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Thread: NEO Nyzul 2.0

  1. #441
    Player Fupafighter's Avatar
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    Quote Originally Posted by Llana_Virren View Post
    In all fairness, SE has stated that they want(ed) RDM to be considered as a capable fighter class. They just don't know how to do it.
    The point is, is that it's not. Until it is changed, he cannot keep throwing out there that the BEST AVAILABLE geared rdm could even beat a 90 almace blu. It just won't happen unless that blu honestly doesn't know his job. That still doesn't make rdm better because he outparsed a few fail blu. I would take a gimp blu over a godly rdm anyday, because as long as that blu is competent, he can make well use of the job, while rdm cna only do so much.
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  2. #442
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    Quote Originally Posted by Fupafighter View Post
    Obviously I do know alot about red mage, you know I played it very well at 90 cap, I read and take advice from others on how to play it to. You threw out a shit weaponskill and tp set to make blu look bad, but seriously gule leggings +1? You didn't even math your tp set for blu properly. Enkidu sublingar? Really? Blu is miles ahead of Rdm in terms of WS and melee damage. FACT. Proven. GO read up prothescar's thread on ffxiah.com. Then come talk about blu man.
    No, I made a set that literally took me 20 or so minutes to make off of the AH.com search feature out of the laziness of trying to prove a point in a fit of anger due to the fact of how the only job I care to play on this game is looked at by everyone. I had no want to make a bad set, I made a fast quickly made set, as you pointed out, Gule leggings +1, put that for STP, simple enough, math my TP? Nope, would take to long for me to care at the time.



    As for you knowing alot about RDM, I cant say, you played it but my question is how did you play it? Solo? All around? Mage? It makes a difference, many RDMs seem to think they are SCHs, using nothing but staves and running around only casting magic, a SCH will do better at casting magic alone any day. I do it all, I have sets that reflect this and use them all, melee is the main thing I drive to make stand out because everyone ignores it and yet its all that makes RDM worth existing in the 1st place, otherwise they might as well delete RDM and just have SCH learn Phalanx and all that. If you were mainly soloing then chances are you were stacking PDT/MDT even in TP sets because you will be tanking & DDing obviously, meaning your damage would be low and it might be why you expect it. If you were building your RDM also allow DD, especially at 90 when abyssea was still the only thing to really do for that level... Then I'm not sure how your numbers were not good enough for you to see RDM is not as bad as you make it out to be. My guess is you are saying RDM is bad because you probably had no use of DD methods or due to the fact that at 90 RDM was still very restricted in melee gear. Since Bregos, Rubeus, Morta's bodys, and the like, RDM has gotten many options in both STP & Haste which allow the job to DD much better than before. I'm sure my set I have is still lacking even with all the gear due to STP & open possibilitys that I don't know about, even the new gear from yesterday could hold some amazing items for it. As for reading another thread I have no want or need, I'm done talking about Red vs Blue, pointless topic, no one cares what I have to say anyways so if I were to go spend a few hours reading it and come back I would be told I didn't understand, or I'm stupid, some other thing that means you have no want to read my words. I tend to read forums only and stay out of talking in them for this fact, its funny to watch people time to time when they try to argue a point and are squished by others who don't care, being in this position, I honestly don't care what you say anymore, Ill believe what I wish and you will do the same for you.

    People disagree with me about NNI apparently, I said the facts, Embrava & PD broke and are breaking the game and its content because it all must be built with the idea they will be used to make it easy, thus it must be hard with them and damn near impossible without them, can someone tell me how this is wrong? I think SE just learned from the mistake that was the final limit break and the joke that AV has become, the player base can use Embrava & PD to make any fight easy because they are over powered, to remove them would take alot of balancing of the events again because they have to redesign them without Embrava or PD in mind, if they nerf it they have the same problem on a smaller scale. If they removed them the player base would also rage, SCHs would complain the time they took to get their Enhancing gear, SMNs would complain they have no place in the world anymore, and things go bad, SE is in a corner. With NNI they have 2 real options, option A piss off the people that like it how it is, luck based on floors with skill slightly altering the ratio of how much luck you actually need. And option B is they can piss off the people wanting it changed to be more fair to the majority of the player based and keep the game enjoyable rather than a chore to obtain items. Either way they go they shoot themselves in the foot, and Option C is remove/nerf PD & Embrava which would cause an uproar & require enough time balancing content that we would likely see much of our content pushed back or canceled due to cleaning up this mess.
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    Last edited by Demon6324236; 06-15-2012 at 07:21 PM.

  3. #443
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    Quote Originally Posted by Fupafighter View Post
    Ignorant? We understand job roles, how does that make us ignorant? I was stating facts, and you became biased and angry with me.
    (Well as it stands RDM has no role, so I'm not sure what you were arguing even...)

