stuns. It was too awesome ♡”
    And finally, a response in regards to a comment about scholar and the position that they will be placed in without the current Embrava effects.

    Quote Originally Posted by Akihiko_Matsui View Post
    I believe that scholars who have very potent regen and the ability to extend enhancement effect durations will be useful in content such as the salvage that is to be implemented. However, I realize that there are disagreements between the thoughts of the development side and the thoughts of all of the players. Moving forward we will be closely monitoring the conditions of the public servers and be making adjustments as necessary based on all of your feedback. Please continue to hold discussions on the forums.
    (18)
    Devin "Camate" Casadey - Community Team

  4. #84
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    I'm really impressed with his replys I've been reading. He comes foward with a good ounce of humlity along with a willingness to listen to the playerbase with some open ears instead of the closed windows we'd been used to dealing with for years on FFXI when it came to the Dev team in terms of actually making content more viable.

    I'm still pushing for a slim chance the devs will introduce a currency exchange NPC for Walk of Echos seeing as nobody really ever wants or uses Coins of Ruin for nothing then throwing away. Walk of Echos is ok for the most part but, it's a pain when you do 12 to 14 runs for one single coin and it's not even the one you wanted. :|
    (10)

  5. #85
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    400
    Character
    Kraggy
    World
    Cerberus
    Main Class
    THF Lv 50
    The basic problem with the final Limit Break is that it still needs a group, and players stuck on 95 often can't get groups unless they pay asinine mercenary fees. Making the quest items less painful to get is fine, but until the fight itself doesn't need a full group, or anything like, then this roadblock remains intact.
    (1)

  6. #86
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Not really, you fail to understand this I believe. By making tails stackable, and non-rare, you can use more, 1 tail is amazing, it allows it to be trioed effortlessly now, so far as I understand. That means with 2 or 3, it would be easy to solo, them allowing the items you trade to be able to stack, and be non-rare, means more people are likely to sell them as well, prices will likely be fairly cheap due to ease of obtainment, making it overall a simple task of farming or buying a few items, and walking away with the prize.
    (1)

  7. #87
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Still not convinced until they do something about RDM's Elemental Seal -1. It's kind of become a test to see how much they are actually listening.
    (3)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  8. #88
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    As far as the tail allowing a Limit Break 99 solo, it would, but you would need to time it correctly, because the interim between tail uses is more than enough time for him to kill you instantly with a WS. It's probably best to still go with 2-3 people so you don't end up wasting tails.

    Really, even now, with a tail, a well-geared SAM could probably solo him. I helped a group of pink-clad clowns once and they were able to beat him with just one tail, too.
    (0)

  9. #89
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by saevel View Post
    Still not convinced until they do something about RDM's Elemental Seal -1. It's kind of become a test to see how much they are actually listening.
    RDM SP2 is not designed to work with the current system but a future version of FFXI. The previous SP2 would definitely be nice, but it wouldn't do anything to give RDM an edge over /RDM so we'd still be out of a job...
    Just wish SE would release more info about it.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  10. #90
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kristal View Post
    RDM SP2 is not designed to work with the current system but a future version of FFXI.
    Lol wishful thinking.
    (3)

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