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  1. #1
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Pewpew View Post
    You obviously didn't farm the alexandrite with only 3 people. We go everyday and our average yield is 70-90 unless boss drops a 100 which is maybe 20% of the time. So average is around 85-105 realistic. But hey, lets call it 100 to be fair. At 100 alexandrite a day it takes you 300 days to complete mythic. This is just for the alexandrite, and that's if you have the mules with access and/or find people nice enough to let you pocket the alexandrite. If you have a linkshell and going with more than 3, or doing multiple runs a day(lets assume you have 6 chars and can go twice a day) that's still 150 days straight of 2 salvages a day solo trio boxing to finish. That's rediculous, wouldn't be as bad if you didn't have to deal with the prereqs on top of all of that. Prereqs + alex together are well over a year.

    I don't know your gil situation but you definatly did not farm them daily 7 days a week for 3 months and come out with 30k alexandrite; the math does not add up. If you claiming that you farmed all 30k in 3months that would equate to 357.17 alexandrite per run. So the fact that it took you only 3 months just means you have the gil to flush down the toilet and pay well over 300m on top of farming alexandrite daily for 3 months; or just paying the 600m and buying all your alexandrite and telling everyone you farmed them.

    Sorry to go on a rant; but yes; it is very very unreasonable of an achievement for anyone with a real life, unless you don't mind waiting 2years to get one.
    it should be obvious that farming the alexandrites yourself is not the best option. The best is farm money in dynamis (even solo), convert into gils and cross server transfer several mules to buy. Well the faster anyway. and its cheaper than paying for 2 alts for 3 months+ to enter salvage. Again if I wanted to make a mythic it would take 1 month to gather the money (I get 15+ marrow /week if I do dynamis every day). I just dont have the stomach to redo asaults and einherjar.
    (0)

  2. #2
    Player Martel's Avatar
    Join Date
    Mar 2011
    Posts
    254
    Character
    Martel
    World
    Ragnarok
    Main Class
    DRG Lv 99
    Actually, I was pretty low on cash when I'd started. I'd just finished Aegis. So no, I didn't have a big stockpile of gil to start.

    Who ever said I farmed all my alexandrite in salvage? I farmed a good amount(I've no idea what actual % was farmed vs bought, though), but I bought as much as I could.

    Yeah, if you don't buy alexandrite from others who do salvage, then it certainly is going to take you a long time to finish. But Alexandrite isn't EX or anything(god, that'd be a nightmare.) A lot of ppl do salvage for money. Find them, buy their alex.

    Alexandrite production is limited, certainly. But gil is far less limited. Make gil, buy alex. I did daily dynamis, dualboxed. Also did some sky(genbu scraps were amazing for awhile), BCs, and whatever else I could find that had good returns. And do plenty of your own salvage to supplement alex income.

    Now, if no one does salvage on your server so there's no supply to buy... yeah, you're screwed. Maybe Neo salvage will increase supply some.
    (2)

  3. #3
    Player Hohenheim's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Hohenheim
    World
    Leviathan
    Main Class
    RNG Lv 99
    I made a mythic, graduated from college, and remain in nice physical shape.

    Be jelly!
    (4)

  4. #4
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Meh...I am rather anti-social on the game. I wouldn't mind the requirements to enter to be lowered to 2, at least. Mythic seems to be harder to obtain than relics so maybe...perhaps something about this should be done. I believe relics outta be the most difficult to obtain.
    (0)

  5. #5
    Player Sapphires's Avatar
    Join Date
    Jul 2012
    Posts
    130
    Character
    Sapphire
    World
    Valefor
    Main Class
    DNC Lv 99
    This topic is so weird since looking up the OP http://www.ffxiah.com/player/Asura/Ekotren
    and finding they have an:
    Aegis
    Ochain
    Mandau
    Ragnarok
    Amanomurakumo
    Gjallarhorn
    Almace
    Ukonvasara
    Kannagi
    Gandiva

    but says they are casual and finds that mythic requirements are unreasonable....

    I lol'd
    (2)

  6. #6
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    Quote Originally Posted by Sapphires View Post
    This topic is so weird since looking up the OP http://www.ffxiah.com/player/Asura/Ekotren
    and finding they have an:
    Aegis
    Ochain
    Mandau
    Ragnarok
    Amanomurakumo
    Gjallarhorn
    Almace
    Ukonvasara
    Kannagi
    Gandiva

    but says they are casual and finds that mythic requirements are unreasonable....