    I was meaning overall most on this forum I have talked to at all, people seem to ignore my ideas on how tickets/cells could have not been stupid, ignore my points on NNI, it is luck based much to much for instance, something people don't seem to grasp because they think its an ok thing but really its not, its a gamble at best.

    I would be more content with doing a run where it puts you in and you clear as many floors as you can, no random jumps, just clear as many as fast as you can. When you end it would give you a rating and a timer, once the timer ends you get to select 1 piece of gear from the group you were ranked in. For instance, if your group clears 1~5 floors, you get a NQ piece, 6~10 is a +1, 11~15 is +2, 16~20 is +3, and 21+ is HQ, time till you can get your reward is based on the amount of extra floors you completed, for instance, from floor 1 you only clear upto floor 2, thats 2 floors, meaning you get a NQ item, now standard time would be 5 next Japanese Midnights, for every floor you pass extra past the goal for the tier of gear, you wait 1 less day, in this case being floor 2, you made it 1 past the goal of 1, so you wait 4 days, not 5. If you get 26 floors you will still only get it in 1 JM, not instantly or time traveling weapons. Until you obtain your gear you may not do another run of NNI, if you do then you forfeit your previous runs rewards, so if you get a +3 item and you do not want it, only HQs, then you can run again right after to attempt to improve, this would still take tags as normal so there will always be a wait time as well.
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    Last edited by Demon6324236; 06-15-2012 at 07:33 PM.

  4. #444
    Player Fupafighter's Avatar
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    The option isn't to break the event, the option is to balance the jobs better. Sure 2 sch will still be needed, but atleast more options could go. The reason 2 handers are favored, is because of the high damage weaponskills, and the greater effect haste has compared to 1 handers. And also don't gear a 1 hander toward store tp after haste is factored in. X hits don't really exist on 1 handers. I am a DD on all levels of the game. I don't play mage jobs, the reason I didn't enjoy red mage. The fact that I'm pure DD alone should let you know that ofcourse I geared rdm for melee. It just wasn't efficient. The job didn't offer much since 80 cap even. Glad you can enjoy the job, but it's not close to what it used to be. It can solo, but it doesn't really have it's place anymore. Even with the addition of almace, red mage doesn't really gain much because they don't have the gearsets to utilize it efficiently compared to other jobs that get almace. I mean seriously a PLD could offer 3x as much for neo nyzle as a red mage man. It sucks, but it's the truth. Breaking the event won't help.
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  5. #445
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    Quote Originally Posted by Fupafighter View Post
    So 1. You could make a 500 enhancing magic sch with little effort at the moment, but choose to not because you want nyzle isle gear and such for your red mage. You could just finish sch and make static, and walla PROFIT, then go do w.e on your sch. 2. You said yourself leveling a job for any event is stupid, but yet you leveled warrior to proc red....hmmmmmm
    It seriously would offset you by one week to gear your sch sam or drk well and then you can enter neo nyzle with a good group eventually. Just do it man. You keep making excuses.
    I actually have a Nyzul static I go with 1~2 times a week and went tonight, we made it to 96 which is best so far, I am working on Enhancing magic for my SCH as well which is why I bothered to even get Rubeus boots (outside of /NIN capped shadow fastcast) right now. As for leveling a job for an event I speak it because its how I feel, I got my WAR leveled and geared well enough with skills to do red procs just for the reason of my Almace in general and to help my ls. Abyssea is much wider and open along with much more done and blah blah blah, I have been through it and hated it. You cant change the past, but you can try to change the future, I did what I did for Almace, I disagree with the fact I had to do it, and so I will try to change it with my ideas for future events. As for gearing a heavy DD, I probably will give in sometime when I'm tired of coming up with ideas how this content can be explained and possibly fixed, until then I will probably cling to hope some people in the Dev team see my point of view and how these fixes could work.
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  6. #446
    Player Fupafighter's Avatar
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    My statics first run make it to 96 our first run. My suggestion is tell your DD to fulltime powder boots and only sneak invis on lamp floors. No need to sneak invis when you have a 100+ regen 5. Seriously just grind it out though. It will be worth it. We made alot of mistakes our first run and we made it to 96. I expect 100 this next run. If you want to see how to gear sam, you can check my gearsets. The draca couse setup is insane on fodder mobs. 3k-5k+ spikes. It sucks that there aren't much job choices, but having other jobs are still fun. All my sets are easily achievable given a little bit of effort and time. Seriously nothing in my sets really requires luck to get. You just have to keep in mind that breaking the event would make this SUPERIOR armor too easy to get for the majority of us who are willing to aim for the standard setups. It's fair for people to achieve even a 5% win rate on this event, because it is well worth the wait.
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  7. #447
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    Quote Originally Posted by Fupafighter View Post
    The option isn't to break the event, the option is to balance the jobs better. Sure 2 sch will still be needed, but atleast more options could go. The reason 2 handers are favored, is because of the high damage weaponskills, and the greater effect haste has compared to 1 handers. And also don't gear a 1 hander toward store tp after haste is factored in. X hits don't really exist on 1 handers. I am a DD on all levels of the game. I don't play mage jobs, the reason I didn't enjoy red mage. The fact that I'm pure DD alone should let you know that ofcourse I geared rdm for melee. It just wasn't efficient. The job didn't offer much since 80 cap even. Glad you can enjoy the job, but it's not close to what it used to be. It can solo, but it doesn't really have it's place anymore. Even with the addition of almace, red mage doesn't really gain much because they don't have the gearsets to utilize it efficiently compared to other jobs that get almace. I mean seriously a PLD could offer 3x as much for neo nyzle as a red mage man. It sucks, but it's the truth. Breaking the event won't help.
    I completely understand the limits of RDMs gear, Haste & STP wise it has grown, WS wise... I think the fact the best RDM CDC body or head are Maat's, and a body from back in Aht days says something... PLD at least gets Twilight for great attack & +stats to help it. In either case I'm not saying to break it, I'm saying its broken, either way its looked at, it relies on Embrava because it must, which breaks it, and if it didn't plan for Embrava to be used, it would also be broken by Embrava, in either case it is broken, its simply a look at its present state and its other possible state, some want 1 way and others want the 2nd, in either case I will see it as broken with or without others agreeing, my point of view on it, thats all.
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  8. #448
    Player Fupafighter's Avatar
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    Honestly I like the idea of having a sch embrava. It's seriously the same as having a cor and brd buff you for an event. That's the way I see it. It's in the game, it's not a cheat, and who doesn't enjoy running around calling shit out smashing fodder mobs for 4k damage and swinging so fast. Alot of people I know would agree that it's fun stuff. It's based on luck, but do people seriously not enjoy this event?
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  9. #449
    Player Llana_Virren's Avatar
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    Quote Originally Posted by Fupafighter View Post
    Honestly I like the idea of having a sch embrava. It's seriously the same as having a cor and brd buff you for an event. That's the way I see it. It's in the game, it's not a cheat, and who doesn't enjoy running around calling shit out smashing fodder mobs for 4k damage and swinging so fast. Alot of people I know would agree that it's fun stuff. It's based on luck, but do people seriously not enjoy this event?
    For some, the "I can do 4k dmg and I'm so leet" rush wears off after you continue to get jerked around by luck (or the lack thereof).

