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  1. #511
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Eyeballed View Post
    In a nutshell, what they've said is to the effect of "We don't want it because it's mindless, boring and pointless." Those are opinions. I have mine, and because I think to the contrary, I think it's a good idea. My position is, as was stated, "If the grind process is as you say, and the consensus is that the trip from Lv1 to cap is a mere formality, an unnecessary cumbersome obstacle, then should it not simply be removed?" If your side cannot see the point, then what is the point of its existence?
    Our way provides every player (this, of course, includes you) a multitude of options to get the experience points. This includes options to do it the old fashioned way. We even explained to you what those options are and how to best explore them.

    Your way is to force everyone to play your way and would serve to limit people to a relative handful of jobs and would be detrimental to newer players.

    We have explained all this to you and yet you still throw childish tantrums because you can't get your way. Please go grow the **** up.
    (4)

  2. #512
    Player Modoru's Avatar
    Join Date
    May 2011
    Location
    There is only Zuul~
    Posts
    229
    Character
    Foxfire
    World
    Siren
    Main Class
    RDM Lv 1
    But... abyssea designed it this way. This is abyssea's original design. Who are you to go against that as well?
    (2)
    Opinions are opinions. Keep 'em that way.

  3. #513
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by Eyeballed View Post
    What I fundamentally gather from your perspective is that you don't want to play the game as a whole, as it was designed.
    Who are you to declare what constitutes the game as a whole?

    Leveling only ever existed as an "important part" of the game because, as far as I can tell, it was a really good way to avoid the necessity of actually putting in endgame content.

    Once again, we can't actually do anything other than insult you if your argument is "this is my opinion and I don't need another reason." Opinions are based on some observed criteria; your "argument" is the statement of someone too stupid to actually articulate the reasons for their own beliefs, and as long as you revel in this incuriosity you'll be treated like the simpleton you aren't giving us any leeway to consider you other than.
    (2)
    Last edited by scaevola; 08-08-2012 at 04:21 AM.
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  4. #514
    Player Eyeballed's Avatar
    Join Date
    Apr 2012
    Posts
    312
    Character
    Eyeballed
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Trisscar View Post
    Our way provides every player (this, of course, includes you) a multitude of options to get the experience points. This includes options to do it the old fashioned way. We even explained to you what those options are and how to best explore them.

    Your way is to force everyone to play your way and would serve to limit people to a relative handful of jobs and would be detrimental to newer players.

    We have explained all this to you and yet you still throw childish tantrums because you can't get your way. Please go grow the **** up.
    And I've explained to you on more than one occasion that inviting people to a classic grind party returns laughs and giggles. For some reason you fail to read and understand this fact, and maintain that this is a viable choice. You're wrong and I'm here to tell you you're wrong.

    Just a note before I block you though, I did another one of those useless searches for people with their flags up willing to go grind, and you know what I found? Two people with their flags up to join another 30 people at Gusgen. I suppose you're going to suggest that I walk into the middle of them and ask who wants to leave and go party with me?

    Bye now.
    (0)

  5. #515
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Eyeballed View Post
    Sure you are. Remember SMN burns? Level sync at Qufim Island? What I fundamentally gather from your perspective is that you don't want to play the game as a whole, as it was designed. It's too much to ask for one reason or another; But, there are those of us who absolutely did want to play it as it was originally designed.
    I don't get what are you so incensed about... FFXI now its all about options and how you want to play your game. EVERYONE pointed this to you. OPTIONS!!! The old school way exist, but it is CRAPPY, OUTDATED, RIDICULOUS, and just plain RETARDED, hence 99% of players just speed level to 99. You want to argue? All right, explain to your fellow members why you have to move camp every 60-90 mnts or so because you level way too fast. In case your brain does not comprehend, even the old school style has been revamped, you can easily get 1k exp per kill not including exp bonus from books. So on lvl 10-60s, you will level so fast - the camp cannot sustain it. Just imagine at lvl 15s in valkrum where you gain level every 5-8 mobs killed. There are a few camps that can sustain you longer, aka Boyahda Tree, Kuftal Tunnel, etc, but with GoV giving you 2700-3500k xp bonus, and your xp rings, you will level rather fast, perhaps a bit slower than your normal GoV burns party. Understand that the way xp is gaines CHANGED!! which in effect influence how old school party is done.
    (0)
    Last edited by Luvbunny; 08-08-2012 at 04:24 AM.

  6. #516
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by scaevola View Post
    Who are you to declare what constitutes the game as a whole?

    I think I just realized something, actually.

