it's what you learn after you know it all that counts
They can't market a game they aren't making. Cancelling FFXIV wouldn't suddenly mean an FFXI 2.0 would be in the pipeline.Marketing FFXI-2
LOTRO and DDO went to a F2P model and they did a re-launch for both games, promoting them again and in both cases, the playerbases of the games improved. DDO had closed some servers before the relaunch- now it has more servers than it ever did before then, and on top of going free to play it was upgraded with DirectX10/11 support along with many graphical improvements, a ton of new content, a new UI, and more. It's still not the size of WoW of course, but I don't think any other MMO ever will be. The move to DDO Unlimited was a huge success for Turbine.
Last edited by Alhanelem; 10-17-2011 at 07:59 AM.
Star Wars Galaxy was made by Sony and was a complete failure. The revamp cost them even more subscribers then they started with. TOR is made by Bioware and from what I played(It's not even that good LOL) totally off topic I know but seriously what are you talking about.
it's what you learn after you know it all that counts
SWG can't be considered that big of a faliure when it lasted as long as it did. DDO was meh when it came out (not a critical faliure but not particularly good either). and DDO Unlimited was a significant success and step up.
No, reworking an 8 year old game would not have gained them lots of new players. Spending a lot of time and money to update a really old product with no likelyhood of return on the investment is not a good idea.It was a better idea to rework 11 than do 14.
What's crazy is FF XIV is one of the worst of the bunch I hate to rag on the game but I wanted it to be good. I have the collector's edition and even played the beta and was optimistic when everyone was calling it bad. Hasn't been an MMO released this bad since The Matrix Online.
it's what you learn after you know it all that counts
Sorry, you were wrong at the game's launch and you're much more wrong now. Even when it came out, there were worse MMOs out there, FFXIV only got the attention and hate that it did because it was Final Fantasy, not some unknown name/concept.What's crazy is FF XIV is one of the worst of the bunch I hate to rag on the game but I wanted it to be good.
The game has vastly improved in the year since its launch, and I actually find it fun to play now, even though they're far from done with their reinvention work.
Of course, it's no suprise that you'll find nothing but haters on the subject of FFXIV on the FFXI forum.
(This does not mean I'm upset or unhappy about FFXI, as i'm not, I'm still subscribed, still playing, and still enjoying. however, after all these years, I'm at the point where I have to consider looking in another direction as the limitations on FFXI are preventing it from changing and growing much more.)
Money isn't being used on FFXI because there isn't much that money can do to enhance it other than produce the next patch faster. They can't make sweeping changes to the game without upsetting a huge chunk of their users (the players playing on consoles, both PS2 and xbox 360- it would have to drop BOTH of them to really free the game from its shackles).I'm sick and tired of my money not being used to progress FFXI
Last edited by Alhanelem; 10-17-2011 at 08:10 AM.
FFXIV held my interest for 1 week and I tried it out in March 2011. That's after about half of the improvements took place.
Crap game is crap.
Actually, that amounts to about 1/10th of the improvements. The last two patches are bigger in size than all of the patches that came before it. But the whole reason tehy're making this move to "FFXIV 2.0" is because, by their own admission, their server system design (created by the original dev team) was fundamentally flawed and prevented them from making some of the improvements they wanted to make. It has gotten better and will continue to get better.
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