Wish12oz needs to stop smoking crack during events if the last post is supposed to be of any merit.
/sch > /blm in most events.
/sch provides faster casting time (which means gear does not need to be devoted to casting speeds, and can focus on potency/efficiency).
/sch increases skills by a helluva lot more than "10 points" with the exception of oh, say Enhancing Magic. But then again, Dark Arts + Drain/Aspir must be behond his understanding. And before you say "why would a WHM need those spells anyway" I say this: do you always have a BLM or RDM/blm around to proc yellow on dark magic?
/sch is the superior subjob for WHM and it will continue to be for some time. Similar to the "NIN is /war only" fallacy, /sch is not the only decent subjob for WHM, but it is arguably the most beneficial in most circumstances.
Learn2play before you spew nonsense. Too many good players have been carrying your dead weight around and letting you think you know what you're talking about.
V/R
White Mages everywhere
The argument of "you can do all of that with gear" also applies in this argument: you don't need a WHM to go /blm for Warp... you can get Warp with gear. (*cough* Warp Cudgel *cough*)



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