
Originally Posted by
Luvbunny
Abysea level cap is 30 because you can do some quests at lvl 30 since it only required that you have sneak and invisible. Also by lowering level cap you can sell the expansion to more people from newbie to veteran players. It is all business decision, get the content available to the majority of your consumers.
As for people who bitched and moaned about how fast we level to 90, please get over it. The game has changed. Now you no longer grind for xp to lvl your jobs. The new grind is on magian weapon trials and gears. To get that moving along you need to be at least level 75 and up. Making people have to grind to lvl their jobs for a year, then do another grinds for weapon and gears are just dumb, not to mention counter intuitive when it comes to marketing.
Your actual training of the jobs now begin at lvl 90, when you start grinding for the seals or atma, or those +2 items and those empyrian weapon. Even with elemental magian weapon, where you can solo kill those 200-300 mobs, giving you time to test different job abilities and reach your comfort levels. The downside of this, you have plenty of people who are new at their jobs trying to join you and farm seals and events - which often results in wiped or disasters because they have no idea how to make macro and what their jobs can do. Since xp loss is no longer and issue, this should matter less other than the inconvenience of having to get new pop items. Perhaps it is time you get to know other people more and start doing things together more as a small group. Isn't that why you play this game?