if going purely by difficulty of obtaining, it should be mythic > relic > emp; mythics are far, far more difficult to obtain.
I own a gugnir myself, the weaponskills from these things aren't the greatest, but they are indeed powerful weapons. The 90 versions, if you are dedicated to do the ws trials (easy in my book), they can add huge boost to your relic ws. Even my drakesbane went through the roof once I got to the 90 version o_o.
My regular damage:
with numbers similar to it. The only thing I could see helping out relic owners is to tone down the currency costs to make them more widely avaliable to users who don't have the Abyssea LS willing to make an empyrean.
you don't need an abyssea ls, you can solo them as long as people want to exp in the first abyssea zones, and people want items from the second one. the last one is a bit harder solo but there is nothing stopping you from getting a set of 4 to farm for emps for each other ( at that point you don't need to worry about if people want to exp in the first 3 abyssea zones)
Mythics have a price issue since 75. 50 000 was too much, 30 000 is still too much when SE said "quest based" SE said relic > mythic was the intent so where does that leave emps?
( yes im saying mythics need to be a bit easier to get, and needs a lot of buffing for some)
these mythic weapons need to be more then a 10 min ja macro
Alexandrites are just one piece of the puzzle. You also need a jillion points from Nyzul and Einherjar, beat 3 beastmen leaders hat no one ever fights, and do every single assault twice, and beat all of Salvage (of course, that last bit is easily done will collecting the bazillion alexandrites). The bonus is nyzul, salvage, and assault are all mutually exclusive from eachother (meaning, doing one makes it difficult to do the others at the same time)Mythics have a price issue since 75
If you have a limiteless supply of gil, you can plunk it down and have most of the work of a relic avoided. But having unlimited gil does not speed up a mythic that much because no one has alexandrite to sell.
Been working on my Mythic Gun for COR for a couple years now. Consistently getting friends to climb up all the assault ranks (lots and lots of repeats) for Captain Rank. In a sense, getting the mythic is just slightly easier now with some of the tweaks with salvage and what not (if you want to farm your alexandrite) and especially with the level cap increase (even easier to low man farming runs).
I'm still slaving away for that mythic cannon on a 2x4. (inb4 "lol ur dumb just get the Armageddon. Death Penalty sucks" which i get quite a lot)
Edit: The amount of effort and storyline behind Mythics makes it worth so much more than Emp and Relic IMO. I don't care if it doesn't do max damage. Friend wants Nagi so much more over the Kannagi.
Last edited by Huevriel; 05-13-2011 at 03:14 PM.
Here is my most recent SS right before server goes down:
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That's cool and all, but if you're using critrate/critdamage atmas, those don't affect Metsu one tiny bit, so to make the comparisons fair, you need to use either no atmas, or the best atma configurations possible for each.
I probably hate you if you sign your posts, don't swap gear or think being lazy is an acceptable method of play. Also, opinions cannot be "right" because that would make them facts.
I have a relic and helped my shell get 6 for others, they were NEVER worth the effort. It's just they were the top teir status gear you could get so people went for it.They haven't really, currency is going to go up in price after these dynamis changes not down. The problem is that relics are no longer worth the effort.
The same amount of currency should come out of it, it's just more spread out among everyone instead of a few groups getting it all. Now everyone can go in with /dnc and get some pocket change out of it, will make relics more expensive because sponsorship will die out but I was never a fan of that anyway..and it seems neither was Square.
Current coin distribution is bad for relic upgraders but good for everyone else that wants some gil.
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