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  1. #141
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Chaz View Post
    And you didn't answer. Don't worry, its ok, I'd be scared to answer if I was you too.
    So, if I asked you why you are such an idiot and you would defend yourself instead of explaining to me why you're such an idiot, I can assume that you're just too scared to answer? No, I can't, because that's a logical fallacy. I didn't answer because it's still irrelevant. If you can convince me that giving you an answer to your question would settle the question of whether or not WAR was overpowered, I would answer, but I doubt you'll be able to convince me, seeing how reasoning isn't your strong suit. You have three glaring flaws in your first sentence alone and since I'm so nice, I'll walk you through them slowly:

    Quote Originally Posted by Chaz View Post
    If WAR is overpowered compared to every other job [..]
    Who says it is? Who says overpowered is at all related to other jobs? If you give every job a WS that deals 9999 damage, all the time, they'd all be roughly equally strong. Is that not overpowered anymore? Overpowered doesn't have to mean overpowered compared to other DDs, but overpowered compared to content. If one job dominates certain content (current content), that indicates that the job is overpowered. That's why most jobs can be considered overpowered inside Abyssea, for example, even if most jobs themselves were fine as they were.

    Quote Originally Posted by Chaz View Post
    If WAR is overpowered compared to every other job [..]
    Let's assume the previous was true, and it was just about job-to-job comparisons. We never said it was superior to every other job. We specifically stated (several times throughout this and many other threads) that SAM is now a close contender. This, again, indicates that you didn't actually read the thread but just surmised (incorrectly) what we were talking about, making your response irrelevant to the discussion.

    Quote Originally Posted by Chaz View Post
    [..] it would win against every job hands down.
    Why would it? Assuming for a second we were talking about job-comparisons here, and that we did mean it that it was overpowered compared to every other job, how does profiency in direct combat indicate proficiency in a group scenario, against current content? Even aside from the fact that game mechanics are very different for PvP content, the entire setup is different and the entire goal and strategy have to be adjusted. One is not related to the other. At all. Hence, your post is irrelevant in that respect as well.

    You didn't get an answer because you didn't deserve one (also because there is no simple answer to that, but that's an entirely different (and unrelated) story).
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #142
    Player Originalkord's Avatar
    Join Date
    Dec 2011
    Posts
    53
    Character
    Originalkord
    World
    Asura
    Main Class
    WAR Lv 99
    Quote Originally Posted by Tagrineth View Post
    I like how you open with this, then proceed to answer what you consider drivel. What does that make your response...?
    I believe one would call it a rebuttal to an ongoing debate...clearly.



    Quote Originally Posted by Tagrineth View Post
    You just took an arrow to the knee by mentioning Ranger. Ranger was RIDICULOUSLY BROKEN before they FIXED it. Did they over-nerf it? Yeah, sure they did. But there's absolutely no denying that RNG was by an insurmountable margin the only relevant endgame DD, period.
    And at a time when leveling was actually difficult, people who were "main" ranger found themselves left out and had to level BLM.

    Quote Originally Posted by Tagrineth View Post
    The only Ninja nerf I can think of was "lose enmity when shadows are hit" which turned out to be GAMEBREAKING amirite?!
    Lack of a personal enmity tool/JA. People subbed /BRD and /DRK til they put an end to that, making NIN an ineffective tank, and an equally ineffective DD.

    Quote Originally Posted by Tagrineth View Post
    1. Balance doesn't just involve making jobs better. Balance means making everything more equal. Which means things WILL sometimes need to be toned down, that's just a fact.
    I agree, but do they plan on making other jobs better?

    Quote Originally Posted by Tagrineth View Post
    2. I don't see how changing the subject to Samurais is in any way relevant.
    Then you're blind lol. Samurai is now on the same field as WAR thanks to Shoha. Once they tone down WAR, SAM is your 4k+ WS DD, except they can use it a hell of a lot more often. It's plenty relevant, and its a prime example of my entire argument that all SE is doing is toning down one job in spite of another. Nerf Shoha and you'd get me to agree that is a closer step towards balance.

    Quote Originally Posted by Tagrineth View Post
    3. Throwing money away? OH NO you're right this nerf's fallout will end up deleting my character and deleveling all your jobs to 10
    Deleting your character would imply you've quit, and thus will no longer spend money--"AMIRITE?". You're HAPPY to be playing a game with developers that do not release legitimate content and put the screws to their player base?

