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  1. #11
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    The eAF suit is cool! I just wish they added either more (10%) Fast Cast in there like all our suits, our some Haste. To help with the speed, and to make it actually possible to reach the new Fast Cast cap instead of it only really benefiting WHM. Instead of the first job to actually get the trait.


    PS. I know haste doesn't effect casting speed before I'm pulled up on it.
    (0)

  2. #12
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    If I had to chose a mage state to sacrifice for other stats then it would of been FC. Spells already go off at lightening speed, the only people I can see wanting more are the /NIN soloists and their the people that screwed up RDM to begin with.

    Honestly, with Tanaka in charge, I'm expecting +CHR and VIT on our Enhanced Relic gear. Every piece of gear that has been created since he took charge of FFXI again is marginally better then Emp / Abyssea gear, most of it is worse. I'm expecting +1 point higher in stats and possibly (a long shot) a 1~3 increase in the skill pieces.

    I know I sound negative but with Tanaka as the lead we're heading back into 2009 FFXI.
    (0)

  3. #13
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Sphere effects act like Avatar's Favor effects, that's why they don't affect the wearer (Avatar Favors don't affect the avatar either). The real benefit depends on the item, some of them are fairly useless, but at least they don't decrease your stats to get them to work.
    (0)

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by ManaKing View Post
    I personally feel like RDM Empyrean, as a set, is lackluster.
    Do you hear that? It's the sound of your credibility flying out the window.

    I agree with you about the bucket hat though.
    (2)

  5. #15
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    Quote Originally Posted by saevel View Post
    Honestly, with Tanaka in charge, I'm expecting +CHR and VIT on our Enhanced Relic gear. Every piece of gear that has been created since he took charge of FFXI again is marginally better then Emp / Abyssea gear, most of it is worse. I'm expecting +1 point higher in stats and possibly (a long shot) a 1~3 increase in the skill pieces.

    I know I sound negative but with Tanaka as the lead we're heading back into 2009 FFXI.
    Frankly I think they should take Tanaka out back and put him down, he's been literally struggling with anything new, different, and original since ToAU back in 2006 and frankly after FFXIV's opening fiasco and WotG it really shows. It's not uncommon, for anew producer to take over a project after so many years to keep a stream of new and original ideas coming. Where FFXI is such an old project and probably has only a few years of life in it, it would be the opportune time to let someone else take the reigns and have their way with it and perhaps lead it to a blaze of glory before it dies instead of letting it slowly stagnate and die because Tanaka is struggling for new ideas and content.
    (0)

  6. #16
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    What exactly is wrong with the RDM AF3+2? It is covering your enhacing, enfeebling, sub-nuking, and (with the alleged changes in "Cure" formulas) healing aspects and needs. I'm pretty sure that RDM has been told by SE that those are RDM's role(s) within the game. If someone thinks that RDM is meant to solo VNMs and [A] HNMs, then they need to really reread your Job Adjustment Manifesto. They gave RDM's the "Temper" spell to throw those RDM's a bone.
    SE has listened to you. You've all been shown your way as buffer/enfeebler/sub-healer/sub-nuker. Go level a melee DD-job if you want to be able to melee on a full-time basis.

    At least you have an enhancement on your AF3+2 that isn't a random proc...
    (1)

  7. #17
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    TBH it's not so much the AF3+2 isn't bad, its actually a solid set. It's more along the lines SE has either let aspects of RDM become so stagnant or hindered RDM's ability so badly, even the best aspects and perks of the AF3+2 set is somewhat disappointing due to our own general lack of power and ability.
    (1)
    Last edited by Swords; 11-19-2011 at 07:28 AM.

  8. #18
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    That's a job issue rather than an armor issue. The armor is great. The job? Could use tweaks. Lots of them. Immunity is the worst part of it all, really.

    The biggest issue with just giving monsters extremely high magic evasion is the fact that Accuracy (both physical and magical) floors at 20%. Even a Mnk/Whm could land Silence on Suzaka at 75 in 2005~, they just have a 20% land rate. Even if they gave a monster +1000 MEva, even a Brd could land enfeebles if they spammed them enough. Beyond that, the actual difference between RDM enfeebling and WHM or SCH enfeebling has dropped dramatically over the past 2 years. Red Mage would need something to actually set it apart from the crowd in the Enfeebling department in order for it to become relevant.
    (4)

  9. #19
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by cidbahamut View Post
    Do you hear that? It's the sound of your credibility flying out the window.

    I agree with you about the bucket hat though.
    I already said I liked the pieces. They all do a really good job at enhancing the various aspects of RDM.

    The issue I have is that they increased the buff duration on 4 spells. They did nothing for the actual potency of those spells.

    I would have really preferred if they had just focused on enfeebling magic. You wouldn't have taken a 10% proc for enfeebling magic to land regardless of NM immunity?
    (1)
    Last edited by ManaKing; 11-19-2011 at 04:33 PM.
    I'm a RequieSCAT-MAN!

  10. #20
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Dispel(ga)s and buff overwriting auras in content added since the +2 set's implementation kinda take the wind out of the +2 sails for me. For personal use, we only need the boots and cape to get the most out of self-buff duration. Granted, these are also the spells we want +enhancing on in most cases.
    (2)

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