Pchan's argument doesn't work even if he was right in his assumptions, you might as well say it's fine to make relics easier to get because Claustrum sucks. Doesn't work that way.
Yes, Ryunohige DRG is about on par with a Ukon WAR. That's not the point. The point is that the weapon makes a job that is regularly not even in the same bracket shoot up several places in the DD heirarchy to become competitive. I can't think of any other weapon that does that. Ryunohige is a ridiculously powerful weapon. Don't mistake flaws of the job's design with a flaw of the weapon, this is something pchan has failed to grasp even though people have tried to hammer it into him over the course of several discussions about DPS jobs.
That, and his simulations gears pretty much every job but MNK retardedly.
As for OP:
Not happening, at least not anytime soon. Aside from Neo salvage being added, the real reason salvage requires 3 people to enter is because of congestion considerations, and the salvage areas arn't really tailored to be redesigned as open-entry normal areas like the Dynamis ones were.#1: Lower entrance requirements for normal salvage to 1 player.
Not going to happen because Alexandrite has nothing to do with VW. Should be apparent to anybody that knows game lore as far as the the nature of the Alzadaal Undersea Ruins goes. Won't elaboate here since it's technically a spoiler.#2: Let High Tier VW enemies drop low tier salvage alexandrite pouches(5-20 alex per pouch)
Nope#3: Lower requirement for alexandrite by 1/3rd.
The only NM that would make any sort of sense dropping items like this are Armed Gears and maybe Wulgaru. If they ever did it they'd probably make them drop single-piece alexandrite and it wouldn't do anything. Actually, even if they dropped Cotton Coinpurses it probably wouldn't be worth farming them just for the Alex.#4: Let ToAu NMs drop Pouches of some sort, giving an alternate means to obtain these without calling 2-3 friends to help you.
Probably not likely. They made gears in salvage all have very different drop rates on alexandrite so they probably weighed it a while before deciding to not have normal monsters in salvage drop the stuff in the first place.#5: or finally make alexandrite drop from ALL enemies in salvage.
As always, I'm amused by how people who can't complete mythics can't seem to just go get a relic/empyrean instead and feel the need to say that mythics have to be made easier simply for their convenience.

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