Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 58

Hybrid View

  1. #1
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Dispel(ga)s and buff overwriting auras in content added since the +2 set's implementation kinda take the wind out of the +2 sails for me. For personal use, we only need the boots and cape to get the most out of self-buff duration. Granted, these are also the spells we want +enhancing on in most cases.
    (2)

  2. #2
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Seriha View Post
    Dispel(ga)s and buff overwriting auras in content added since the +2 set's implementation kinda take the wind out of the +2 sails for me. For personal use, we only need the boots and cape to get the most out of self-buff duration. Granted, these are also the spells we want +enhancing on in most cases.
    Agreed. Also my younger sister just got the flu and it floored her. I hope you are feeling better, because she is an absolute mess right now.
    (0)
    I'm a RequieSCAT-MAN!

  3. #3
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Maybe 70% or so. My stomach/ribs are still aching from all the cookie tossing I did sunday/monday. Wouldn't say my general energy level is peak, either. Getting there, but this experience has my pondering getting flu shots in the future.
    (0)

  4. #4
    Player Crimson_Slasher's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    Dont forget box step i think it is?
    (1)

  5. #5
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Crimson_Slasher View Post
    Dont forget box step i think it is?
    Oops, well Dia X then huh.
    (0)

  6. #6
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    I just want Dia 3 to be a normal spell and for us to have merits in Dia effect. That way if we get Dia IV, then I can still appreciate my Dia Merits. I hope things change after merits are changed. I can't see anything changing until then.

    The bottom line is almost anything is better than what we have right now. I would completely agree that RDM needs an upgrade to it's spell library. We still stink of level 75.
    (0)
    Last edited by ManaKing; 11-23-2011 at 04:25 AM.
    I'm a RequieSCAT-MAN!

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Red Mages circa 2005: Refresh/Haste cycles suck, make it so we don't spend all our time rebuffing people.

    Red Mages circa 2011: Doubling duration on Refresh/Haste sucks, give us something else.

    Our set bonus is useful. Get over it.
    (4)

  8. #8
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    I always saw set bonuses as something extra in the first place. And for supporting others, near double duration including cape is a nice bonus. Could be nicer but I'm certainly not complaining about it. The individual pieces themselves all have enough merit to warrant bringing them anyway, the set bonus is just that: a bonus.

    You typically won't get more than 2 piece bonus for phalanx though, if you're maxing out enhancing skill, unless someone can point me in the direction of an enhancing skill headpiece.
    (2)
    Last edited by Neisan_Quetz; 11-23-2011 at 05:00 AM.

  9. #9
    Player Crimson_Slasher's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    I like our set bonus...that is until i get on sch, Perpetuance = set bonus+1, and they can enhance that AND aoe it far more often than we can, and arent tied to gear to get just double length. I think thats my only gripe about this set bonus, but there are a lot of set bonuses that are just better for their jobs.
    (0)

  10. #10
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    I'd rather they leave the set bonus as is and just rework the dMND formulas for Slow II, Paralyze II, and Addle. Change Saboteur so that it is only consumed when an Enfeeble lands on the target. Remove NM immunity and just give them manageable but high Magic Evasion.

    NMs are supposed to become easier when Enfeebled. That's not a bad thing. If SE thinks that NMs will be too easy if we can enfeeble them, then maybe they should make them harder to begin with.
    (2)

    I will have my revenge!

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast