My current problem with enfeebling is that 1 I want to use, which I have currently actually had a use for, is still unable to stick to anything I come across I actually need it on!
My current problem with enfeebling is that 1 I want to use, which I have currently actually had a use for, is still unable to stick to anything I come across I actually need it on!
I think you are ove exaggeratting what people ae saying, No, RDM isn't dead. But it is dying. Due to lack of a real update to the job. If RDMs role doesn't eveolve with the rest of the game people will eventually write it off entirely. RDM is still a fun, playable job. But I know I at least feel like not much has changed from the 75 days, except monsters now being immune to my enffebles even more and everyone else getting a slowing increasing gap on the job from where it stands with the rest of the jobs in the game.
My RDM is very much alive, I was pointing out that people talk sideways about things they don't play anymore because it requires too much work for them. Case in point:
I can land enfeebles in Meebles and VoidWatch. Gain-INT is 25 free INT just waiting for you. It's not hard if you actually use your head a little bit. I'm landing Blind on Pil right now, first try, no elemental seal. Does Blind do anything against Pil? Obviously not, but at least you can land proc spells.
RDM didn't get a lot of upgrades, this is true. But most people don't have decked out RDMs anyways. What's the point in listening to a bunch of people who aren't willing to gear the job? RDM requires more gear than almost any other job. We still need updates, sure, but most people's RDMs need work too. It's not fair to blame SE entirely for the state of RDM, since I don't know of almost any other RDMs on my server that are as well geared as I am.
I'll tell anyone first hand that RDM becomes increasingly powerful as you start to get closer to being well geared. Get an Excalibur, or Almace to 95+ and see what kind of a difference having weapons with actual damage on them does for your kill times. Don't have a good MAB set? What's stopping you? PDT, Enhancing, and Stoneskin sets. Start filling those out and suddenly your shitty RDM can actually do things and take hits to the face in plenty of situations.
Yes we still need updates, but we also need people to actually play RDM like they are serious about playing it. You can get into VWs as 2-4 + enfeebles if people need another BLM. I wouldn't suggest you go as a WHM replacement, but I hate healing anyways. You can even Melee some of the things so long as your TP and WSs don't look as crappy as 90% of all RDMs are. You can't half ass this job and expect good things. That's not how it works.
I'm a RequieSCAT-MAN!
The problem is that even the serious RDMs, as I used to be, got sick of a job that was being left behind. Congrats on landing Blind on Pil... but the issue isn't the accuracy of our spells on mobs it can land on... its that the monster is either immune to the spell, or the spell carries negligible, if any effect.
Spending 2 years as a Hastebot for ToAU parties didn't help either, and having been overlooked on both Enhancing and Enfeebling spells (which we were championing through our prime years) further distanced players from the job.
What many people chose not to see, is that having a "well geared RDM" was the argument in 2005/2006 against letting a RDM do things outside of the typecasted role. This is 2012, going on 2013, and the job is not being played in anything other than solo (or tight-knit lowman groups) because the job has nothing to contribute to the game.
This is the cold honest truth about it, and anyone who thinks otherwise truly is living in the past.
I'm so sorry about this.
Being a Monk and all, I think there's times we need to be concerned with our role and how we'll stack up to other jobs. Maybe SE is just throwing new jobs out there from new ideas and the community it labeling it "new XXX job" substitute.
Hopefully when adventurers get to learn the news jobs, it'll be clear no one is being replaced and forgotten.
Good luck to all you Musketeer RDMs!![]()
"With the POWER of Taru...!"
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The honest truth about RDM, and every "left behind" job in general, is the way FFXI job system is designed. If you really really NEED a job, that's due to certain job has 1 aspect makes the event goes MUCH better. Otherwise you don't need it. And whether that 1 aspect of the job is needed or not, depend on most optimal strat currently discovered by players.
You don't need debuff in VW with temps zerg fest with little problem on time, thus if you only do VW, then you don't need RDM.
You need CS stun and Dia3 in legion(not necessary for the win, but makes shit much easier), thus if you do legion, you need RDM.
There's a set of most optimal setup for VW, and for legion. And RDM just happened not be in optimal setup for VW, and be in optimal setup for legion.
This also apply to many other jobs. Before players discover SCH Embrava Nyzul strat, it was an unwanted mage job. Then they discover SCH makes NNI a lot easier, and that's how it become a must have mage job for NNI due to 1 aspect of the job.
I'd say it's too early to say GEO RNF is useless or not, or if it will make RDM even less useful or not. Because this completely depend on what game content coming after SoA.
If player found pt setup with RDM DRK WAR MNK best setup for SoA content, then RDM will be needed. If players found best pt setup is RNF GEO WAR SAM, then RNF and GEO will be needed. However, we can't really predict what's next game content looks like, nor what kind of optimal setup playerbase will tend to use, so it's hard to say.
Yeah, you're in there. You made not just 1 prestige weapon, but 2, you clearly aren't half assing your job. I'm not sure what your other sets looks like, but if you put as much effort into them as your melee sets then they are probably well off. If you haven't yet, you probably can rectify it pretty quickly, since you've at least learned how to do at least 1 part of RDM well. The rest take just as much time and are equally annoying to perfect.
I'm a RequieSCAT-MAN!
Really because in VW, Pil was just sitting their drooling on himself because I landed Blind. Previous to a couple patches ago, you couldn't land enfeebles in VW about 1/2 the time. RDM got left out because enfeebles couldn't contribute to playing the same proc games as other jobs could. Now they can. RDM isn't fixed, but at least the newer content isn't specifically made to exclude RDM.
Once again, offer 2-4 and enfeebles. Get invited to VW on RDM. A couple of months back, not so much.
Do our enfeebles do anything? Not really. Dia 3 against most. Against some things, they will cripple NMs, but not against anything you would bring more than a party against. Still better than not even being considered in the game at all.
Have fun not playing your RDM. Don't gear it. And certainly never let anyone know you ever liked it. That way everyone thinks that no one plays RDM.
I'll keep gearing my other jobs on my RDM and full-timing my RDM. Why? Because it's possible and fun.
Last edited by ManaKing; 10-27-2012 at 03:27 PM.
I'm a RequieSCAT-MAN!
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