Sigh you are all missing the point. MACC Staffs are a bad idea, just like everything on RDM. We aren't given any real options. My point is we are all pseudo fighting all the time because we aren't given anything to actually do our job properly. If RDM was a more complete job, we could actually agree with each other on how to play it well. An Almace is the closest thing we can get to doing an OK job and most of us don't think it is good enough because it completely ignores 1/2 of our job.
I'd really like it if we could just get along and actually petition SE/our community for help as opposed to watch RDM rot.
I'm a RequieSCAT-MAN!
Will never happen, at least not as a group. Too many people in the game see RDM as nothing but a WHM-2 and want to keep it that way. For them it's nothing but a cheap ticket to getting gear for their other jobs, playing RDM as a gimp WHM is similar to BRD, requires nearly no gear or time / gil investment. To master the job requires a metric f*ck ton of gil / time investment along with tons of gear sets, a healthy knowledge of game mechanics and the ability to multitask on the fly. For most players that is simply too much work and they would rather keep it the "Cure Cure Cure Haste Cure Cure" job they've made it to be.
FFS Rdm isn't getting you anything 'cheaply' for the last 20 levels of the game. It's been the other way around, using other jobs to gear Rdm.
Spells are expensive just because we hate our fellow players. Of sellable gear that's been added since 76+, some I've just outright felt not worth the price tag, especially during post-patch rushes. Funnily enough, of RDM's new spells, I probably paid the most for Temper at 400k and it's probably been the most useful spell we've gotten out of the push if you're not in the anti-melee camp. I suspect the non-Abyssea Gains, compared to Boosts, fizzled down quickly in costs because they only affect the RDM. I already had my T4s from BLM/SCH pre-Abyssea. I don't have Gravity II yet, but I also don't think it's worth 500k.
I paid around 1.2m for a Stoicheion Medal, 2m for Brego Gloves (only for them to hit 1m like 7 hours later when 20 hit the AH -.-), and 500k for Eurus' Ledelsens. Could I buy a cure potency body? Sure. If heals were what a group wanted from me, though, I'd be on WHM. Anyway, while there's been some okay gear added that RDM can use, I don't feel there's been much added for RDM, especially 91+. Spells and JAs are their own issue, but I still stand by the fact we need some strong hybrid pieces tailored to our needs. Maybe then the job would be a step closer to not being so marginalized.
Spells and new gear are expensive because of inflation. You just don't notice inflation outside of gear that Endgamers are interested in because, despite the fact that Gil is piss-easy to accumulate now, the vast majority of any server's gil is concentrated in something like 5-10% of the total server population.
Prices on goods that low-tier players are interested in can't rise because, despite the massive supply of Gil in the system, low-tier players don't have any money - keeping prices down by force.
Once you get into spells/gear/whatnot that high-tier players are interested in, the price point rises because these players are capable of paying a fair price for goods. And yes, 2M for Comet is a fair price based on the current amount of gil in the system. 2M is piss easy to make. I've played for about 20 hours this week and tossed 17 Mil into my Spharai from that playtime alone.
Tl;dr? Ninja inflation. The prices are fair. Things in general just don't look as expensive because the unwashed masses can't afford to pay a fair price on goods meant for them.
I will have my revenge!
Gonna go out on a limb and say your concept of fair is unlikely to match with others. Comet isn't 2m because it's an awesome spell. Not everyone's raking in 850k/hr, either.
Well, the understanding I have of most people's definition of "fair" is "Something anyone can afford without doing any work whatsoever". I'm not trying to apply that to you, but it's most certainly a majority opinion if we were to defer to the masses.
2M is just not a bad deal for a solid spell. Pricing is just a matter of determining how much one's time is worth. If it takes 5 hours to farm up a comet scroll, but you can rake in 500k/hr by spending your time effectively, then 2M is a steal for Comet. In reality, it probably takes 2-3 hours max to farm up a high level scroll if you do Part 3 Voidwatch - likewise, an experienced player can earn anywhere from 500-800k/hr if they buckle down. This is fair pricing - pricing where an item's worth in gil is roughly equal to the amount of gil a player can make in a hour multiplied by the number of hours it takes to acquire it.
Comet, Blizz/Thundaja, Voidwatch HQ Heads, these items are priced highly because they're marketed towards players who can afford it. More specifically, they're marketed towards players who can rake in 850k/hr. The rest of the playerbase just isn't worth marketing to because they only hold a small fraction of any server's total gil count.
I will have my revenge!
I can't actually disagree with GGs economics, because that's how I see it as well. If you know how to run dynamis or a half decent FC, then money shouldn't be that much of an issue.
Something is more than 1M? Get off your ass and go get it. If it is on the AH then it is a luxury. You just have to come up with the money for it and honestly money isn't hard to get compared to a couple years ago.
I do agree that there is nothing on the AH that resembles Hybrid gear. It's either DPS or Mage. You don't really have a 3rd option. (because you can't buy most good damage reduction gear for RDM) I'm probably not going to post too much more in this thread because it has even less to do with Staves than it did originally.
I'm a RequieSCAT-MAN!
And I think it's bullshit to be putting magic behind needlessly high price tags, while melees just need to level or skill up a bit for their abilities and WS. The prices aren't high because the FFXI elite are the only ones worthy of acquisition. They're high because SE, in their infinite wisdom, decided to make them rare drops from various events with suddenly the bulk of your playerbase at the same 'starting point' after years of the 75 cap. These same people then turn and scorn the "unwashed masses" because they don't have something they've deliberately put out of reach. Not everyone likes Voidwatch, or even has luck if/when they do it. Behold your profits plummet as you're left to wade in a sea of logs and ore elsewhere.
So, yes, we hate each other by being profit-mongering capitalists instead of being considerate toward the needs of our fellow players. Spare me the pending Economics 101 line, as SE is in direct control of the supply and created these situations to begin with. Much as I grumble about RDM's shortcomings, SE hasn't been very nice to mages in general over the years. So yeah, "fair" to me would be a mage's big expenses being more tied in the new-age Novio earring equivalents and the like, not the ability to just cast a spell. Instead, they get both, and some encourage it just because they feel distinction should be preserved in the wrong places.
Plus I fully anticipate a Chocobo Blinker nerf the more people prattle on about how easy money is to make with this actually being a gil fountain compared to peddling VW drops. Happened before with stuff like the blood leeches and bats dropped, which wasn't nearly as bad. Or rusty caps.
Last edited by Seriha; 01-03-2012 at 04:13 PM.
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