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  1. #1
    Player ManaKing's Avatar
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    Mar 2011
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    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Greatguardian View Post
    SC+MB is the same as it ever was.

    People just got LAZIER.
    Fix't and Agreed.
    (16)
    I'm a RequieSCAT-MAN!

  2. #2
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
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    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by ManaKing View Post
    Fixed and agreed.
    Fixed and disagreed.
    (10)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  3. #3
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Arcon View Post
    Fixed and disagreed.
    Only if the disagree is about the term lazy as people did not get lazier, they got too impatient to use them.
    (3)

  4. #4
    Player Shinzonx's Avatar
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    Mar 2011
    Location
    San D'Ora
    Posts
    17
    Character
    Shinzonx
    World
    Cerberus
    Main Class
    SAM Lv 99
    stop being lazy and just type not everyone wants to hear another guys voice or w/e i dont i perfer typeing
    (0)

  5. #5
    Player Tamoa's Avatar
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    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Shinzonx View Post
    stop being lazy and just type not everyone wants to hear another guys voice or w/e i dont i perfer typeing
    Um... what?
    (0)

  6. #6
    Player Horadrim's Avatar
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    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Only if the disagree is about the term lazy as people did not get lazier, they got too impatient to use them.
    To be honest, as much as I liked them, the incentive was minimal -- if they want people to do SC+MB they need to greatly increase the bonus damage received for the chain and intensify the effects of bursts. Maybe have them generate positive buffs that can stack over time based on the number of skill chains done within a decent window of time (15 minutes?) and decay over time. Then pair that with decent bonus damage and people would start doing them a lot more.

    Right now there's no real reason to coordinate that much aside from nostalgia.

    Quote Originally Posted by Rustic View Post
    That was the start, and it should have been the warning signs- much like the exp system now, the combat system has significant flaws that it's "marquee feature" of SC/MB is generally ignored in favor of spamming DPS...because spamming DPS is more effective and efficient.

    SC's were moving out of the door before CoP even came out. They were honestly barely used even when I was first learning them back in 2003 -- it was mostly the Japanese players perpetuating their use and even when they came up the additional damage in areas like Yhoator Jungle and the like was "meh" worthy. They just seemed new and excited because most NA's were still learning the game back then.
    (1)
    Last edited by Horadrim; 02-14-2013 at 06:38 AM.

  7. #7
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Quote Originally Posted by ManaKing View Post
    Fix't and Agreed.
    Nope.

    I can make skillchains and magic bursts all day. Anyone can.

    We don't because they suck and they reduce the overall damage you do by an epicly massive landslide, so much so that actually sitting around and waiting for everyone to get TP at the same time and making a Black Mage stop casting their other spells long enough to time their nukes to MB off of our Skillchain is detrimental.

    People got smart. They can do SC+MB if SC+MB is good. But SC+MB is not good. Make SC+MB good and people will do it again. It would have to be damn good, though, to make up for how much the entire concept epicly sucks in the context of FFXI battle mechanics.
    (17)

    I will have my revenge!

  8. #8
    Player Phafi's Avatar
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    Mar 2011
    Location
    Dragon's Aery
    Posts
    190
    Character
    Phaffi
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Quote Originally Posted by Greatguardian View Post
    Nope.

    I can make skillchains and magic bursts all day. Anyone can.

    We don't because they suck and they reduce the overall damage you do by an epicly massive landslide, so much so that actually sitting around and waiting for everyone to get TP at the same time and making a Black Mage stop casting their other spells long enough to time their nukes to MB off of our Skillchain is detrimental.

    People got smart. They can do SC+MB if SC+MB is good. But SC+MB is not good. Make SC+MB good and people will do it again. It would have to be damn good, though, to make up for how much the entire concept epicly sucks in the context of FFXI battle mechanics.
    Skillchains and magic bursts aren't bad, it just requires going BLM heavy instead of melee heavy. Which hinders stagger rates. In a fight like Pil, I would much rather have 2 sams and 10 BLMs than 1-2blms and 13 melees(I'd also like to RDM tank him, but that's a different story); but that can't be done while maintaining effective stagger rates.

    Quote Originally Posted by ManaKing View Post
    You get points sir. I would happily agree to any increase in the potency of SC > MB.
    We have gotten increases to potency, Magic Burst Bonus and Skillchain Bonus traits were added after skillchains lost popularity.
    (2)
    Last edited by Phafi; 12-05-2011 at 02:01 PM.

  9. #9
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by Phafi View Post
    Skillchains and magic bursts aren't bad, it just requires going BLM heavy instead of melee heavy. Which hinders stagger rates. In a fight like Pil, I would much rather have 2 sams and 10 BLMs than 1-2blms and 13 melees(I'd also like to RDM tank him, but that's a different story); but that can't be done while maintaining effective stagger rates.
    Fanatic's Drinks and a good Monk+Warrior tank combo will solve that problem quick. Just run in and zerg when Fanatic's is up, then run in/WS/proc when Fanatic's is down; repeat whenever Fanatic's is refreshed. As long as you aren't one-shot from full HP (which should only happen with shield up, and shield shouldn't stay up long with 2 Cors), melees shouldn't be dropping too often.

    I dominated my last Pil parse on Armageddon COR last night, too, doing 30%~ of total alliance damage against 3 Ukons, 1 Vereth, 1 Kannagi, 1 Masamune, 1 Rhongomiant, 1 WoE Gun COR, 1 Gandiva, 1 Almace BLU, and 2 Blms. Throwing more BLMs at it is a pretty old hat way to handle him. It's a lot easier to allocate the black mages to proc duty to keep a steady stream of temp items and staggers flowing in than losing direct damage from the DDs during fanatic's and/or putting DDs in harm's way more often without Fanatic's.

    Skillchains were also being fully resisted by Pil too, to stay on topic. 1.5k Wildfire closed a 91 damage Darkness, and the Light SCs that the Mnk was self-SC'ing weren't doing much better.
    (3)

    I will have my revenge!

  10. #10
    Player Phafi's Avatar
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    Mar 2011
    Location
    Dragon's Aery
    Posts
    190
    Character
    Phaffi
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Quote Originally Posted by Greatguardian View Post
    Skillchains were also being fully resisted by Pil too, to stay on topic. 1.5k Wildfire closed a 91 damage Darkness, and the Light SCs that the Mnk was self-SC'ing weren't doing much better.
    probably because you're making a skillchain that doesn't fit the monster's weakness, had you made light, it would have yielded fire or wind damage which is a caturae's weakness.
    (1)

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