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  1. #21
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    A) If anyone is uninformed, it's you. I would advise you to carefully reread my stance on this matter and why other jobs will benefit from this in the long run. Killspeed on NMs will barely change if at all, but with this route we won't be seeing instant wins which, I don't know about you, don't sound very fun to me, and jobs will be on a reasonably even keel. Who likes sitting there watching WAR McZerg obliterate them no matter what they do to their equipment, subjob selection, weaponskill selection, etc.?

    B) No, you clearly have no idea what game balance is. People like to bash SE for using the term "balance" so often, but in some cases it's quite accurate. At this point, anything short of where they seem to be heading now would require an absolute massive amount of restructuring on several game mechanics. If you can't handle most empyrean weaponskills having 15% crit rate, then you're honestly very vain. With appropriate gear and Champion's Drink, Blue Mage (as an example, Ninja works as well) has a 76% critical hit rate at 100TP with a 15% base crit rate. Is 76% not big enough for you? The way your kind argues, they should just make weaponskills autocrit and have them all just have scaling fTPs.

    C) You're not reading very carefully. It's okay, it's a common problem in today's world. Go back and try again.
    (4)
    Last edited by Prothscar; 01-08-2012 at 05:18 PM.