First part is flame-baiting, Cid. Stun saves lives, saves MP, etc... we should have more than just stun, etc,etc. You know better.
The biggest issue, And what I believe SE's holding out on us for? It's simply too much. Too much for RDM to be a highly competent healer and be able to severely hamper the monster as well.Why not both? Someone other than White Mage getting Cure V isn't going to dethrone them no matter how badly you want to convince yourself and others.
My personal fear, just talking about RDM in a vaccume, is that reacing Cure V for RDM will kill the progress that desperately needs to be made for Enfeebeling and Enhancing game, which is quite capable of handeling the problem on its own. For the job, I want to have those enfeebles not be immune, and to be able to greatly reduce their target's effectiveness. I desire that ability far more than being given paltry status reductions and then being given Cure V to make up for it.
But if we're going to go with both, just for the sake of outreach here, lets focus on the debuffs first and foremost. Being competent in healing should come secondary to being competent in the role that's supposed to be our specialty.

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