You mean all those Abyssean era patches when they seemed to get that making an MMO means actually listening to the base and responding with patches within the year? I agree, SE did listen and they got their praise for that. We're in the Voidwatch era now and as you've seen the results of player concerns has been met with nerfs and silence.
Devs: Realmrazer will be nerfed, we feel it makes Hexa Strike seem useless.
Players: WTF? I'm a melee WHM and I LOVE REALMRAZER.
Devs: But your Hexa will be obsolete and that would be too powerful. Balance.
Players: So what's the point of Realmrazer if it will be nerfed?
Devs: Balance. We want Hexa Strike to remain on top because it is WHM unique and other classes to use Realmrazer.
Players: So a level 66 WS should trump a merited lvl99 WS? SE, BLU uses clubs maybe they can make use of Realmrazer right?!
Devs: Balance. We won't be adding any new clubs to BLU, we feel they should use swords.
Players: SE? This isn't making any sense, what are the practical applications of this weaponskill then? Club is already a marginal weapon only a WHM BLU or PLD would use, is this nerf even necessary?
Devs: Balance. Balance. Balance. Balance. *robo-dev catches fire*
It's almost as if different people were calling the shots.
Don't even bring up para eating items or PUP lol. That took what? Since Zilart/Aht launch to rectify? Sorry, the period to collect credit expired years ago.


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