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  1. #81
    Player Unleashhell's Avatar
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    Mar 2011
    Posts
    302
    They should make relic weaponskills better before even thinking of adding more jobs too them. Most of the relic weaponskills are just sad for the amount of time and effort people have put and still put into them. Even though there has been updates to relic weapons the specific weaponskills for those weapons still need much improvement imo. Having 95 Excalibur, Knights of Round still falls short to my Almace's CdC. I'm hoping at 95 they give the weaponskills another 25% boost and increase the modifiers because they really need it.
    (1)
    Last edited by Unleashhell; 11-03-2011 at 08:39 AM.

  2. #82
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Rukkirii View Post
    Hey guys! We forwarded your feedback to the dev. team and they let us know that they have indeed looked into increasing the number of jobs that can use relic weapons, but as of right now there are no plans to implement this change.
    Keep Scholars off Mjollnir please. Adding jobs to the appropriate relics is fine however.
    (1)

  3. #83
    Player
    Join Date
    Mar 2011
    Posts
    301
    Quote Originally Posted by Economizer View Post
    Keep Scholars off Mjollnir please. Adding jobs to the appropriate relics is fine however.
    I'm curious what your line of reasoning is for this, considering that SCH is on the Molva Maul but not the Chthonic Staff. It seems like a weird attempt to effectively give SCH access to two different relic WSes.
    (0)

  4. #84
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by MDenham View Post
    I'm curious what your line of reasoning is for this, considering that SCH is on the Molva Maul but not the Chthonic Staff. It seems like a weird attempt to effectively give SCH access to two different relic WSes.
    Scholar should have never been on the Molva Maul either. But even if they stay on that weapon, Red Mage can wear both the Sword and the Dagger.

    Mjollnir should not touch another job's hands. White Mage is the club specialist. Mjollnir was designed exclusively for White Mage. If SE wanted Mjollnir to be in the hands of another job, some other jobs like Paladin would have been able to use it too from day one. The weapon is a symbol, a pact made by SE with White Mages, exclusively with White Mages. To break this pact is to allow adventurer's everywhere to die from lack of healing and the undead to roam.

    Do you remember when cure spells started doing 99999 damage to undead for a day? That was the repercussions of the Molva Maul being weldable by Scholars - the pure anger of every White Mage pouring out into divine retribution at the corpses of the monsters that allowed this to happen. Final Fantasy will not survive the day of reckoning that will occur if Mjollnir is allowed to be handled by unchosen hands.
    (6)

  5. #85
    Player Juri_Licious's Avatar
    Join Date
    Mar 2011
    Posts
    369
    Quote Originally Posted by Economizer View Post
    Scholar should have never been on the Molva Maul either. But even if they stay on that weapon, Red Mage can wear both the Sword and the Dagger.

    Mjollnir should not touch another job's hands. White Mage is the club specialist. Mjollnir was designed exclusively for White Mage. If SE wanted Mjollnir to be in the hands of another job, some other jobs like Paladin would have been able to use it too from day one. The weapon is a symbol, a pact made by SE with White Mages, exclusively with White Mages. To break this pact is to allow adventurer's everywhere to die from lack of healing and the undead to roam.

    Do you remember when cure spells started doing 99999 damage to undead for a day? That was the repercussions of the Molva Maul being weldable by Scholars - the pure anger of every White Mage pouring out into divine retribution at the corpses of the monsters that allowed this to happen. Final Fantasy will not survive the day of reckoning that will occur if Mjollnir is allowed to be handled by unchosen hands.
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    . . . . . . . . . . . . . . . . . . . . _\. . . . . ._,-%. . . ..`
    (10)

  6. #86
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Economizer View Post
    Scholar should have never been on the Molva Maul either. But even if they stay on that weapon, Red Mage can wear both the Sword and the Dagger.

    Mjollnir should not touch another job's hands. White Mage is the club specialist. Mjollnir was designed exclusively for White Mage. If SE wanted Mjollnir to be in the hands of another job, some other jobs like Paladin would have been able to use it too from day one. The weapon is a symbol, a pact made by SE with White Mages, exclusively with White Mages. To break this pact is to allow adventurer's everywhere to die from lack of healing and the undead to roam.

    Do you remember when cure spells started doing 99999 damage to undead for a day? That was the repercussions of the Molva Maul being weldable by Scholars - the pure anger of every White Mage pouring out into divine retribution at the corpses of the monsters that allowed this to happen. Final Fantasy will not survive the day of reckoning that will occur if Mjollnir is allowed to be handled by unchosen hands.
    PLD is A- on club while WHM is only B+, it's more an expert than WHM.
    (5)

  7. #87
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Quote Originally Posted by Daniel_Hatcher View Post
    PLD is A- on club while WHM is only B+, it's more an expert than WHM.
    But PLDs *never* use clubs, except as a proc tool and they also do not have access to Hexa Strike. Other than that exception, WHM is basically the only job that would ever for a second consider swinging a club. (Aside: There should be new 2-handed great mauls that only WHM gets )
    (0)

  8. #88
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Alhanelem View Post
    But PLDs *never* use clubs, except as a proc tool and they also do not have access to Hexa Strike. Other than that exception, WHM is basically the only job that would ever for a second consider swinging a club. (Aside: There should be new 2-handed great mauls that only WHM gets )
    I don't deny it. My point is only PLD's A- skill is the highest rank any job gets on club. This makes them the master of the jobs. WHM is just the only realistic one to use a club.
    (0)

  9. #89
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Rukkirii View Post
    I tried T_T but I shall try again just for you! I'll post an update if I get more info.
    Where this moogle come from? Did they hire someone to help camate? Lets hope the devs listen to you more than they do camate who should start bribing them with gardening techniques
    (0)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  10. #90
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Daniel_Hatcher View Post
    PLD is A- on club while WHM is only B+, it's more an expert than WHM.
    PLDs can't equip Hammers/Mauls. Oops?
    (3)

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