Just a random thought, but I think it would be interesting if animators had a minor provoke effect when using it as a ranged attack. Enough to claim a mob if unclaimed, but not enough to keep it's attention for long if you remain out of range.
Just a random thought, but I think it would be interesting if animators had a minor provoke effect when using it as a ranged attack. Enough to claim a mob if unclaimed, but not enough to keep it's attention for long if you remain out of range.
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