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Thread: FFXI fixed!

  1. #1
    Player Ragmar's Avatar
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    FFXI fixed!

    I get tired of reading all the retarded begging for instant gratification and easybutton content. I don't want FFXI to be like a F***book game. I think a basic but workable idea to fix the problem this creates, for those of us who want a more challenging FFXI experience, is a difficutly setting with scaled rewards.

    Perhaps lock 2 hours and non job buffs (atma/atmacite/temp items) to set the highest level removing the PD/Zerg which has become the only real end game strategy. This would perhaps bring back tanking, an aspect of the game that has become holding adds while others zerged.

    Reduce buffing options such as cruor buffs/atma/temps, abyssite/weakness items/temps, and 2 hours. Lowers the highest level rewards but still allows for participation/completion of content.

    Free for all easybuttonmode (FFXI today) further reduces max rewards but allows perle/aurore/teal/AF3+1 players to participate/complete content.

    I mean it just makes sense that the reward should be reflective of the investment. This way those who require instant gratification and easy buttons should be happy with the current easy mode version of FFXI. Elitests would have engaging long term LOLhardcore content with rewarding gear for their efforts. Those who fall in between would be able to choose event by event which difficulty they wanted to participate in.

    Abyssea happened we can't really fix the diseases it spread but we can fix other and future content. I know some mobs currently require PD/zerg because of gimmik type abilities/AoE damage/time restrictions but these could be reworked to make this possible. THIS WOULD GIVE NEARLY EVERYONE THE CHANCE TO PLAY AT THEIR OWN LEVEL WHICH SHOULD MAKE MOST (REASONABLE) PEOPLE HAPPY.

    The rewards would not have to be drastically different. For example if HQ was 15 str/dex 15 acc/att, the lower tier could be 13 str/dex 13 acc/att, lowest teir 11 str/dex 11 str/dex and most players would be happy. This allows devs to begin by creating non gimmicky/challenging content that not everyone can beat on the highest setting but also degrade the difficulty/rewards so others can also participate vs throwing out content only challenging to the least skilled players or content with gimmicks to create artifical challenge with only one viable strategy PD/Embrava zerg.

    This is in no way meant to insult casuals either it's simply trying to fix FFXI so that all can enjoy it at their own level.
    (8)

  2. #2
    Player Connavarr's Avatar
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    .......since when has FFXI ever been hard?

    Also, if ya want to play without an "easy button" simply choose not to use Atma's/Cruor buffs/Temps/Atmacites for VW/Abyssea. Do Neo=nyzul without a SCH for Embrava. You may have suggested something like these things, but I'll bet damn near anything you use all of these things whenever you do these events.

    Again, FFXI isn't hard, and anyone that has the gear earned it. It didn't magically show up in their DB's one day, barring bonanza winners.
    (26)

  3. #3
    Player Trisscar's Avatar
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    Every time I see this thread I want to do this to the poster:


    It works for dogs.

    There is no dislike button, by clicking LIKE on this post you're also doing an unlike to the original poster's message.
    (57)
    Last edited by Trisscar; 08-11-2012 at 03:51 AM.

  4. #4
    Player Ragmar's Avatar
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    Quote Originally Posted by Trisscar View Post

    Every time I see this thread I want to do this to the poster:


    It works for dogs.
    Every time I see a gimp post I wanna do the same thing.
    (3)

  5. #5
    Player Reiterpallasch's Avatar
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    Quote Originally Posted by Trisscar View Post

    It works for dogs.
    Oh I know the perfect poster who's face I'd love to rub in her own turds.

    Quote Originally Posted by Connavarr View Post
    .......since when has FFXI ever been hard?

    Also, if ya want to play without an "easy button" simply choose not to use Atma's/Cruor buffs/Temps/Atmacites for VW/Abyssea. Do Neo=nyzul without a SCH for Embrava. You may have suggested something like these things, but I'll bet damn near anything you use all of these things whenever you do these events.
    I said this in a previous post, and I'll say it again: There is a HUGE difference between hard content where you need to be an exceptional player to succeed, and purposefully gimping yourself to make content 'artificially' harder for you.
    (5)
    Last edited by Reiterpallasch; 08-10-2012 at 02:16 PM.
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  6. #6
    Player Ragmar's Avatar
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    Quote Originally Posted by Connavarr View Post
    .......since when has FFXI ever been hard?

    Also, if ya want to play without an "easy button" simply choose not to use Atma's/Cruor buffs/Temps/Atmacites for VW/Abyssea. Do Neo=nyzul without a SCH for Embrava. You may have suggested something like these things, but I'll bet damn near anything you use all of these things whenever you do these events.

    Again, FFXI isn't hard, and anyone that has the gear earned it. It didn't magically show up in their DB's one day, barring bonanza winners.
    The fact that you don't understand why doing abyssea without cruor buffs or NNI without embrava says a lot. You could do VW without atmacites but it would just prolong the inevitable which is you will either proc proc proc fanatics fanatics fanatics until its dead or run out of fanatics and die from being one shotted. Why is it wrong to want an event that requires 18 people who actually know how to play their jobs instead of an event which requires PD/Embrava/zergs. Besides I'm asking for 3 modes so gimps can still be gimps, average players can be average but also a system where you can do things like lock out 2 hours/temps and such for a chance to get slightly better rewards.
    (1)

  7. #7
    Player Arcon's Avatar
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    Quote Originally Posted by Reiterpallasch View Post
    I said this in a previous post, and I'll say it again: There is a HUGE difference between hard content where you need to be an exceptional player to succeed, and purposefully gimping yourself to make content 'artificially' harder for you.
    Very much this. I hate people who keep bringing up that argument. I'd actually like to see something like the OP suggests. Better rewards for harder difficulty.
    (6)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
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  8. #8
    Player saevel's Avatar
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    Another troll another day.

    #1 Click Ragmar
    #2 Add to Ignore List
    #3 ???
    #4 Profit!
    (13)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  9. #9
    Player Connavarr's Avatar
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    Quote Originally Posted by Ragmar View Post
    The fact that you don't understand why doing abyssea without cruor buffs or NNI without embrava says a lot. You could do VW without atmacites but it would just prolong the inevitable which is you will either proc proc proc fanatics fanatics fanatics until its dead or run out of fanatics and die from being one shotted. Why is it wrong to want an event that requires 18 people who actually know how to play their jobs instead of an event which requires PD/Embrava/zergs. Besides I'm asking for 3 modes so gimps can still be gimps, average players can be average but also a system where you can do things like lock out 2 hours/temps and such for a chance to get slightly better rewards.

    You're asking for a challenge, yet when someone points out methods for you to have the very challenge you seek, that person doesn't understand it? As I said, this game is as easy or hard as the player wishes to make it. The variable difficulty you're seeking is right in front of you, use it if you so desire.
    (17)

  10. #10
    Player Trisscar's Avatar
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    Okay, let me put it in a way I'm sure you'll probably understand.

    I'm all up for a tough challenge, maybe one that can eat my face off and end my day early. But if I'm going to be doing content that requires me to essentially be at the tender mercy of something that is terrible to behold I expect there to be some reward at the end for my effort, and it better be something one can reliably find to be there waiting for them.

    However the reality is that this is a game made by Squaresuck. They have a tendency to not reward you for your effort, don't matter how far you have to go, how hard you have to fight, how much pain you go through, even if evil stars align and victory becomes yours.

    So no. If the drops are going to be like that, if the rewards aren't significantly better than what's already available, give me something that isn't so rough.
    (9)

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