Quote Originally Posted by Originalkord View Post
The very nature of the WAR job is to be the top tier of DD though...it's all they have, literally. I think it is only natural that they should be more powerful than the likes of SAM and DRK. You take that away from it and you don't have a whole lot else. It got boned with JA's and traits during the level increases, so the high damage was more than adequate compensation, in my opinion.
I'll see your SAM and DRK and raise you RNG.

Anyway, one of the reasons WAR got normalized is because people don't want to feel like they need to play THE top DD job. When abyssea was hot it was almost a requirement that you had at least one of the select few 'necessary' jobs. The nerf is a step in the right direction toward other jobs not being left out or even shunned from events.

If WAR is/was/will always be the top DD job then why invite anything else unless your target is melee resistant? In those cases DRK/SAM/DRG are all equally worthless so why not make them closer to the same performance by equally skilled and geared players?

Be a standout for the way you play your job and not for the gear you own.