    I lol'd
    If you're in the right kind of LS (Basically ADL spam/etc) gil is pretty much never a concern for you, even if you don't play all that much. In these cases the person can complete multiple relics/empyreans but might still have trouble with Mythics because of the cooldown/time invested involved in redoing assaults, einherjar, and nyzul isle over and over, not to mention farming up ZNMs.

    I'm not so lucky though. ;(
    (0)

  7. #7
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    Aren't mythics meant to be harder than relics? Just look at how much more work you have to do to get a mythic compared to relic. Relics involve a lot of currency and 7-9 items that can be relatively easily obtained whereas a mythic involves basically completing ToAU and collecting almost as much alex as dyna currency, considering what you have to do to get them. For example dyna currency drops off every mob, even pre update, now all you need to do is proc and you get 1-5 on every single mob. Also mythic weapons seem better in most cases, take for example Ryunohige - amazing weapon, probably one of, if not the best weapon in the game, compared to relic Gungnir which is outdated even with the 99 upgrade. I just think SE intended the game to be this hard and the way it's going now it's getting too easy. I walk through Port Jeuno and from 1 walk through i see about 20 relics... It's just ruined what having a relic means, whereas you see someone with a mythic and you really respect the person for having one because you know what dedication they've put in. Mythics are the new relics, don't make them too easy because then there's nothing to class as a serious challenge. I like the new content in the game and the fact you can solo the old endgame really makes the game fun for me, but there are things best left in the game and best left very difficult. Otherwise there will be no real achievement in getting one, at least nowhere near as much. I personally love the satisfaction of getting something great in ffxi, if there's no challenge then it takes away all that's great about it because every person and their dog has it already.
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Jaall View Post
    Aren't mythics meant to be harder than relics?
    In a word, no. Mythics were supposed to be the casual's Relic, instead Relics are now the casual's Relic and Mythics are the hardest thing to get.

    Quote Originally Posted by Jaall View Post
    Just look at how much more work you have to do to get a mythic compared to relic. Relics involve a lot of currency and 7-9 items that can be relatively easily obtained whereas a mythic involves basically completing ToAU and collecting almost as much alex as dyna currency, considering what you have to do to get them. For example dyna currency drops off every mob, even pre update, now all you need to do is proc and you get 1-5 on every single mob.
    You are partly correct, it does require more, but originally Dyna was gone into 1 time every 3 days, with a cost to enter, and needed alot of people by compare to Salvage, which cost nothing more than Assault points, a small group of players, and could be gone in daily. The other pieces of content were supposed to be done anyways, such as Assaults and Einherjar, for some of the better items, and for content to complete. Now days things have changed, no one does Salvage so the supply is alot lower, no one has a reason to do Salvage really, and Dyna became much easier and less restricting.

    Quote Originally Posted by Jaall View Post
    Also mythic weapons seem better in most cases, take for example Ryunohige - amazing weapon, probably one of, if not the best weapon in the game, compared to relic Gungnir which is outdated even with the 99 upgrade.
    No offense but this is possibly the worse comparison you could make. Ryunohige is a godly weapon because the WS on it is already a beast, its almost as good as Stardiver and even better given you have the right gear and the mobs defense does not cause you problems. Where as Gungnir is bad because its additional effect overwrites Angon which is DRGs most powerful tool in parties and Alliances, let alone much more powerful and has a longer duration I believe. The weapons are somewhat like saying Kenkonken against Vere, where KKK has Stringing Pummel which is again, a beast of a WS that rivals Victory Smite, and KKK easily pushes that way above VS for a PUP, not to mention the fact a PUP can rival even a MNK in damage by that point.

    What I mean to say is that your looking at one of the most amazing weapons, against a really bad weapon. Most Mythics are not that great, there are only a handful that are really that amazing. PUP and DRG are the best 2 in my opinion, because they take the job from being an ok DD, to a high tier DD. MNK, BLM, RDM, THF, RNG, SAM, NIN, SMN, BLU, DNC, and SCH, are all either situational or bad so far as I know, leaving WAR, WHM, PLD, DRK, BST, BRD, DRG, COR, and PUP as the only good ones, less than half.

