Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 70
  1. #31
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Another good use for Spontaneity: Dark Knight with Bale Sollerets +2 casting Impact for TP. Shoot, you might even help the Dark Knight self chain so you can magic burst an enfeeble...
    (0)

  2. #32
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by saevel View Post
    A 10min JA to give a BLM a few extra percentage on his next nuke, provided he use's the same nuke twice in a row, otherwise the "building" effect is meaningless.
    It's called planning. lol
    (0)

  3. #33
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Greatguardian View Post
    Any half-decent Black Mage would end up casting their spell in their Fast Cast gear if the JA was used on them, so it's really a swing and a miss.

    The same goes for Red Mage too really. Chainspell is such a pain for that very reason.
    I just select the spells from the list, instead of macro'ing under Chainspell.
    (0)

  4. #34
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Tsukino_Kaji View Post
    It's called planning. lol
    ~NO ONE~ plans a single spell around a 10min JA. Do you even play this job at all?
    Literally ... we're talking single digit or less increase in total damage done. It takes longer to "plan" the JA then if the individual just went on their own anyway.

    It's one of those things that looks nice on paper, but in actual practice it's extremely limited. Your kinda stuck in a weird position, do you "save" it for emergency use's, or do you use it whenever possible for a quick Suitan double thunder IV nuke? Or even more so, if you see a SC forming (I hear them coordinating over vent) do you blast it on a Thunder IV / Blizzard IV MB? But if you blast it off for that, then your stuck without it in case you need to raise spam. Once per 10min just limits your options too much. Should make this and the BLM one 5min use.
    (2)

  5. #35
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Greatguardian View Post
    Any half-decent Black Mage would end up casting their spell in their Fast Cast gear if the JA was used on them, so it's really a swing and a miss.

    The same goes for Red Mage too really. Chainspell is such a pain for that very reason.
    Huh? what you said here makes no sense. And it really baffle's me that someone like your comment. As a nuker, especially a BLM your never looking for a fast cast unless your kiting and staying a head of a mob is critical. Maybe I'm off base for the play style, but I was under the impression the point of nuking was to get in as much damage as possible. Not to get off nukes as fast as possible "referencing BLM here in general."

    Also if your going to chain spell nuke a mob, why wouldn't you have a full macro set's for nuking? I mean lmfao who would go into this idea with out it? It's just dum.

    And as far as this whole coordination thing between a BLM & RDM for buffing for a insta cast, if you can't take a few moments before or during a fight to work out a battle plan with a blm to do such a thing. The fault either lies with you or your BLM. It's no different than setting up a skill chain for crying out loud. Just make sure your BLM is a well gear decent player and this kind of thing shouldn't be a big deal.

    Lastly I agree a 10 minute recast on this thing sucks, but it'll be a mute point when the new merits come along. And as much as i'd like to see it tweek before merit's, I doubt it'll even get address as a thing that not interested in doing.
    (0)

  6. #36
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by tyrantsyn View Post
    Huh? what you said here makes no sense. And it really baffle's me that someone like your comment. As a nuker, especially a BLM your never looking for a fast cast unless your kiting and staying a head of a mob is critical. Maybe I'm off base for the play style, but I was under the impression the point of nuking was to get in as much damage as possible. Not to get off nukes as fast as possible "referencing BLM here in general."

    Good mages macro in haste / fast cast, and then swap to nuking gear before the spell goes off. Instant cast makes the spell go off while you are still in fast cast gear.
    (1)

  7. #37
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Hence why I said coordinate with the BLM in the first place. It's not that hard, why would you just dump it on them out of the blue anyways?

    Edit: Forgive me on this note, I sometime's forget PC players have quite a bit more macro room than a console player's. My set ups require me to go threw several different macro's in order to get off a desired effect. And second I'm a rdm main, and never had to wait for more than a few seconds to have a spell fire off compared to some of the long wait times a BLM would have on the same spells. So this problem really does boil down to play styles and macro set ups.
    (0)
    Last edited by tyrantsyn; 10-29-2011 at 12:49 AM.

  8. #38
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by tyrantsyn View Post
    Hence why I said coordinate with the BLM in the first place. It's not that hard, why would you just dump it on them out of the blue anyways?

    I do see your point, but that's mute if you work it out a head of time.
    Of all the things to co-ordinate this would be the most useless.
    (0)

  9. #39
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    I see it being useful on things like zergs or mobs like the KS99 turtle, where people plan skill chains. It would be mildly useful any time there is a samurai in the party though really.
    (0)

  10. #40
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Of all the things to co-ordinate this would be the most useless.


    Your opinion my opinion. I'll just leave it at that.
    (0)
    Last edited by tyrantsyn; 10-29-2011 at 12:53 AM.

Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast