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  1. #101
    Player TearValerin's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    152
    Character
    Schatzie
    World
    Shiva
    Main Class
    WAR Lv 99
    Quote Originally Posted by Sama View Post
    As title said, SE needs to rethink what they have done and going to do with relic weapon.

    Relic is the hardest piece of weapon to obtain and now it turns out to be an laughable topic in game because its weapon skill damage is so weak that most relic owner would just use something else.

    As a relic owner I'm terrified and very upset every time I log-on and wield my relic weapon, especially when an emp weapon can easily one-shot an IT aby mob...

    Think about it SE, they way it is now it's definitely off balance. People with relic weapon (like me) lost trust in you.

    Can you advise? Or at least tell us that this is the way you want relic to be or you will do something about it.
    I own a gugnir myself, the weaponskills from these things aren't the greatest, but they are indeed powerful weapons. The 90 versions, if you are dedicated to do the ws trials (easy in my book), they can add huge boost to your relic ws. Even my drakesbane went through the roof once I got to the 90 version o_o.

    My regular damage:

    with numbers similar to it. The only thing I could see helping out relic owners is to tone down the currency costs to make them more widely avaliable to users who don't have the Abyssea LS willing to make an empyrean.
    (0)

  2. #102
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by TearValerin View Post
    I own a gugnir myself, the weaponskills from these things aren't the greatest, but they are indeed powerful weapons. The 90 versions, if you are dedicated to do the ws trials (easy in my book), they can add huge boost to your relic ws. Even my drakesbane went through the roof once I got to the 90 version o_o.

    My regular damage:

    with numbers similar to it. The only thing I could see helping out relic owners is to tone down the currency costs to make them more widely avaliable to users who don't have the Abyssea LS willing to make an empyrean.
    you don't need an abyssea ls, you can solo them as long as people want to exp in the first abyssea zones, and people want items from the second one. the last one is a bit harder solo but there is nothing stopping you from getting a set of 4 to farm for emps for each other ( at that point you don't need to worry about if people want to exp in the first 3 abyssea zones)

    Quote Originally Posted by Alhanelem View Post
    if going purely by difficulty of obtaining, it should be mythic > relic > emp; mythics are far, far more difficult to obtain.
    Mythics have a price issue since 75. 50 000 was too much, 30 000 is still too much when SE said "quest based" SE said relic > mythic was the intent so where does that leave emps?

    ( yes im saying mythics need to be a bit easier to get, and needs a lot of buffing for some)

    these mythic weapons need to be more then a 10 min ja macro
    (0)
    Last edited by Rambus; 03-18-2011 at 04:43 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #103
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,142
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Mythics have a price issue since 75
    Alexandrites are just one piece of the puzzle. You also need a jillion points from Nyzul and Einherjar, beat 3 beastmen leaders hat no one ever fights, and do every single assault twice, and beat all of Salvage (of course, that last bit is easily done will collecting the bazillion alexandrites). The bonus is nyzul, salvage, and assault are all mutually exclusive from eachother (meaning, doing one makes it difficult to do the others at the same time)

    If you have a limiteless supply of gil, you can plunk it down and have most of the work of a relic avoided. But having unlimited gil does not speed up a mythic that much because no one has alexandrite to sell.
    (1)

  4. #104
    Player Sama's Avatar
    Join Date
    Mar 2011
    Posts
    224
    Character
    Rikuku
    World
    Asura
    Main Class
    THF Lv 4
    Here is my most recent SS right before server goes down:

    (0)

  5. #105
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,142
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    That's cool and all, but if you're using critrate/critdamage atmas, those don't affect Metsu one tiny bit, so to make the comparisons fair, you need to use either no atmas, or the best atma configurations possible for each.
    (0)

  6. #106
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    21
    Quote Originally Posted by Alhanelem View Post
    That's cool and all, but if you're using critrate/critdamage atmas, those don't affect Metsu one tiny bit, so to make the comparisons fair, you need to use either no atmas, or the best atma configurations possible for each.
    It would have to be no atma at all due to the monstrous boost crit skills get from RR. As far as I can remember/know, there's nothing for non-crit that compares.
    (0)
    I probably hate you if you sign your posts, don't swap gear or think being lazy is an acceptable method of play. Also, opinions cannot be "right" because that would make them facts.

  7. #107
    Player Huevriel's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Hrasvelg
    World
    Cerberus
    Main Class
    COR Lv 75
    Quote Originally Posted by Alhanelem View Post
    Alexandrites are just one piece of the puzzle. You also need a jillion points from Nyzul and Einherjar, beat 3 beastmen leaders hat no one ever fights, and do every single assault twice, and beat all of Salvage (of course, that last bit is easily done will collecting the bazillion alexandrites). The bonus is nyzul, salvage, and assault are all mutually exclusive from eachother (meaning, doing one makes it difficult to do the others at the same time)

    If you have a limiteless supply of gil, you can plunk it down and have most of the work of a relic avoided. But having unlimited gil does not speed up a mythic that much because no one has alexandrite to sell.
    Been working on my Mythic Gun for COR for a couple years now. Consistently getting friends to climb up all the assault ranks (lots and lots of repeats) for Captain Rank. In a sense, getting the mythic is just slightly easier now with some of the tweaks with salvage and what not (if you want to farm your alexandrite) and especially with the level cap increase (even easier to low man farming runs).
    I'm still slaving away for that mythic cannon on a 2x4. (inb4 "lol ur dumb just get the Armageddon. Death Penalty sucks" which i get quite a lot)

    Edit: The amount of effort and storyline behind Mythics makes it worth so much more than Emp and Relic IMO. I don't care if it doesn't do max damage. Friend wants Nagi so much more over the Kannagi.
    (0)
    Last edited by Huevriel; 05-13-2011 at 03:14 PM.

  8. #108
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by sandman View Post
    I'm glad to see SE making relic's more accessible to casual players.
    They haven't really, currency is going to go up in price after these dynamis changes not down. The problem is that relics are no longer worth the effort.

    Quote Originally Posted by Moink View Post
    A relic weapon will be easier to obtain after the version update and probably much cheaper, so maybe it should sit below an empyrean weapon.... who knows...
    You haven't been to the new Dynamis have you?
    (0)
    Last edited by Atomic_Skull; 05-13-2011 at 03:40 PM.

  9. #109
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Kitkat
    Ochain blocks far more often than Agies,
    Actually they just changed Aegis this update so that it's -magic damage doesn't count to the 50% cap. With Shell V and -26% in -magic damage gear you can get -90% magic damage with lvl 90 Aegis. If Aegis' stats continue to increase 5% for lvl 95 and 99 then lvl 99 Aegis will have -50% magic damage, which unless SE adds some sort of hard cap would make you completely immune to magic damage.

    Burtgang was similarly adjusted so that it's -physical damage received doesn't count to the 50% cap. By lvl 99 Burtgang should have -20% physical damage that does not count to the cap.
    (0)
    Last edited by Atomic_Skull; 05-13-2011 at 03:35 PM.

  10. #110
    Player Zumi's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    900
    Quote Originally Posted by Atomic_Skull View Post
    They haven't really, currency is going to go up in price after these dynamis changes not down. The problem is that relics are no longer worth the effort.



    You haven't been to the new Dynamis have you?
    You need to proc anything for currency drops pretty much. Some people go in for an hour and come out with several hundreds. You can proc normal mobs for multiple singles as well.
    (0)

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