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  1. #41
    Player kingfury's Avatar
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    WAR Lv 99
    Was trying to just show a "Rush-like" Weapon skill that would spike some high Enmity on a monster.

    (8)
    Last edited by kingfury; 09-09-2012 at 06:12 PM.

  2. #42
    Player Metaking's Avatar
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    Metaking
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    Lakshmi
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    you know i think i remember seeing i think it was a sholin style similar to this, wore no armor past metal arm guards and some times large iron rings, tho some examples of there arm guards also had knuckledusters, extreme example would be what shredder from tmnt used. Anyhow the concept behind the style was the guards worked as shield and weapon apparently they were skilled enough to block arrows with them and could dominate someone with a mid range weapon like a spear, and in the rings case gave any full blow with the fist double impact.

    also on a personal side i wanna say holy shit that taru has enough guns on him to sink the lintier British Nave..... keep up the good work
    (1)

  3. #43
    Player kingfury's Avatar
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    Possible stats for the "Tough to obtain" Battle shields:







    (8)
    Last edited by kingfury; 09-10-2012 at 07:17 AM.

  4. #44
    Player kingfury's Avatar
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    Quote Originally Posted by Metaking View Post
    you know i think i remember seeing i think it was a sholin style similar to this, wore no armor past metal arm guards and some times large iron rings, tho some examples of there arm guards also had knuckledusters, extreme example would be what shredder from tmnt used. Anyhow the concept behind the style was the guards worked as shield and weapon apparently they were skilled enough to block arrows with them and could dominate someone with a mid range weapon like a spear, and in the rings case gave any full blow with the fist double impact.

    also on a personal side i wanna say holy shit that taru has enough guns on him to sink the lintier British Nave..... keep up the good work
    ------------------------------
    Yep you're absolutely right. The bracelet type shown in "Crouching Tiger Hidden Dragon" in that big fight scene at that tea house.



    Here's the ones you're talking about I believe.


    In any case, these are definitely along the lines of the concept, but I still haven't seen two round shields. I'm sure there's something out there... there's gotta be... right? (o.o)

    And thanks for the feedback! Tarus should get some beefcake status if they're Damage Dealers lol.
    (2)
    Last edited by kingfury; 09-09-2012 at 08:09 PM.

  5. #45
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    Curious. What slot would these go in and how would they work? What I mean is, are they supposed to be like H2H, 1 item for both slots? 2Handed with grips or their own variation of grip type items? Single handed, and possibly able to be offhanded with other weapons? Just curious. As a single handed weapon, I have to admit, I would love these weapons for stats but they would be just a tad~ overpowered... Like with Tefnut+Darksteal Scale, FC+Refresh+30%Cure potency, I would die from amazement.
    (0)

  6. #46
    Player Daniel_Hatcher's Avatar
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    Alvian
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    MNK Lv 12
    Off topic: I wish I could draw like you Kingfury.
    (4)

  7. #47
    Player Metaking's Avatar
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    Metaking
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    hmmm the dmg to delay would have to be tweaked some seeing as most of those shields would be fighting emps for dmg to delay

    sand-worm fangs and kings eyes are pritty spot on for what shields need to have on them anyhow stat wise maby int and mnd+15 the refresh would obviously have to be 1 per tic and not to nitpick but umm and not to nit pick but sandfang has a slight order of operations error on it ^.^ (str dex agi)

    o and at demon i figure it works like this
    Weapon + battle shield = just works like a normal shield
    Battle shield + normal shield = works like any other 1 handed weapon + shield
    Battle shield + battle shield = works like Dw'ed wepons
    (0)

  8. #48
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    So Tefnut+this idea=Time to drop my Arka!
    (0)

  9. #49
    Player kingfury's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    Curious. What slot would these go in and how would they work? What I mean is, are they supposed to be like H2H, 1 item for both slots? 2Handed with grips or their own variation of grip type items? Single handed, and possibly able to be offhanded with other weapons? Just curious. As a single handed weapon, I have to admit, I would love these weapons for stats but they would be just a tad~ overpowered... Like with Tefnut+Darksteal Scale, FC+Refresh+30%Cure potency, I would die from amazement.
    Quote Originally Posted by Metaking View Post
    hmmm the dmg to delay would have to be tweaked some seeing as most of those shields would be fighting emps for dmg to delay

    sand-worm fangs and kings eyes are pritty spot on for what shields need to have on them anyhow stat wise maby int and mnd+15 the refresh would obviously have to be 1 per tic and not to nitpick but umm and not to nit pick but sandfang has a slight order of operations error on it ^.^ (str dex agi)

    o and at demon i figure it works like this
    Weapon + battle shield = just works like a normal shield
    Battle shield + normal shield = works like any other 1 handed weapon + shield
    Battle shield + battle shield = works like Dw'ed wepons
    ------------------------------
    Hey guys, thanks for the feedback /

    Metaking was right on point with all but the 1st instance, the "Weapon + Battle shield" combo. These shields by all definition are an upgrade in functionality from our current shields and are actual melee weapons and shields at the same time. So if a player (lets say a PLD or RDM) wanted to still wield their sword to have their sword weapon skills available while equipping one of these battle shields, they would pop a battle shield into their sub slot and they would be dual-wielding two melee weapons. If you didn't have a sub job that offered Dual-wield, then the sub slot would give you that error message "Cannot equip another weapon without the dual-wield job trait" thingy. Although they have the added functionality of a shield, they would most likely be programmed as weapons, so without Dual-wield, a player would have to pop in a standard shield type.

    So with the correction to Metakings breakdown, it'd look like this:

    Weapon + battle shield = works like Dual-wielding weapons (except you can still block attacks with the battle shield) Dual-wield job trait needed.
    Battle shield + normal shield = works like any other 1 handed weapon + shield (with access to battle shield weapon skills)
    Battle shield + battle shield = works like Dw'ed wepons (with access to battle shield weapon skills) Dual-wield job trait needed.

    P.s. I'll switch those stats around lol >.<

    In regards to the "Over Awesomeness" that could be achieved by combining the high end Battle shield example from above (that shield would most likely be tough to get ^.^), that's actually the point. These battle shields would have to be really attractive stat wise to actually be viable contenders for hard core tanks to actually consider using them over their traditional options they've come to know and love. Whether using them in either the mainhand or offhand slot, if they didn't offer some pretty sweet weapon skills and/or powerful stats, the Dev team would be hard pressed to bait players into trying them in end game content. So yeah, it would be some crazy Awesome stats across the spectrum of benefits to really make these shields desirable to the masses.
    (3)
    Last edited by kingfury; 09-10-2012 at 12:10 AM.

  10. #50
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    While I understand the idea of giving them such good stats to make them more appealing... Maybe~ over doing it a bit. Honestly with those stats you out do alot of other single hand weapons easy. For instance...
    Quote Originally Posted by kingfury View Post
    Possible stats for these Battle shields:

    This has the same STR/VIT as a Talekeeper, the Haste of Ephemeron, Counter, Double Attack, and can block, with a nice 35 DEF. In other words, this is amazing, and only level 95.
    This with Tefnut would beat out the lv99 Cure Potency Staff. It would hit 30% cure potency with them, not to mention the massive MND, Refresh, and Fast Cast.
    STR, high damage, Triple Attack, Def, all very high and powerful.

    Now I'm not saying I don't like them, but perhaps your aiming kinda high on the stats. And also, your art is awesome!
    (2)

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