Give us SCH`s proposed new 2hr and give them something that's in their job description.
Unless this does massive damage without needing to add a ws to it, I can't see it warranting a 2hr recast.
Give us SCH`s proposed new 2hr and give them something that's in their job description.
Unless this does massive damage without needing to add a ws to it, I can't see it warranting a 2hr recast.
Looking at this, I'd like to think that it will stack with SA/TA, and perhaps even WS (depends if it targets yourself or the mob).Originally Posted by Gildrein
What might be nice actually is if it stacked with ele ws too. Would make it quite worthwhile to smash out a big (10k big) Aolean Edge on a mob very resistant to phys damage.
Hopefully it doesn't stack with anything.
People tend to move as soon as they see you lining up behind them and they love to spin the mob when you are about to pop Sneak Attack. I want a job ability that doesn't require 2 other people lining up for me to be good. The directional thing is bad enough already and should be removed. You should be able to select the player to use it on regardless of position in relation to you or the mob. You just know that every mob in the game is going to perform a knock back move as soon as you pop this and reduce your damage to a regular crit.
You clearly misunderstand.
Being able to stack with SA and/or TA won't make this ability any worse, providing that the 2 hour itself does a large amount of damage that isn't affected by having another person between you and the mob (will just transfer hate if you have someone between you). Being able to stack it with SA/TA/WS just means being able to make the massive damage a force crit, and then add dex/agi.
Since this ability is only usable every 2 hours, to use it without bully if it stacks with SA, would be insane. And you can always try letting the ppl in your pt know that you're about to do this so they don't move when you TA them. If this does stack with SA/TA/WS, it's best use is as a Tier 3 SC closer for a massive ws a massive SC, so it requires co-ordination with your pt anyway.
I know what you were thinking and it made perfect sense. That's why I don't want it to stack. These are crazy people we're dealing with here and they hate thieves. I don't want to hear the insane BS that they always pull this time around like:
"Hey guys, because this ability can be stacked with trick attack and sneak attack, we think that it would be overpowered if it did more than 100 damage. We considered making it do a large amount of damage on it's own, but then we would have had to make it share a timer with trick attack, so you wouldn't be able to use that for 2 hours either. Please continue to leave feedback about this awesome ability so that we can gauge how sad we have made you and laugh appropriately."
Last edited by FrankReynolds; 08-29-2012 at 04:08 PM.
If it doesn't stack with SA and TA it will be useless.
If it does stack with SA and TA it will be useless because SE will overcompensate by nerfing it to be little more than an additional SA/TA (AkA Probably a SA with a STR mod instead of DEX or AGI).
Or maybe it'll just be a really terrible EES Type ability.
I'm not surprised its the only 2hour not on the Servers yet, The rage of its terribleness will be felt stronger than all the BST's combined!
I hope its good thoughBenefit of the doubt.
I have compiled most of the info we know about Bamboozle of on alla
http://ffxi.allakhazam.com/forum.htm...386329258067#1
For the most part, it seems pretty crap...and I assume that is why it never made it to the test server.
Seeing as now they are reconsidering all the new SP abilities I can only hope that the new producer will make this something worth while.
Checked out the video. Looks to be an activated boost instead of a forced attack similar to jump, effectively making a new BASATA/SABATA/SATABA - WS combo depending on how you all feel it should be said. More time for someone to get out of the way of impending doom that is about to befall them. Personally I think it could work, but would HAVE to be AT LEAST 50% damage boost to be worthwhile and even then we need 2 other people to pull it off, 1 minimum if you are nixing SA.
Samurai Archery is said to be a thing of the past, but it isn't dead yet!
50%? So assuming that your SATA/WS does like 5k, you would be okay with your two hour ability being a chance to add 2500 damage to that as long as the mob doesn't spin / move and the people in front of you stay lined up?
Even if it was a 100% damage boost, I don't think I'd be okay with that.
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