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  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Okipuit, there are spells we know exist in the .dat files which have been unused for over 6 years and are taking up valuable spell capacity. These spells include:

    Tractor II
    Curse (Used by NMs, so this is fine)
    Reflect
    Might
    Faith
    Bar-element II
    Bar-status II
    Bar-elementga II
    Bar-statusga II
    Poison IV
    Poison V
    Poisonaga III-V
    Bio IV
    Dia IV
    Dia V
    Diaga IV/V
    Bio V
    Aer(Will probably be GEO's Aera)
    Baraer
    Baraera
    Ignis(Will probably be GEO's Fira)
    Barignis
    Barignisra
    Terra(Will probably be GEO's Stonera)
    Barterra
    Barterraga
    Aqua(Will probably be GEO's Watera)
    Baraqua
    Baraquara
    Toad
    Confuse
    Berserk
    Virus
    Invisra
    Sneakra
    Deodoriza

    That's over 60+ unused spells that are jamming up the spell capacity. Oh did I forget there are over 50-70 more unused BLU spells?

    Gastric Bomb
    Sandvacuum
    Intimidate
    Buble Shower
    Airy Shield
    Spider Web
    TP Drainkiss
    Secretion
    Rage
    Shakeshroom
    Great Whirlwind
    Aerial Wheel
    Photosynthesis
    Ink Jet
    Sweep
    Shell Guard
    etc...
    If the capacity for new spells is unavailable, could the dev team either:
    1) Introduce these spells for their respective class and balance their effects, they've been in the unused data files since 2006.
    2) Delete these spells from the spell registry and replace them with brand new spells that can be implemented immediately.

    By deleting these unused spells, you'd free up well over 100 spaces for new spells.
    (10)
    Last edited by Ophannus; 08-02-2012 at 04:51 PM.