    Quote Originally Posted by Tagrineth View Post
    4. How does new content "create balance"? Voidwatch did a little bit toward it but even in Voidwatch, it's very common to see T3+ groups bring 3-4 Ukonvasara Warriors, because they're so vastly superior to basically every other DD in the game. This is a fact. The only way "new content" can alter balance is by making different shit overpowered, and in this case they'd have to make content that nerfs the hell out of critical hits - which would bring DRK and SAM back to the forefront with the most powerful non-crit WS. Which ISN'T BALANCE, EITHER.
    Thanks for agreeing to my point that new content CAN help balance things, if done correctly.


    Quote Originally Posted by Tagrineth View Post
    So what would YOU do to nerf Warrior? Not nerf their bullshit-OP WS? Or would you nerf the Warrior itself to the point that Ukko's ISN'T overpowered anymore - in doing so making non-Ukonvasara WARs the most useless job in the game? Gimme a better solution than nerfing Ukko's and you'll have my attention. :|
    I do have your attention if you're responding to my posts, professor. If you read what I said instead of trying to only supplement your own argument, you'll see I agreed that WAR was overpowered. I'll state my argument once again that a nerf to one job alone solves NOTHING. Two months when we all have Masamune SAMs you'll see what I'm, talking about.

    So keep thinking that I'm crusading against a WAR nerf. If you look at my gear/jobs, I have plenty to fall back on already. What angers me is that players will jump to the next best thing, and then SE will nerf that too. This is how they operate, and I don't know how you think that's fair.

    How's your Ukon coming along, Tag? Still 11/50?
    (2)

  3. #143
    Player Tagrineth's Avatar
    Join Date
    Apr 2011
    Posts
    252
    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Originalkord View Post
    How's your Ukon coming along, Tag? Still 11/50?
    Nope. Incidentally irrelevant to anything else, but thanks for asking.
    (0)

  4. #144
  5. #145
    Player
    Join Date
    May 2011
    Posts
    462
    Quote Originally Posted by Tagrineth View Post
    The only Ninja nerf I can think of was "lose enmity when shadows are hit" which turned out to be GAMEBREAKING amirite?!
    Eh, i wouldn't call them nerfs so much but when nin first came out 1 utsusemi shadow could absorb AoE's, there were a few other things that they adjusted with nin but been a while so i dont remember the exact changed in any case the dev team saw nin being played not as intended (as a tank) and tried to take measures to fix that. (ill see if i cant find it in the reeeeeeaallly old patch notes.)

    http://www.playonline.com/updateus/040914gs7tr3.html

    http://www.playonline.com/pcd/update...B1/detail.html (here's the emity one could have sworn there were a few more changes to nin than this, also wow that was a while back.)
    (0)
    Last edited by Nala; 12-24-2011 at 01:44 AM.

  6. #146
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    Yes, it has the same amazing aftermath... as every other Emp Weapon. So instead of asking for buffs/removing penalties so other jobs would be more popular, you're happy someone else is nerfed, which doesn't change anything about other jobs, and just makes it so we all do less damage.



    I can't fathom why any monk would be happy VS was getting nerfed unless they weren't using VS in the first place.
    Kriegsgott was always an idiot, think of your typical maat's cap player. Shit on every job, but had them all leveled. One of those "come brd, or mainhand thf's knife" kinda guys
    (3)

  7. #147
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99


    You're so getting banned but I support what you are trying to do =)
    (0)
    ↓ Trolling sapling ↓

  8. #148
    Player Tsuneo's Avatar
    Join Date
    Mar 2011
    Posts
    163
    Character
    Tsuneo
    World
    Odin
    Main Class
    WAR Lv 99
    Quote Originally Posted by Tagrineth View Post
    If I want damage and the target is a very sturdy high-level NM, why the hell would I invite anything else given the option? It turns the game into LOL WARRIOR SPAM GGNORE. Remember how SAM and DRK were literally the only endgame DD in the game pre-abyssea? Let's go back to those days except WAR instead of DRK!
    Have you ever even done Voidwatch? I'm leaning towards no because you have no idea what you're talking about unless you're talking about some other event with sturdy high-level NMs. Oh, that's right there is no such thing in the game at this time. Go ahead and invite only WARs to Voidwatch. That's a quick way to get no procs, and we all know how shitty Voidwatch drop rate is even with procs. Let's just nerf the hell out of all our DD's so no one feels inferior to anyone, so that way we can kill NMs at a snails pace. Now we have a shitty drop rate combined with a shitty kill speed. That sounds pretty promising to me.
    (5)

  9. #149
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    I demand everyone's damage be lowered to the level of an AH THF so we can all feel special.
    (2)
    ↓ Trolling sapling ↓

  10. #150
    Player Originalkord's Avatar
    Join Date
    Dec 2011
    Posts
    53
    Character
    Originalkord
    World
    Asura
    Main Class
    WAR Lv 99
    yay Tsuneo
    (1)

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