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  1. #1
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Quote Originally Posted by ManaKing View Post
    It would. You could legitimately classify RDM as a support mage because they would have at least 1 spell for mages and 1 spell for melee that they could call their own. Would that be any different than what a COR can do? NO. But so long as they both stacked, you could invite both.

    I personally think we should be getting Sphere's so that you stand by which ever group you need to be affecting. You want to give front line jobs Temper? You have to be there. You want to give back line jobs Refresh II? Sit your butt down and put your sword away. Haste, Phalanx, Bar, and Enspells working like this would have been optimal as well, but we have already gotten the FU RDM from SE. Just relish how much they care about RDM.....NONE.
    I don't see people asking white mages to whip out their mauls just because Afflatus Misery and Cura are designed around being in melee range.

    It's more like those spells and abilities are generally useless because they'd require a mage to be in melee range.

    Otherwise, you missed the sarcasm. That or uMad to the nth degree. Take a few dozen chill pills and stop posting for a week or something.
    (2)

    I will have my revenge!

  2. #2
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Greatguardian View Post
    I don't see people asking white mages to whip out their mauls just because Afflatus Misery and Cura are designed around being in melee range.

    It's more like those spells and abilities are generally useless because they'd require a mage to be in melee range.

    Otherwise, you missed the sarcasm. That or uMad to the nth degree. Take a few dozen chill pills and stop posting for a week or something.
    I guess you missed the part were I'm allowed to have an opinion of dissatisfaction about the current implementation and future prospects of my job that I play. I guess I should post something stupid like, 'come at me bro' or some other internet trash to make you happy GG. I understand you like getting attention by intentionally disagreeing with people and trying to make be rude to them after they have agreed with you, but honestly I don't really care about your dissonance. Just stick to actually discussing RDM and stop making all the side trips to insulting people. It's just not necessary.


    Quote Originally Posted by Mageoholic View Post
    One thing at a time.
    Absolutely not. It takes years for anything to be updated. We need it as quickly as possible and as much at a time as we can get. Stop being complacent. That's how SE can hand us trash like Break and Gravity 2 and expect everything to be OK.

    Gains and Boosts don't stack? Oh that's ok SE you basically just dicked us over in a party setting, but it's cool. I mean we have such an overwhelming party presence already to fall back on from all the half asses attempts SE has made at giving RDM a growth chart from 76>99.


    Quote Originally Posted by Mageoholic View Post
    What is big is having our spells actually work, and being able to cast them in the first place.
    No see that is what was already needed. They failed at implementing it and we've gotten to suffer for it. Stop thinking that you are being unreasonable for asking your job to work.


    Quote Originally Posted by Greatguardian View Post
    No one gives a shit about RDM's third-rate Barspells, and unless you think RDM's going to be a main healer again no one gives a shit about their Gain spells either.

    It's Temper that people would want cycled, so cry moar about how hard that is.
    Agrees with GG. There was nothing generous about RDM not being able to share Temper. It effectively locked us out of party play. No one cares about anything but the best because they only plan around best case scenarios when they put together parties. They aren't voluntarily going to look for a 2nd rate version of something they can get a 1st rate version of. That would just be bad planning.

    Our bar spells are trash compared to what a WHM can qualitatively and quantitatively do with their versions of the spells. Unless Gain and Boost Spells are going to stack, no one is going to care either. The point where Temper becomes desirable is the point where it can be placed on others and it stacks other all other versions of it. If COR and RDM give you even more Double Attack than either separately, then you can plan around amazingly broken amounts of DA. If not, then you invite the COR and you invite the RDM only when you can't find a COR.

    As it stands, RDM is the Jack of Second Rate. Not even the King/Queen of it. We are grossly under-powered for party standards of desirability.
    (1)
    Last edited by ManaKing; 01-23-2012 at 06:00 PM.
    I'm a RequieSCAT-MAN!

  3. #3
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Greatguardian View Post
    I don't see people asking white mages to whip out their mauls just because Afflatus Misery and Cura are designed around being in melee range.

    It's more like those spells and abilities are generally useless because they'd require a mage to be in melee range.
    White Mages that want to melee want to melee regardless of those spells/abilities.

    But more importantly, both of those suck, but not because they require being in melee range, but instead because they just suck. Cura III doesn't heal enough to make up for the fact that you can just fulltime Solace and bust out a Penury'd Curaga V for free if the party gets significantly hurt, and even for White Mages that are meleeing, you have to swap into cure potency gear to even cure a decent amount with it.

    The only saving graces of the abilities are that Afflatus Misery and Auspice allow you to get ungodly amounts of accuracy - oh wait they nerfed that and Auspice isn't worth casting outside of the Subtle Blow buff. Okay, the only saving graces of the abilities are that you can pop Misery with no penalty once a minute to unnerf Esuna, and Cura is a cheap and fast way to wake up a party.

    I might not be articulating this perfectly at the moment, but basically, Afflatus Misery sucks, the effects it has on Auspice sucks, and Cura is underpowered. Afflatus Solace and Cura would be more useful for a Paladin (but would still suck), as would Dagan (why this WS isn't AoE at least on the HP part is beyond me), because they're pretty much tools for a tank. While I've heard of numerous cases of White Mages healing and White Mages doing damage, I've only heard a handful of cases of White Mages willingly tanking (and having to hold a mob because something bad happened doesn't count).
    (3)