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  1. #1
    Player
    Join Date
    Mar 2011
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    1,401
    To clear up something real quick, these NA community team are basically just translating what's posted on the JP forums from the JP community team. Most feedback/posts Camate and gang give us are not unique posts but are translated versions of JP posts. Usually if you come to this forum around 9AM EST and check the JP dev tracker, the posts for the day are there first, then 5-6h later, it's translated on the NA boards by Camate etc. That being said, it seems almost futile to send feedback because our prayers are never answered. All the 'quotes' the NA dev team use in their posts regarding posts players make and subsequent answers are just questions/answers from the JP boards which is why you rarely see the player's name in the quote. In regards to people thinking giving dev feedback on these boards is gonna make an impact, I'll refer you to the New BST Jug vote thread where 90% of BSTs in the NA/EU board voted for Scorpion and the JP forums voted mostly for Falcorr, yet the NA votes far exceeded the volume of the JP votes and yet the JP's won.
    (2)

  2. #2
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Quote Originally Posted by Ophannus View Post
    To clear up something real quick, these NA community team are basically just translating what's posted on the JP forums from the JP community team. Most feedback/posts Camate and gang give us are not unique posts but are translated versions of JP posts. Usually if you come to this forum around 9AM EST and check the JP dev tracker, the posts for the day are there first, then 5-6h later, it's translated on the NA boards by Camate etc. That being said, it seems almost futile to send feedback because our prayers are never answered. All the 'quotes' the NA dev team use in their posts regarding posts players make and subsequent answers are just questions/answers from the JP boards which is why you rarely see the player's name in the quote. In regards to people thinking giving dev feedback on these boards is gonna make an impact, I'll refer you to the New BST Jug vote thread where 90% of BSTs in the NA/EU board voted for Scorpion and the JP forums voted mostly for Falcorr, yet the NA votes far exceeded the volume of the JP votes and yet the JP's won.
    This is pretty much how it goes. The devs completely ignore the NA's other then what little Camate and crew send their way. All that happens is the CR's compile a list once a week to present to the devs during a team meeting, the devs take 5 ~ 10 min (if that) to look over it then continue on their agenda for the day. Where as the JP forums get read and talked about by the devs daily.

    So yes NA/EU feedback is completely ignored right now. These forums are just a media outlet for the CR's to give us translated versions of the JP feedback.
    (5)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  3. #3
    Player Quetzacoatl's Avatar
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    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    I think SE needs to realize the gravity of the situation here (pun, uh, sort of intended I guess):

    (17)
    Last edited by Quetzacoatl; 08-03-2012 at 02:15 AM.

  4. #4
    Player Daniel_Hatcher's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Quetzacoatl View Post
    I think SE needs to realize the gravity of the situation here (pun, uh, sort of intended I guess):

    That hat needs to rest on top of the gravestone at an angle.
    (4)

  5. #5
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Ophannus View Post
    If the capacity for new spells is unavailable, could the dev team either:
    1) Introduce these spells for their respective class and balance their effects, they've been in the unused data files since 2006.
    I'm certainly hoping for implementation. Regardless, they have to address the running out of space long term like they said they would.

    Taking your list, let's take a look at it, well the non-BLU parts anyways.
    • Tractor II - Hard to believe this is in the game. I can't really imagine what it would do short of being a longer distance tractor, or another recast timer, both of which would probably be better served with job traits or adjustments, even with more spell slots.
    • Curse - In addition to NMs, there are player weapons that have en-Curse on them. I think a low effect for a small amount of MP might work.
    • Reflect - They discussed adding this. I expect it to be a WHM/RDM spell, since it was suggested and considered from the JP WHM subforums, and RDM shares spells like this.
    • Might - Might might already being in the game as Temper, or at a stretch, Gain/Boost-STR. An interesting take would be increasing Attack power and making it and Faith not stack. Another intesting take would be it as an upgraded version of Temper that Red Mage can cast during a 2hour.
    • Faith - Usually would give increased magic attack power. Given the name I think it would either be renamed or given to jobs appropriate to the name. Maybe non-self cast as a party buff if given to a job that is "bad" at nuking?
    • Bar-element II/Bar-status II/ga - Bar-status II spells aren't something I suspect many people will care about until we have testing that conclusively shows the original ones are actually useful, and shortening the duration of effect on something you can remove instantly doesn't count. I have a hard time seeing an upgraded tier of Bar-element spells unless it is another Arise or new merits. The exception to this would be if they stacked with the old ones like Bard spells do in order to make it so you can cover two elemental weaknesses at a time, but not double up on one. If this is the case, I definitely see RDM getting it for itself easily, and the WHM ones will be an ordeal and a half to get. In short, I doubt we'll see these.
    • Poison IV/Poison V/Poisonaga III-V/Dokumori: Ni - It would be about time. The SCH excuse doesn't really hold all that well because these would stack with SCH abilities.
    • Bio IV/V/Dia IV/V - Unlikely, but if increasing the effect is out of the question, duration is a good choice for improvement.
    • Diaga II/III/IV/V - We should get Diaga II at this point regardless, but if a decision is made on higher tiers of Dia, it would be nice to see higher Diaga tiers as well.
    • Toad - Would be interesting, but hard to know what it would really do to NMs, if anything. If it does get in, I'd love to see NMs turn into size appropriate frogs, and this should weaken them in some simple way while being funny, maybe doing what Impact does without costing an arm and a leg in MP.
    • Confuse - Paralyze III, but different element. Procs hurt the mob instead of doing nothing.
    • Berserk - I'd imagine most NMs would be fairly immune if this was mob castable, but I'd be more interested in the enhancing applications of this spell. Obviously the player casted version would be cancel-able if it blocks non-auto attacks.
    • Virus - Don't see why not. Effects can always be weakened if needed.
    • Invisra/Sneakra/Deodoriza - About time. There is no excuse not to since SCH can make these things AoE. It won't really make the game easier, just more fun since players will waste less time.

    Honestly, I don't expect half of these to ever be spells.

    Quote Originally Posted by Jerbob View Post
    "Unique" does not mean "identical to everyone else BUT BETTER", which appears to be the SCH theme.
    Quote Originally Posted by Jerbob View Post
    Stop using SCH as an excuse, SE. RDM deserves better. All of the mage jobs deserve better.
    I think this deserves reiteration, although I'll hold the speech about why for now.

    Anyways, EVERYONE will should get new spells as the spell list limits are fixed. I think this will help EVERYONE be more "special" or whatever each job needs to stand alone and together. Some new spells will be shared going forward, some will not, but I think with more room for it we'll have more possibilities.

    Quote Originally Posted by Quetzacoatl View Post
    I think SE needs to realize the gravity of the situation here (pun, uh, sort of intended I guess):
    HA!
    (4)

  6. #6
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Confuse Wind based would do a lot for RDM!!

    Target is confused and attacks himself (instead of just being paralyzed and standing there they self inflict damage)

    Amnesia?

    Let red mage have flash back too, pld got phalanx
    (0)
    Last edited by Sarick; 08-03-2012 at 02:47 PM.
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  7. #7
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    lol I love seeing when RDMs argue what certain jobs are designed to be, with the people that have actually designed the jobs, its just so cute.
    (2)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  8. #8
    Player Lilia's Avatar
    Join Date
    Jun 2011
    Posts
    316
    Character
    Lilia
    World
    Odin
    Main Class
    RDM Lv 99
    Quote Originally Posted by Scuro View Post
    lol I love seeing when RDMs argue what certain jobs are designed to be, with the people that have actually designed the jobs, its just so cute.
    ^^ wait was you not the blu , who know for what rdm is designed?
    (0)

  9. #9
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Lilia View Post
    ^^ wait was you not the blu , who know for what rdm is designed?
    Best to not acknowledge him, he does this now and again, I'll imagine when he's not getting any.
    (4)

  10. #10
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by Lilia View Post
    ^^ wait was you not the blu , who know for what rdm is designed?
    The difference though, is that my idea of what a RDM is, is actually correct in that it is a back line job, instead of the RDMs which will tell you, it COULD be a frontline. I just find it funny how all these RDMS are all up in arms about the whole "WTF DoT spells are SCH ONRY!?" when we got helixes, regens, klaustra, and embrava; so pretty safe to say we got that on clutch. Yet what is even more funny is that not even SCH has that spell, BLU does. So its pretty safe to say if SCH doesn't have such a spell, good luck trying to get it on RDM.


    Quote Originally Posted by Daniel_Hatcher View Post
    Best to not acknowledge him, he does this now and again, I'll imagine when he's not getting any.
    Nah, I just find coming to RDM forums are a great laugh and usually filled with idealism and hopes that hold the job back entirely, if anything this is my cigarette after sex lol.

    Also, my posts are not "Trolling" mine state an opinion that RDMs think they know all about what the job should be because of what it was back in the day and because it USED to be called "The Jack of all Trades" which it is not referred to these days outside of the wiki's initial description. My opinion states that RDMs simply would step all over other jobs and disrupt game mechanics, just so the job could be worth a damn. And to be frank, if its going to be worth anything it can't step on others. Thats why I'm still around in the forums for not trolling ^^
    (1)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

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