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  1. #21
    Player Kykusho's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Kykusho
    World
    Lakshmi
    Main Class
    BLU Lv 99
    Hey fellow blus
    Am kinda lost as to what to use merits on.
    I have the main ones capped.
    Sword
    Blue Magic
    Physical Potency
    Enchainment
    Diffusion 1/1 (I got just to have another JA i don't use it that much)
    Assimilation
    Cirt Hit (Also from my other DD jobs)
    I have all those capped but, i get lost as to what to spend the other 20 merits i get when am bored and join a Aby pt.
    Any advice?
    (0)

  2. #22
    Player Harmless's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    14
    Character
    Harmless
    World
    Quetzalcoatl
    Main Class
    WAR Lv 95
    Hey fellow blus
    Am kinda lost as to what to use merits on.
    I have the main ones capped.
    Sword
    Blue Magic
    Physical Potency
    Enchainment
    Diffusion 1/1 (I got just to have another JA i don't use it that much)
    Assimilation
    Cirt Hit (Also from my other DD jobs)
    I have all those capped but, i get lost as to what to spend the other 20 merits i get when am bored and join a Aby pt.
    Any advice?
    I guess it all comes down to how you prefer to play the job, as for my merits they look something like this:

    Sword: 8/8
    Blue Magic: 8/8
    Physical Potency: 5/5
    Magic Accuracy: 5/5
    Convergence: 5/5
    Assimilation: 5/5
    Crit Rate: 4/4
    Spell Interrupt Rate: 4/4

    I at one point had Diffusion unlocked but decided to change it due to short duration of many enhancing BLU spells as well as me being a selfish bastard =P The great part about abyssea is that you change your merits on a whim as man people are sitting around with everyhting capped and 20 merits in the bank. I think many people overlook Magic Accuracy in Group 1 because they automatically think it's only nuke related but I enjoy the reassurance that the stun from head butt will proc or the slow from Cimicine Discharge.
    (0)

  3. #23
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Evasion 4/4
    STR 5/5
    MP 8/8
    Sword: 8/8
    Blue Magic: 8/8
    Physical Potency: 5/5
    CA recast 5/5
    Convergence: 1/5
    Assimilation: 5/5
    Crit Rate: 4/4
    Spell Interrupt Rate: 4/4
    Diffusion 1/5
    Enchainment 3/5

    I initially didn't have CA recast, but man that 20 seconds saved is a godsend, seems like CA is always back up when I really need it. Also had emnity capped, since I tank alot, however decided to move the points elsewhere since I seem to yank hate anyways.
    (0)

  4. #24
    Player s_white62's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Alberi
    World
    Asura
    Main Class
    DRG Lv 99
    with levels up to 99 and merits have increase also.
    what is
    HP/MP?
    Attributes?
    Combat Skills
    Sword=8
    Magic Skills
    Blue Magic Skill=8
    (0)

  5. #25
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    I have:

    MP = 8/8
    Sword = Max
    Club = Max
    Dagger = 7
    Evasion = Max
    Parry = Max
    Blue Magic Skill = Max
    Healing Magic Skill = Max
    (0)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  6. #26
    Player s_white62's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Alberi
    World
    Asura
    Main Class
    DRG Lv 99
    In attributes merits I have
    STR 0
    DEX 8
    VIT 0
    AGI 0
    INT 0
    MND 0
    CHR 0

    any suggestion on this?
    (0)

  7. #27
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Maxed Str, useful for pretty much every job that melees.
    (1)

  8. #28
    Player Alistaire's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    112
    Character
    Alistaire
    World
    Shiva
    Main Class
    BLU Lv 99
    STR and blue magic skill are also the only things that boost your attack rating on physical spells. (and defense down effects on your target)
    (1)

  9. #29
    Player s_white62's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Alberi
    World
    Asura
    Main Class
    DRG Lv 99
    what's everyone favorite traits that they have set from solo to farming to bringing down NM?

    please I need your assistant
    (0)
    Last edited by s_white62; 08-20-2012 at 09:29 AM.

  10. #30
    Player Zadimortis's Avatar
    Join Date
    Jan 2012
    Location
    Just over your left shoulder...
    Posts
    19
    Character
    Zadimortis
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by s_white62 View Post
    what's everyone favorite traits that they have set from solo to farming to bringing down NM?
    The Guide To Blue Maging That Everyone Ever Should Be Using And Will Answer All Of Your Questions.

    Read it, love it, live by it.
    (4)
    Don't make me get metaphorical with you.

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