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  1. #1
    Player Spiritreaver's Avatar
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    Jul 2011
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    211
    Character
    Spiritreaver
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kristal View Post
    It already is considered a weapon, just without an attack animation or effect. You lose TP when (un)equipping an animator.
    Just because the Animators are equipped in the /ra doesn't make them weapons. Is it subject to the rules of that gear slot? Yes, just like an instrument or a real weapon or fishing pole, you lose TP swapping it in or out of said slot. Again, the TP loss is a function of the slot, not what's put in the slot.

    Still think the idea is neat.
    (1)

  2. #2
    Player Kristal's Avatar
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    May 2011
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    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Spiritreaver View Post
    Just because the Animators are equipped in the /ra doesn't make them weapons. Is it subject to the rules of that gear slot? Yes, just like an instrument or a real weapon or fishing pole, you lose TP swapping it in or out of said slot. Again, the TP loss is a function of the slot, not what's put in the slot.

    Still think the idea is neat.
    Instruments, stat items and fishing rods do not lose TP.
    It's not a function of the slot, it's a function of the item category being flagged as a weapon. It functions as an instrument, has ammo like a fishing rod, loses TP like a weapon, and is the smallest item category in the game.
    (0)
    Last edited by Kristal; 07-24-2012 at 10:55 PM.
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  3. #3
    Player Spiritreaver's Avatar
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    Jul 2011
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    211
    Character
    Spiritreaver
    World
    Siren
    Main Class
    DRK Lv 99
    Sorry, just getting back to this

    Quote Originally Posted by Kristal View Post
    Instruments, stat items and fishing rods do not lose TP.
    It's not a function of the slot, it's a function of the item category being flagged as a weapon. It functions as an instrument, has ammo like a fishing rod, loses TP like a weapon, and is the smallest item category in the game.
    Sorry, but you are flat wrong. I even went and bought a 1k horn to go check on my lvl 25 BRD.

    Naked with just the horn, i ruffed up some rabbits in east ron. Took off horn and poof went the TP. Did it a few times and its not a fluke. Then to be thorough, i ran back to MH and swapped to SAM for meditate and grabbed my fishing pole. Ran that test outside MH, same result-TP was lost.

    Now i didn't test TP loss from switching out the Ammo slot. There is no need there because i know from first hand experience on RNG and THF that you can swap ammo until the cows come home and never lose TP. As long as swapping ammo doesn't force a de-equiping of whats in the /ra slot of course(ex- You can swap all arrows with each other w/o losing TP. But suddenly swapping in bullets would cause a bow to de-equip, and all accumulated TP to be lost.)

    So there you have it, you learned something today. And oddly enough, i still think your idea is kinda cool.
    (1)

  4. #4
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Spiritreaver View Post
    Sorry, just getting back to this



    Sorry, but you are flat wrong. I even went and bought a 1k horn to go check on my lvl 25 BRD.

    Naked with just the horn, i ruffed up some rabbits in east ron. Took off horn and poof went the TP. Did it a few times and its not a fluke. Then to be thorough, i ran back to MH and swapped to SAM for meditate and grabbed my fishing pole. Ran that test outside MH, same result-TP was lost.

    Now i didn't test TP loss from switching out the Ammo slot. There is no need there because i know from first hand experience on RNG and THF that you can swap ammo until the cows come home and never lose TP. As long as swapping ammo doesn't force a de-equiping of whats in the /ra slot of course(ex- You can swap all arrows with each other w/o losing TP. But suddenly swapping in bullets would cause a bow to de-equip, and all accumulated TP to be lost.)

    So there you have it, you learned something today. And oddly enough, i still think your idea is kinda cool.
    I'll have to test it myself, because that's not how I remember it when I posted something similar years ago. I'm not 100% sure about fishing rods, but instrument swapping does not cause TP loss. I have entire macro swaps around that for my low level bard. (Perhaps that is what I remember, only instrument > instrument not causing TP loss.)
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  5. #5
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Honestly, I still stand by it being absolutely ridiculous that we, for a long time, had higher throwing skill than hand to hand skill, yet could not even equip a throwing weapon because of our animator. Just put some dmg/delay on them and be done with it, it's not like the different animators have anything actually different about them, aside from how much dex they give, and that they're not animator +1, giving HP/MP.

    Quote Originally Posted by Kristal View Post
    I'll have to test it myself, because that's not how I remember it when I posted something similar years ago. I'm not 100% sure about fishing rods, but instrument swapping does not cause TP loss. I have entire macro swaps around that for my low level bard. (Perhaps that is what I remember, only instrument > instrument not causing TP loss.)
    Every melee brd set up created by anyone who's ever played bard disagrees with you.
    (2)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.