Page 2 of 13 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 128
  1. #11
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Alhanelem View Post
    No, they aren't and no they shouldn't.

    They've already done half the work they need to get to their goal, to abandon it now would be even more of a colossal waste than if they never made the attempt in the first place.

    There are MULTIPLE other games out there that didn't launch great and later reinvented themselves and gained new players. It can and has been done. And in this case, enough time will have passed that marketing the game a second time can work.
    Just stop. Marketing FFXI-2 would bring in more dollars than 14 can ever hope to achieve. Fail is fail. Your logic = theirs and it FAILED. It was a better idea to rework 11 than do 14. Time to move on.
    (6)


    Regular "John" Doe
    - Not on the Community Team

  2. #12
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Alhanelem View Post
    No, they aren't and no they shouldn't.

    They've already done half the work they need to get to their goal, to abandon it now would be even more of a colossal waste than if they never made the attempt in the first place.

    There are MULTIPLE other games out there that didn't launch great and later reinvented themselves and gained new players. It can and has been done. And in this case, enough time will have passed that marketing the game a second time can work.

    One thing I can tell you, because I know you and the other people hating on FFXIV are thinking the same thing: Cancelling the project and cutting their losses doesn't suddenly mean a better chance for a revamped FFXI. They would most likely devote the freed resources to a new or other project.
    Just out of curiosity what games are you talking about? I don't recally any big online MMOs (The Matrix online, Warhammer, Conan, The lord of the rings, Star wars galaxy) just some off the top of my head, having bad launches then turning it around after launch.
    (0)
    it's what you learn after you know it all that counts

  3. #13
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Marketing FFXI-2
    They can't market a game they aren't making. Cancelling FFXIV wouldn't suddenly mean an FFXI 2.0 would be in the pipeline.

    LOTRO and DDO went to a F2P model and they did a re-launch for both games, promoting them again and in both cases, the playerbases of the games improved. DDO had closed some servers before the relaunch- now it has more servers than it ever did before then, and on top of going free to play it was upgraded with DirectX10/11 support along with many graphical improvements, a ton of new content, a new UI, and more. It's still not the size of WoW of course, but I don't think any other MMO ever will be. The move to DDO Unlimited was a huge success for Turbine.
    (1)
    Last edited by Alhanelem; 10-17-2011 at 07:59 AM.

  4. #14
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by svengalis View Post
    Just out of curiosity what games are you talking about? I don't recally any big online MMOs (The Matrix online, Warhammer, Conan, The lord of the rings, Star wars galaxy) just some off the top of my head, having bad launches then turning it around after launch.
    I'd like this question answered as well. I can't think of a single MMO in the industry that has successfully recovered from a launch as horrible as FF14's.
    (5)

  5. #15
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Alhanelem View Post
    You're right, they did learn a lesson. That's why they're doing what they're doing. They acknowledged how they F'ed up, and rather than throw in the towel, they want people to see that they're determined to make a good game, even if people like you have already made up your minds.

    The game has already come a long way since the dev team switch, and it is heading in a good direction.

    Has also been tried with other games with a good measure of success. I also wouldn't consider SWG's reinventing a faliure. However, they developed their new game to replace the old game (as they cancelled SWG to make way for TOR). This would have been disasterous for SE, because if they pulled FFXI when they launched FFXIV, that would have been 10x the hellstorm than if they didn't.

    Most of the people who are still railing it haven't even taken the time to notice how XIV has significantly improved since its launch. The only disappointing thing to me is it's going to take another year for them to reach their goal of where they want the game to be.
    Star Wars Galaxy was made by Sony and was a complete failure. The revamp cost them even more subscribers then they started with. TOR is made by Bioware and from what I played(It's not even that good LOL) totally off topic I know but seriously what are you talking about.
    (0)
    it's what you learn after you know it all that counts

  6. #16
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    SWG can't be considered that big of a faliure when it lasted as long as it did. DDO was meh when it came out (not a critical faliure but not particularly good either). and DDO Unlimited was a significant success and step up.

    It was a better idea to rework 11 than do 14.
    No, reworking an 8 year old game would not have gained them lots of new players. Spending a lot of time and money to update a really old product with no likelyhood of return on the investment is not a good idea.
    (2)

  7. #17
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Greatguardian View Post
    I'd like this question answered as well. I can't think of a single MMO in the industry that has successfully recovered from a launch as horrible as FF14's.
    What's crazy is FF XIV is one of the worst of the bunch I hate to rag on the game but I wanted it to be good. I have the collector's edition and even played the beta and was optimistic when everyone was calling it bad. Hasn't been an MMO released this bad since The Matrix Online.
    (3)
    it's what you learn after you know it all that counts

  8. #18
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    What's crazy is FF XIV is one of the worst of the bunch I hate to rag on the game but I wanted it to be good.
    Sorry, you were wrong at the game's launch and you're much more wrong now. Even when it came out, there were worse MMOs out there, FFXIV only got the attention and hate that it did because it was Final Fantasy, not some unknown name/concept.

    The game has vastly improved in the year since its launch, and I actually find it fun to play now, even though they're far from done with their reinvention work.

    Of course, it's no suprise that you'll find nothing but haters on the subject of FFXIV on the FFXI forum.

    (This does not mean I'm upset or unhappy about FFXI, as i'm not, I'm still subscribed, still playing, and still enjoying. however, after all these years, I'm at the point where I have to consider looking in another direction as the limitations on FFXI are preventing it from changing and growing much more.)

    I'm sick and tired of my money not being used to progress FFXI
    Money isn't being used on FFXI because there isn't much that money can do to enhance it other than produce the next patch faster. They can't make sweeping changes to the game without upsetting a huge chunk of their users (the players playing on consoles, both PS2 and xbox 360- it would have to drop BOTH of them to really free the game from its shackles).
    (2)
    Last edited by Alhanelem; 10-17-2011 at 08:10 AM.

  9. #19
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    FFXIV held my interest for 1 week and I tried it out in March 2011. That's after about half of the improvements took place.

    Crap game is crap.
    (4)

  10. #20
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Quote Originally Posted by Rearden View Post
    FFXIV held my interest for 1 week and I tried it out in March 2011. That's after about half of the improvements took place.

    Crap game is crap.
    Actually, that amounts to about 1/10th of the improvements. The last two patches are bigger in size than all of the patches that came before it. But the whole reason tehy're making this move to "FFXIV 2.0" is because, by their own admission, their server system design (created by the original dev team) was fundamentally flawed and prevented them from making some of the improvements they wanted to make. It has gotten better and will continue to get better.
    (2)

Page 2 of 13 FirstFirst 1 2 3 4 12 ... LastLast

Tags for this Thread