    If you leveled to 75 in 2006 and then quit for whatever reason, you probably actually think that leveling is and was always supposed to be a centerpiece of FFXI.


    tedtheodoreloganwoah.jpg
    (1)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  7. #517
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Quote Originally Posted by Eyeballed View Post
    And I've explained to you on more than one occasion that inviting people to a classic grind party returns laughs and giggles.
    Because people aren't interested in that method of leveling anymore.

    Just because you don't want to gain levels using the new tools available, you want to punish everyone and force them to play the way YOU want just because you feel like it? It's obvious that most people don't want old fashioned EXP parties. It's obvious that the game's design has changed to accommodate the player base's interests.

    It's selfish to want to ruin the fun of a majority of the game's population just because you feel like it. It's obvious that this isn't the game for you anymore. The community has changed and we don't want what you want. Old fashioned parties are not the norm anymore, so go look somewhere else, because anyone with the slightest bit of sanity can see that the developers have absolutely no intention of returning EXP back to the way it used to be.

    EDIT: No matter what arguments you make about old fashioned EXPing and how "right" you think you may be, it doesn't matter. Why? Because your opinions aren't going to make a difference. Abyssea has spoken for both the devs and the players, and we have both agreed that it was time to move the game's direction away from what your vision of what an exp party should look like. You don't have to take my word for it, because the evidence is everywhere.
    (1)
    Last edited by Eric; 08-08-2012 at 04:32 AM.

  8. #518
    Player Eyeballed's Avatar
    Join Date
    Apr 2012
    Posts
    312
    Character
    Eyeballed
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Luvbunny View Post
    I don't get what are you so incensed about... FFXI now its all about options and how you want to play your game. EVERYONE pointed this to you. OPTIONS!!! The old school way exist, but it is CRAPPY, OUTDATED, RIDICULOUS, and just plain RETARDED, hence 99% of players just speed level to 99. You want to argue? All right, explain to your fellow members why you have to move camp every 60-90 mnts or so because you level way too fast. In case your brain does not comprehend, even the old school style has been revamped, you can easily get 1k exp per kill not including exp bonus from books. So on lvl 10-60s, you will level so fast - the camp cannot sustain it. Just imagine at lvl 15s in valkrum where you gain level every 5-8 mobs killed. There are a few camps that can sustain you longer, aka Boyahda Tree, Kuftal Tunnel, etc, but with GoV giving you 2700-3500k xp bonus, and your xp rings, you will level rather fast, perhaps a bit slower than your normal GoV burns party. Understand that the way xp is gaines CHANGED!! which in effect influence how old school party is done.
    So what you're saying, and correct me if I'm misunderstanding, is that I actually don't have a choice to go out and 6-man IT++ because the EXP is so high (and TNL so low) that it would only result in us moving camps every few mobs. You don't have to get huffy about your response, either. Keep calm.
    (0)

  9. 08-08-2012 04:33 AM
    Reason
    misread post

  10. #519
    Player Eyeballed's Avatar
    Join Date
    Apr 2012
    Posts
    312
    Character
    Eyeballed
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Eric View Post
    Because people aren't interested in that method of leveling anymore.

    Just because you don't want to gain levels using the new tools available, you want to punish everyone and force them to play the way YOU want just because you feel like it? It's obvious that most people don't want old fashioned EXP parties. It's obvious that the game's design has changed to accommodate the player base's interests.

    It's selfish to want to ruin the fun of a majority of the game's population just because you feel like it. It's obvious that this isn't the game for you anymore. The community has changed and we don't want what you want. Old fashioned parties are not the norm anymore, so go look somewhere else, because anyone with the slightest bit of sanity can see that the developers have absolutely no intention of returning EXP back to the way it used to be.

    EDIT: No matter what arguments you make about old fashioned EXPing and how "right" you think you may be, it doesn't matter.Why? Because your opinions aren't going to make a difference. Abyssea has spoken for both the devs and the players, and we have both agreed that it was time to move the game's direction away from what your vision of what an exp party should look like. You don't have to take my word for it, because the evidence is everywhere.
    I don't think I've yet to make such an assertive, immovable stance as of yet. However, someone's opinion got things changed to the way they are now, so why not mine? I don't really expect them to revert this game completely back to its former state - but removing the auto-repeat pages is entirely possible.
    (0)

  11. #520
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by Eyeballed View Post
    So what you're saying, and correct me if I'm misunderstanding, is that I actually don't have a choice to go out and 6-man IT++ because the EXP is so high (and TNL so low) that it would only result in us moving camps every few mobs. You don't have to get huffy about your response, either. Keep calm.
    You have options. So do the people you invite. They are exercising their option of not joining you for a miserable gaming experience. The old options are still there. Your issue is with the players, not the system.
    (2)

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