It's one attack every 1 Minute. It's like having a weapon with 3600 Delay.How's SATA cannonball "Sheer garbage" in comparision to other DDs in the old days
RNGs will be shooting arrows in between.
SMNs will be allowing their avatar to be melee or resummon spam.
A BLU could supposedly healing or casting support spells in the meantime, but if you're using a strategy where you're fighting for a Ranged Attack distance noones taking damage. Neither are there any Blue Magic spells which can support efficiently.
I'd argue Blue Mage is better than BST, but I'm biased.Also I thought BST is currently the best dynamis currency solo job and DRG is nice to have(Although I'm not sure replacing a DRG with Ukon WAR may yield better result or not) for Angon when you zerg?
For Zerg strategies the damage Angon + DRG + Wyvern provides in one slot shouldn't do more than a SAM or a WAR in that same slot. In addition Angon won't stack so where it's important to have, once one person fills that spot none other are required.
I agree. However, I will argue that having some job demand is better than next to none at all. At LV75, the only job demand a Blue Mage would have is Einherjar, and that was a dying event anyway. It didn't mean you were alienated from other content, but you were replaceable.I personally don't want BLU to be "useful" in VW because of proc(proc is really a dumb way to make a job useful....
In Abyssea the procing system made having a Blue Mage a requirement, and it definently helped me to make progress.
The other alternative would of been having to level a new job that I don't want to play just to get things for my BLU. Doing that though would mean having to work on making that other job as productive as my BLU is.
I have a challenge for you. And please don't take it as I'm just setting it to prove a point. That's just how I come across sometimes.SE mentioned they want BLU's role to be "Veritable shape shifters on the battlefield who adjust their tactics to fit the constantly changing nature of a conflict", and that should be BLU's speciality, to be able to get things done when certain roles are needed.
I would like you to write full Blue Magic Spell Setups to fulfill the below roles:
1. Healing
2. Enfeebling
3. Enhancing
4. A mix of the above
5. Ranged Attacking
You can choose either LV75 Cap, LV90 or LV95. Then we'll debate and evaluate their effectiveness.
Yep, agreed.It doesn't need to be top DD since you have to be REALLY top DD that beats WAR SAM MNK DRK DRG to be useful as a DD job in this game, and you make BLU top DD, inc more DRK Q.Q
Totally agree with you. After I quit RDM about 4 years ago, I picked up Blue Mage and have found myself being able to join in almost every activity in this game ever since. I never play any other job but Blue Mage.Personally I think BLU is just fine as it is. At lv 75 ppl kept saying it has no use for endgame, I had no problem using it on many event and still contribute, such as VNM fight as a stun whore/cannonball DD(a very nice way to deal dmg on T4 black dragon), no problem to use it in Einherjar T3 since stun spam makes it much easier, and light dispel(only this job and BRD can dispel soulflayers) for Nyzul. Although I admit I don't have a lot of job leveled, so I stuck with BLU most of the time. If I have 20 jobs leveled I probably won't use it as much.
I feel this is partly because I am also usually an organiser for any events I participate in and often I will build a party keeping my role options in mind.
However, it's vary rare I let another person in my events play Blue Mage, ironically.


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