    Quote Originally Posted by Jaall View Post
    I just think SE intended the game to be this hard and the way it's going now it's getting too easy. I walk through Port Jeuno and from 1 walk through i see about 20 relics... It's just ruined what having a relic means, whereas you see someone with a mythic and you really respect the person for having one because you know what dedication they've put in. Mythics are the new relics, don't make them too easy because then there's nothing to class as a serious challenge. I like the new content in the game and the fact you can solo the old endgame really makes the game fun for me, but there are things best left in the game and best left very difficult. Otherwise there will be no real achievement in getting one, at least nowhere near as much. I personally love the satisfaction of getting something great in ffxi, if there's no challenge then it takes away all that's great about it because every person and their dog has it already.
    I somewhat agree and somewhat disagree. With the amount of work and time a Mythic makes, its just not right. I understand some people take pride in having something no one else does, or few people can get, but I do not think any weapon or armor should take months at the very least to get, if not years. Assaults must be done twice, that alone means 6 months, not counting the time spent on the Beastmen Kings, the Tokens for Nyzul, the points from Einherjar, all of the work that must go into it is just outrageous.

    I felt alot of satisfaction when I got my Excalibur, this was only a few months ago, not back when it was a bitch and alot of time to make one. Even though this is the case, I saw it as just as much as an accomplishment, and felt proud I own one. Perhaps its because I use it in a way I see very few do, or its because its something people told me would be a waste, but I love it. I would like to make a Mythic for my RDM, but the amount of work, and time, that would need be spent on such an endeavor, is just not worth it. The amount of time it asks you to devote is just not realistic in my mind, and it should be changed somewhat. While I do understand your standpoint on it, the fact that only three or four of these weapons are really a massive improvement over what the jobs already have at much easier access, just leaves me with the idea its wrong to keep them how they are.
    (1)
    Last edited by Demon6324236; 12-01-2012 at 10:23 PM.

  9. #9
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    But it makes them exclusive. I completely understand why you think that but seriously just go for the good mythic weapons and forget the useless. Weapons can be situational and some of them are worthless however some are godly and yes they are hard to get but they are better. If you're serious about this you would say, leave WAR, WHM, PLD, DRK, BST, BRD, DRG, COR, and PUP as they are and make the others easier, but then you'd have to create all new quest lines and new requirements for what is essentially very old content, and would take up too much of SE's time when they could spend it doing more efficient changes.

    There would be nothing stopping you deciding to go for ryunohige over say mnk's mythic. It is simply preference but then you wouldn't be complaining that it's so difficult. The only reason you'd complain is if you wanted one of the good ones which in this case is probably better than relic, so i agree with them being harder. And so what if it takes a long time to get a mythic, the rewards will come with it and the idea of relics and mythics was to take a year to complete, that's just how it is. Final Fantasy games have always been very challenging to complete, and i see these weapons as the 100% mark, if you have a mythic you can happily say you've done the majority of the game, just like in previous Final Fantasy titles where getting 99 and beating ultima/omega was considered "end game". It takes time but SE count on that to keep players active, and to keep the dedicated, elite players happy.

    Basically mythic weapons are fine as they are and if they aren't better than relic then there's no point doing them so why do you care if they are harder to get? If they're godly (which some are) then it'll be worth the effort, I just think that because SE have made relics easy to get and you have one, you're a little hurt because they aren't actually the best and the best takes a lot more time (relics took longer to get back in the day). I personally know i'm never gonna be the best so i've given up trying, instead happy to work on gungnir no matter how terrible it is, simply because I love drg, which is my opinion on how the game should be played. Everyone has their opinions, it's what keeps the world going, be boring without them, but if the game gets too easy it takes away everything that makes Final Fantasy so great and limits replay ability.
    (0)

  10. #10
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    Oh also I just wanna say I do completely agree with you, it does take a lot of time, and I know I would never in a million years own a ryunohige, i'm just saying I don't think it should be changed. There should always be that 1 weapon in the game that only a handful of people own. It just makes people stand out and looks amazing when you see it, almost like fame in FFXI. Everyone knows who owns a mythic and I think it makes it a little more realistic, as much as a game can be realistic. I know it's just a game and that's the reason i'd never put all that effort in, but if you talk to a real celebrity, the majority will say it took a lot longer than 6 months. You get fake celebrities who go on reality shows and jump up really quick but there's no satisfaction. That can be related to people who buy Gil for their relics/mythics!
    (0)

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