Page 1 of 6 1 2 3 ... LastLast
Results 1 to 10 of 58
  1. #1
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99

    [dev1041] Relic Armor Upgrades

    RDM Relic is at least a decent set to begin with. Hopefully it will undo some of the woes that plague RDM, currently.

    I personally feel like RDM Empyrean, as a set, is lackluster. Every piece is worth getting on individual merits(IE we need anything we can get our hands on), but the set bonus is probably the worst set bonus there is. For a job that has to cover a lot of ground to be effective, it did a poor job at satisfying my wants and needs for my job. Compared to other jobs Empyrean sets, is is pretty pathetic. Also, my pimp hat is a bucket, who decided that was a good idea?*Grabs Torch and Pitchfork*

    I'm sure the relic legs will continue to be the least useful unless they do some major adjustments or upgrade without any basis on the original gear. I guess they could supercharge spike damage and turn them into melee gear if they added some haste and/or enspell damage.

    Hopefully they will make some pieces attractive to our mage side as well, just because that side isn't completely bad doesn't mean it doesn't mean you can afford to neglect it. The RDM Relic Body recently was overshadowed completely by Heka's Kalasiris. Not that it is really a huge deal, since it is such an accessible item*sarcasm*. But being a RDM, I'm instantly irritated when SE gives out toys to everyone that used to only belong to RDM, IE 10% FC Body Pieces.

    Laughs if they make the Duelist's belt into something actually worth keeping when it drops in Dynamis.

    RDM may be under powered, but at least we can look good,
    (0)
    Last edited by ManaKing; 11-18-2011 at 11:57 AM.
    I'm a RequieSCAT-MAN!

  2. #2
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    wait wait wait wait wait.

    A set bonus that doubles the duration of buffs cast on others with a 100% proc rate is the worst set bonus there is? I'd like to point you in the direction of the Dragoon AF3+2 set.

    Also, Heka's Fast Cast bonus doesn't actually affect the person wearing it. Just a head's up.

    I really don't think they'll be upgrading the actual accessories, but we'll see I guess. Duelist's Belt has always been kinda silly.
    (4)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Duelist's belt tried to be half good at too much stuff and failed. It should have just found a specialty and went with it imo.
    (0)

  4. #4
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    For those who haven't gotten the flu yet this year, avoid it. It's nasty. Working on day 5 now and I'm still shaking a fever. Anyway, to curb some boredom between fits of weakness, I'm gonna look at the current +1s and kind of base a "hope" for the +2s.

    Duelist's Chapeau +2
    [Head] All Races
    DEF: 40 HP +40 MP +40 MND +10
    Enfeebling magic skill +25
    Increases Enfeebling Magic Potency
    Adds "Refresh" effect (+2)
    Lv. 99 RDM

    Basically, our best enfeebling head piece gets better, with the Auto Refresh boost on top.

    Duelist's Tabard +2
    [Body] All Races
    DEF: 60 MP +65 AGI +10
    Healing magic skill +20
    Cure Potency +10%
    Augments "Cure" Magic (Duration of current enhancement magic is increased in seconds by 10% of HP cured)
    Enhances "Fast Cast" effect (15%)
    Lv. 99 RDM

    I was a bit torn thinking on this one. On one hand, I despise being forced into pink magery. On the other, this would make it easier to put up with as a 600 HP Cure IV would add 60s to whatever valid buffs were on the target like Haste, Refresh, Phalanx, etc.. Basically, as long as someone is consistently taking damage, it could be possible to sustain their buffs through curing them over time. Curing for 0 wouldn't add anything, though. And more Fast Cast.

    Duelist's Gloves +2
    [Hands] All Races
    DEF: 30 MP +45 INT +10
    Enhancing magic skill +25
    "Magic Def. Bonus" +5
    Haste +5%
    Augments "Composure" Effect (Composure now gives +25 ACC and ATK)
    Lv. 99 RDM

    Melee gloves, really. Doubt many out there have the ones from Diabolos, nevermind these being more tailored to RDM's needs. The INT and MDEF would help a bit in the "OMGURTAKINGAOEDAMAGE!" counterwhine.

    Duelist's Tights +2
    [Legs] All Races
    DEF: 50 MP +40 DEX +12
    Critical Hit Rate +7%
    TP Bonus +25
    Elemental magic skill +25
    Augments "Spikes" spells (Function like sphere effects on an engaged enemy, triggering every tick while still maintaining their current defensive nature)
    Lv. 99 RDM

    WS pants, obviously, and modded toward CDC in particular. In the event heavy resist situations are a concern, they may function as an accuracy piece for nuking. The Spikes thing is kinda weird, I know, but couldn't think of what to do with it beyond more damage/potency and don't really see these being full-timed often.

    Duelist's Boots +2
    [Feet] All Races
    DEF: 25 MP +35 MND +10 INT +10
    Evasion skill +25
    "Magic Atk. Bonus" +8
    Grants "Immanence" Effect
    Movement Speed +12%
    Lv. 99 RDM

    What's better than Chainspell nuking? Chainspell nukings that can skillchain! Of course, you could also set up a SC for yourself or others. Figured since a lot of people never saw crimson cuisses or have the chance to get near Kirin because nobody wants to set foot in sky, an alternative source of movement gear would be a cherry on top.



