And you see that I created a post with an example how it could be done. You seem like a smart guy, you say listen to people who know what they're doing. Well, I think with some genius you can come up with a solution. Instead of ranting about how bad things are and how you want options give solutions that don't cause more imbalance.
You want harder fights that give better items that make you LEET with stuff casuals CAN'T get, no that's not how it to do it. If you're going to make something hardcore make it enhance the drop rates with rewards everyone can already get.
The solution is when it's made worth while for hardcore they get the same stuff just better quantity or drop rates. This is how the NEO dynamis was setup.
If you agree with the tier rewards/difficulty system and aren't asking for special gear then I think a few people would stand up and say OK. The way you make it sound is players who play normal content should be excluded from special elite only gear. This is why people are against you.
Things can be balanced by making items drop better on high quality versions without excluding normal quality versions access to these items. If you agree with this and, drop the whole I want a special Bucky beaver badge accessory because "I'm awesome sauce" a lot of people would probably support you.



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