Page 1 of 35 1 2 3 11 ... LastLast
Results 1 to 10 of 370

Hybrid View

  1. #1
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99

    No Timed Pop Notorious Monsters In New Expansion

    Well I know this game is old and started back in 2002 so I will deal with the timed popped NM already in the game. But seriously SE DO NOT add anymore in future editions of this game. If you are, have more then ONE NM. Noone likes paying for a game monthly where they log in and try to do something but only they can't because the ONLY NM that drops what they need is camped by 30 people and you can't get claim on it. All this does is drive people to cancel their subscriptions. Not sure how SE sees standing around waiting for something to pop only to see someone else get it claim after claim as fun gameplay.

    Do the developers even play this game? The NM in question is Heqet I am talking about but their are others like Gukumatz etc. Now I know you can FC these mobs to for KI but that is so random and FC for one KI seriously SE? I don't exspect SE to fix this now as they seem to be done with Abyssea fixes I just don't want anymore of this style of content. I want to actually enjoy playing the game I am paying for you know?
    (43)
    Last edited by svengalis; 06-27-2012 at 01:01 PM.
    it's what you learn after you know it all that counts

  2. #2
    Player Reiterpallasch's Avatar
    Join Date
    Mar 2011
    Posts
    388
    Character
    Korialstrasz
    World
    Leviathan
    Main Class
    DRG Lv 99
    They could always do both: Have NMs be on a spawn timer (30 mins or so), but with a rare chance at getting an item to pop it as well. Or they could do like Despot and have the NM spawn claimed, ready to eat your face off after you just @#$%ed up 50 of its friends.

    But no matter what they do, I don't want to see the system go 100% one way or the other (all timed or all forced).
    (6)
    ~ The OF motto ~
    If someone has more gil than me, they bought it.
    If someone outclaims me, they're botting.
    If someone is more successful than me, they cheat.

  3. #3
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Reiterpallasch View Post
    They could always do both: Have NMs be on a spawn timer (30 mins or so), but with a rare chance at getting an item to pop it as well. Or they could do like Despot and have the NM spawn claimed, ready to eat your face off after you just @#$%ed up 50 of its friends.

    But no matter what they do, I don't want to see the system go 100% one way or the other (all timed or all forced).
    Not sure what you like about the system to not see it go away how do you find it fun?
    (3)
    it's what you learn after you know it all that counts

  4. #4
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Mobs like Heqet are a pain...in perfect agreement there. One item for the big fish can be earned off a forced pop NM, the other is sheer luck on claiming the frog--otherwise you take your chances on finding them in gold chests. Aby-VNM's was another screwup....multiple instances of T1 up in the same area (I've actually popped two T1 pots in Vunkerl by accident), but then only one T2 and T3 on a timed repop is a MAJOR choking point. Then they turn around and give force-pop mobs up to 3 ???'s to pop them from.

    Really would be nice to get a little more consistency in the process.
    (9)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  5. #5
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by RAIST View Post
    Mobs like Heqet are a pain...in perfect agreement there. One item for the big fish can be earned off a forced pop NM, the other is sheer luck on claiming the frog--otherwise you take your chances on finding them in gold chests. Aby-VNM's was another screwup....multiple instances of T1 up in the same area (I've actually popped two T1 pots in Vunkerl by accident), but then only one T2 and T3 on a timed repop is a MAJOR choking point. Then they turn around and give force-pop mobs up to 3 ???'s to pop them from.

    Really would be nice to get a little more consistency in the process.
    Heqet and Gukumatz need to be turned into item pop NMs. Friend are currently working on Masamune and Kannagi and both have caused drama, One can't get Gukumatz through certain hours of the day due to people constantly outclaiming him, as for Heqet, we've had people calling us names because they wanted "the next Heqet" and didn't get it. So I can kinda see things from both sides on this one; I think item pop would make certain NMs much better to deal with.

    Oh, and Megamaw Mikey, PLEASE make him item spawn. >.>
    (1)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  6. #6
    Player
    Join Date
    Aug 2011
    Posts
    67
    Quote Originally Posted by Kojo View Post
    Heqet and Gukumatz need to be turned into item pop NMs. Friend are currently working on Masamune and Kannagi and both have caused drama, One can't get Gukumatz through certain hours of the day due to people constantly outclaiming him, as for Heqet, we've had people calling us names because they wanted "the next Heqet" and didn't get it. So I can kinda see things from both sides on this one; I think item pop would make certain NMs much better to deal with.

    Oh, and Megamaw Mikey, PLEASE make him item spawn. >.>
    Fun Fact: You can get both K.I.'s from gold chests!
    (1)

  7. #7
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Oscar71 View Post
    Fun Fact: You can get both K.I.'s from gold chests!
    You can also get Relics from Moogle Bonanza.
    (11)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  8. #8
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Oscar71 View Post
    Fun Fact: You can get both K.I.'s from gold chests!
    Yeah, along with a ton of other crap....
    http://wiki.ffxiclopedia.org/wiki/Ab...unkerl#Fishing

    I know it says fishing, but it's the closest placeholder to their list for gold chests over there. Scan the list real quick. It's only a PARTIAL list, and is already over 40 items. Note that the KI's tracked for popping NMs so far are hovering around the 1% mark. Hence, why I stated this in the post Kojo referenced (added bold text for emphasis):

    One item for the big fish can be earned off a forced pop NM, the other is sheer luck on claiming the frog--otherwise you take your chances on finding them in gold chests
    .
    (4)
    Last edited by RAIST; 07-03-2012 at 04:09 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  9. #9
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Make them all forced spawn. Then, add a quest that cannot be repeated in which you recive a pop item that can be traded.

    Oh yeah, don't forget to add what we all love.
    MORE PROCS!
    (1)

  10. #10
    Player Dohati's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    120
    Quote Originally Posted by Tsukino_Kaji View Post
    Make them all forced spawn. Then, add a quest that cannot be repeated in which you recive a pop item that can be traded.

    Oh yeah, don't forget to add what we all love.
    MORE PROCS!
    for the love of god... please, no more proc systems... PLEASE. having to proc everything instead of just needed to be skillful in just getting the mob to die period gets annoying sometimes... i'm ok with abyssea and voidwatch, but i really don't want to have everything worthwhile in the game be like that. i'm sure other jobs have this issue, but, like, on blue mage, you basically can't do your job whatsoever because all the spells you have set are crappy and only for procs, or you can just reset them when you get a reading, but then you're only useful to you get the reading, then you have to sit out for 60sec :/
    also, unrepeatable quest item for pop items is dumb. that leaves 2 options for players: do the nm so many times and then never be able to do it again -or- keep making new mules over and over again so you can do the crap out of that quest, boggart the spawn point, and rake in the profits. either way is annoying.
    (0)
    Last edited by Dohati; 07-03-2012 at 12:13 AM.

Page 1 of 35 1 2 3 11 ... LastLast

Tags for this Thread