    There's nothing against Embrava, or even Embrava x2. But any event which forces players to -rely- on it for success is broken. That's the issue.
    (3)


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    If you can't out-claim someone who's AFK, you need to find a new game to play.

  10. #450
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    Quote Originally Posted by Fupafighter View Post
    Honestly I like the idea of having a sch embrava. It's seriously the same as having a cor and brd buff you for an event. That's the way I see it. It's in the game, it's not a cheat, and who doesn't enjoy running around calling shit out smashing fodder mobs for 4k damage and swinging so fast. Alot of people I know would agree that it's fun stuff. It's based on luck, but do people seriously not enjoy this event?
    Myself, no, its nice, but honestly being the SCH myself, its boring as hell, especialy because of the regen, I mean, I dont want my friends to die, but at least it would give me something to do :P as for now I run around and follow them just watching them kill things, then move on to kill more things, and more things, occationaly stop at a lamp and wait to hit it. DDing Im sure isnt to bad because you get to hit & kill shit, thats fun, walking around with your army of new-born demi-gods you helped create isnt as fun, cool to watch the 1st few times I admit.

    SCH having Embrava isnt bad by any means but it is at the same time fairly... unbalanced, in my opinion, I mean you can seriously make anything that stands in your path die without much effort due to your demi-god army, I watched A Moogle Kupo d'Etat's final fight go up in flames due to it, my friend was way over preped, we went in with SCH DRK SMN & some other 3 jobs I couldnt be bothered to remember, I used basiclly everything I could with SCH/RDM & Assession buffing them to the teeth, in the end, Perfect Defense was used and the fight ended less than 10 seconds later, before he was unable to do anything more than aggro they had all used WSs enough it went to 30%HP, between capped haste and their 7TP/Tick he never moved other than to hit the floor in pain and aggony. As fun as it is I will say Embrava is unbalanced because how everything because so easy with it, and its the ultimate zergers tool. Perfect defense is much the same way, with a ripoff of Invincible that works slightly different but lasts almost 2~3 times as long, it kinda shows just how bad PLD has died out.
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