Gear obtainable via alternative source. 1~2 hour pop times. Yes, this is acceptable to me.
Gear obtainable via alternative source. 1~2 hour pop times. Yes, this is acceptable to me.
No, simply the only time I will accept the content as good. When you make something most of your players will never see, or play, you waste your time and effort in my opinion. You want me to shut up? Agree, you want your hard fights, I'm ok with hard fights. You want time spawns, I'm ok with them if they are reasonable. You want rare drops, I'm ok with them if they are able to be gotten by more ways than 1 when the only 1 way is via a highly restricted piece of content.
I don't want abyssea to be endgame, I want endgame to be rewarding. I'm tired of wasting days and hours on a game getting literally nothing done on the game because every event is a massive dice roll to determine if I will get anything, or if I will get nothing. This is what endgame currently seems to be in most cases. NNI is a role of a die on so many levels, pathos, floor number, floor arrangement, floor contents, floor objective, so much luck involved. VW is much the same, role a die for procs, and for drops. Abyssea had a fair drop rate system, and was rewarding for time and effort, no other endgame I have seen since has lived up to it in that respect.gtfo lol and lol@ur sig. Abyssea will never be endgame.
You are a moron and here's why:
In Aby there's an VNM named Brulo, an evil Ifrit mob that will kill the entire alliance if you don't give it special handling. I doubt you ever fought him because your "I'm too awesome for this shit" mentality so let me explain this to you in a way that you'll understand. This Tier III VNM spawns in Aby Altepa once an hour, provided you have the pop for it. First you must, obviously, fight the Tier I and Tier II and have the abysites change color.
Now since fighting Altepa's Tier I VNM is a hassle, the typical way this is done is by sending the shell members to other zones to solo their own Tier I (with the favorite seeming to be Tahrongi, due to its high change rate and it's squishyness). Then everyone gathers in Altepa to fight a Titan mob.
This Titan isn't exactly the most challenging of foes, it could be fought solo with most damage dealers, but this isn't the issue. The issue comes from the fact that, like Brulo, the Titan has a long respawn time. To make maters worse it's also a common target for people farming Warrior seals, who camp it at the same time rather than go after easier to camp monsters. Also the Titan doesn't help change your Abysite colors very often (it's fairly uncommon, in fact).
You put all this together and then you have a situation where a dedicated camp of a full alliance spending 8 to 10 hours a day camping Brulo but only gets to fight it maybe four times, all for just one guaranteed magian trophy drop (for a trial that requires 50 said trophies) and a rare drop in the form of a highly coveted Black Mage scythe.
Yeah, sure. This isn't endgame. Moron.
Last edited by Trisscar; 07-10-2012 at 01:10 AM.
It is coveted, amongst Black Mages that don't have it. Similar to that Great Axe that falls from that Hydra is for part time Warriors that don't aim for Empy. And since blue procs aren't usually exploited on Brulo the Scythe has a low drop rate (I think I've seen drop maybe 5 times). What part of this is hard for you to fathom?
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