    Overall, some situationally useful stuff. Unlikely what SE will roll with, but I can dream. Or maybe hallucinate. I've done that a few times over the past few days. x.x
    (3)

  5. #5
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Greatguardian View Post
    wait wait wait wait wait.

    A set bonus that doubles the duration of buffs cast on others with a 100% proc rate is the worst set bonus there is? I'd like to point you in the direction of the Dragoon AF3+2 set.
    Yeah at least you get something extra out of DRGs if you can keep your Wyvern alive.

    They could have just coded that Composure lowers costs of enhancing magic and it would have been better.

    The set bonus should have said: Makes other people need buffs less often. Does nothing for the actual RDM since we are scared they might be over powered EVEN THOUGH THEY BLATANTLY ARE NOT.

    Having a mediocre proc that goes off 100% of the time doesn't make it any less mediocre. It's just a constant reminder.

    Quote Originally Posted by Greatguardian View Post
    Also, Heka's Fast Cast bonus doesn't actually affect the person wearing it. Just a head's up.
    I don't know what to say to that. I would assume that you would be inside the sphere...since you are wearing the item that the sphere is centered on. I'm not even going to question you, since this does sound like SE logic.

    Quote Originally Posted by Greatguardian View Post
    I really don't think they'll be upgrading the actual accessories, but we'll see I guess. Duelist's Belt has always been kinda silly.
    Agreed.
    (0)
    I'm a RequieSCAT-MAN!

  6. #6
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Nope. Sphere effects are an AoE that affects everyone... except the wearer. Don't ask me why. Please. It makes my head hurt.

    The RDM AF3+2 set bonus is also a direct response to the constant complaint of, well, 99% of RDMs in existence who felt that their single-target buff cycles were absolutely ridiculous and needed to be fixed. I mean, if you never cast Haste or Refresh on the rest of your party anyways, I guess it doesn't really do anything for you. But, you know, for those of us that actually do enhance our fellows, it's one of the best Set bonuses out there.
    (4)

  7. #7
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Seriha View Post
    Duelist's Gloves +2
    [Hands] All Races
    DEF: 30 MP +45 INT +10
    Enhancing magic skill +25
    "Magic Def. Bonus" +5
    Haste +5%
    Augments "Composure" Effect (Makes Enspell 2s actually good.)
    Lv. 99 RDM
    Joke fixed. I like that neither of us thinks that we are going to get a comprehensive set out of this. You pretty much have to hope that we can get pieces we can mix and match. The likelihood of a good set bonus seems grim.

    I would love a decent melee chest piece, but it's probably not happening on Relic Chest. The best I can currently see is Aug'd Blood Scale mail that you get the 3% Haste, the accuracy, and get lucky on your random Augments.
    (0)
    I'm a RequieSCAT-MAN!

  8. #8
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Greatguardian View Post
    Nope. Sphere effects are an AoE that affects everyone... except the wearer. Don't ask me why. Please. It makes my head hurt.

    The RDM AF3+2 set bonus is also a direct response to the constant complaint of, well, 99% of RDMs in existence who felt that their single-target buff cycles were absolutely ridiculous and needed to be fixed. I mean, if you never cast Haste or Refresh on the rest of your party anyways, I guess it doesn't really do anything for you. But, you know, for those of us that actually do enhance our fellows, it's one of the best Set bonuses out there.
    Oh I do enhance my fellows, but I honestly don't feel the difference. There is no moment where I feel any sort of lasting gratification for completing my AF3+2. My 'super cool proc' is that my proc was sacrificed to convenience other people. I'm not debating your point of reference for it's justification, because it is true. I'm just saying they could have put that kind of buff anywhere.

    Then again, the AF3+2 is mostly a macro set for magic anyways. You really have to pick and choose which pieces you are using in specific macros to get the most out of them. I really only have the entire set on for casting Enhancing Magic. And if that is the case, I would have really appreciated enhancing potency instead of duration. Even making all of your enhancing magic GA spells would have been a significant improvement and wouldn't have broken RDM.

    SEs greatest fear wouldn't come to pass. Everyone wouldn't be suddenly playing RDM since RDMs could support more people more easily. And people could still play /SCH for Ascension since you still couldn't cast anything but Haste outside of party.
    (0)
    Last edited by ManaKing; 11-18-2011 at 02:15 PM.
    I'm a RequieSCAT-MAN!

  9. #9
    Player Crimson_Slasher's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    Im looking foreward to this in all honest because it almost feels like theyre looking to the elemental weapon trials to me, could be wrong, they are always extravogently, notdescript, and cause a ringing in the ears, but the fact that these use merit points for upgrades feels like we can get a few selectable augments to me.
    (0)

  10. #10
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    RDM Emperian armor is amazing, whomever says otherwise isn't using it. It's some of the absolute best enfeebling, enhancing and nuking gear available, one of the pieces directly enhances the potency of enfeebles while the other enhances the effect of saboteur. I'm rather happy with our Emp gear, its amazing for a caster set.

    The problem isn't the gear, its that every god damn NM in the game worth fighting is immune to nearly every enfeebling magic, the ones their not immune to they end up having a potency reduction to. That and enfeebles suck in general.
    (1)

Page 1 of 6 1 2 3 ... LastLast