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  1. #21
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Mizuki_Ito
    2.Necessity of a monk for everything, as well as situations where “as long as there is a monk other jobs are not needed”.
    I think their concerns about MNK being needed for everything are a year or more behind. My MNK is pretty well geared, but when there's a decent NIN around I'm not needed for tanking. I'm just there to help proc and zerg after proc.
    (0)

  2. #22
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    How about fixing Nether Void to actually absorb a third beneficial effect when used with Bale Flanchard +2.


    You know, stuff that's actually broken.
    (1)

  3. #23
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Urteil View Post
    How about fixing Nether Void to actually absorb a third beneficial effect when used with Bale Flanchard +2.


    You know, stuff that's actually broken.
    Don't break what is already broken!
    (1)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  4. #24
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Camate View Post
    2.Necessity of a white mage for everything, as well as situations where “as long as there is a white mage on hand, no other healing/enfeebler jobs are not needed”.
    Example, (like Abyssea) situations where white mages are needed and must have for ALL content since they are able to cure and "tank" full time.
    There I fixed it. I know white mage can hold mob for a good while, I did this on several NM (as long as they don't petrify you) including Shinryu (over 10 mnts holding him while others are weakened) and other seals NM, waiting for the wiped to home point and come back to abyssea.

    Cure 5 + 6, aquaveil, stoneskin, phalanx, utsusemi or sch strategem are all extremely potent ability/spells that can make white mage the only one left standing where everyone else is dead or weakened.

    As of now, White Mage is perfect, with several job abilities that are super potent, and one of the most powerful club WS ever - and depending on the sub jobs, one of the most versatile mage jobs that is the best healer with hardly a competition and can enfeeble as good as Red Mage.

    They should take a look at White Mage and follow this example on how to make a job PERFECT and not busy nerfing or neglecting other jobs. There are a couple great tweak lately that is amazing, namely for Puppetmaster and Scholar. We need more of these good news and not bad news in the name of "barnacle".

    We should be able to take Red Mage or Scholar plus other melee jobs and do just as good as the White Mage + Ninja/Mnk/Thf/War combo. White Mage should not be the defacto choice for EVERY single thing we do in and outside abyssea when we need a healer job. A Red Mage or Scholar should be able to do close to what a white mage can, though with different strategy. As it is now, White Mage is hands down perfection, if you take white mage out of the duo equation in abyssea - the monks, thieves, ninjas and warriors would have a bit of challenge trying to solo.
    (1)
    Last edited by Luvbunny; 02-25-2012 at 06:11 AM.

  5. #25
    Player Annalise's Avatar
    Join Date
    Mar 2011
    Posts
    164
    Character
    Annalise
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Babekeke View Post
    But if you put this into a perspective of overall damage, I think you'll find it's much closer due to the added Automaton damage, which wasn't nerfed at all. Not to mention that this is just WS, and didn't affect DoT of either job.
    I'm not talking about overall damage (DoT, automaton, etc. etc.). I was only talking about a single weaponskill. And I simplified it a lot, yes, because you don't need to get into a lot of the math.

    But really, PUP takes a much bigger hit on smites than Monk will by changing the weaponskill instead of impetus. Monk has a much higher critical rate than puppet master does.

    And Smite skillchains better with your puppet than Pummel does, so it definitely has some good uses for PUP.
    (0)

  6. #26
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Do you think Camate sends the dev-team responses like,

    "I posted the translated stuff, and all they did was laugh at you, again."


    I have a lot of sympathy for Camate, he dodges a lot of bullets as messenger that aren't really for him.
    (4)

  7. #27
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Luvbunny View Post
    We should be able to take Summoner or Scholar plus other melee jobs and do just as good as the White Mage + Ninja/Mnk/Thf/War combo.
    Fixed. Keep us out of whatever vendetta you have against WHM, please.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  8. #28
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    Please, don't even joke about Summoner being a healer. Red mages have native healing magic. Summoners do not. Regardless of what Summoners are technically capable of with equipment and subjobs, there should never be a situation where Summoners are called upon to be main healers outside of "Oh god everyone else is dead" emergencies.

    I have the greatest respect for Red Mages and the ideals that Red Mage as a job should be aiming for outside of spamming healing magic and refresh, but please recognise that you are at least designed to be able to do that in a pinch. Summoners are not, and should not.

    I am sorry but that is a pet peeve and it really grinds my gears.
    (1)

  9. #29
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    You're as deluded as Laughtermath if you think Smn was a healer for anything that wasn't a pink bird.
    (1)

  10. #30
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by Neisan_Quetz View Post
    You're as deluded as Laughtermath if you think Smn was a healer for anything that wasn't a pink bird.
    Because people didn't invite SMNs to heal in 2002-2005 or had them buff then help heal in a fair bit of events that didn't involve 2hring shit down in CoP BCNMs.
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

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