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  1. #1
    Player
    Join Date
    Mar 2011
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    1,003
    Quote Originally Posted by FrankReynolds View Post
    3. If you have all the time to spend leveling jobs the old fashioned way, why don't you have time to skill up? Seems like a wash to me.
    Because real life card bro.
    (2)

  2. #2
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by cidbahamut View Post
    Because real life card bro.
    That applies to all that time needed to exp the old way >.> which was his point.
    (2)

  3. #3
    Player
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    Mar 2011
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    1,003
    People who don't have time to play MMOs shouldn't play MMOs.
    (3)

  4. #4
    Player AldielQuetz's Avatar
    Join Date
    Jul 2011
    Location
    Knoxville
    Posts
    112
    Character
    Aldiel
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    The problem is, in a party-based game, you go where the party is, amirite? And when beginning a new game, that's intended to be multiplayer, don't you want to play with other people instead of soloing? I think that if we were to put a level cap on abyssea that the number of new players would pretty much bottom out as well. In short, what we are dealing with are PS2 limitations, plain and simple.

    Thank you.
    (1)
    Nihonjin ga daisuki desu hohoho! m(_ _)m

  5. #5
    Player
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    Mar 2011
    Posts
    1,003
    Yes, I know.
    (0)

  6. #6
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by FANCY60 View Post
    I decided to lvl sch the other day cause my ls members were upset as i have no mage jobs at high levels and all DDs @90. Anyway it was rough the first few levels (1-30)took forever its a ghost town out there for low levels.Your listening to someone who last levelled in the dunes July 2005 so yea it was sad to see fun places like that empty and i was seeking for days before I even got a party @level 10 as I wanted to do it the old fashion way and learn the job as well as have an understanding of it rather than burn it to 90 and have to spend the next 6months skill it up and buying scrolls for it to be any good but i digress. Anyway i believe that abyssea was and still is a great idea but to a point, people abuse it too much and it should stop. Id say a capping its starting point @70 or even 75 would really help the lower level citizens or even people new to the game improve their skills. I'm tired of kids with multiple lvl 90 jobs having no clue how to use them effectively properly cause it was burnt in a FC abyssea party from 35-90 any thoughts
    This makes me laugh just because he used SCH as his example... the 1 job in the whole game that really DOESN'T MATTER even half as much as any other job in the game whether your skill is capped, or if it's 0.

    When SMN burn was all the rage, and all the salvage cheats got hit by the banhammer, this is the job they all levelled to get back into end-game. The melee equivalent is WAR, due to being able to skill a weapon from 0-cap in less than a day.
    (3)

  7. #7
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Whats funny is the OP has no idea how Sch works any way and knows nothing about how the job works. FYI sch has it made you can be use full with it with 0 skill. The get wonderful little JA that bumps your magic skill up to B skill level for that level no matter you currant skill level is. That makes skilling up so much faster its not even funny. I don't know if you said anything about it in that eye bleed wall of text but really 5 mins on wiki you would know that.
    (1)

  8. #8
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Not only that, but since's SCH's native magic skills without Light Arts or Dark Arts are all D level, which means that you have considerably less skill ups to get on top of the fact that you start at B skills.
    (0)

  9. #9
    Player Babygyrl's Avatar
    Join Date
    Mar 2011
    Location
    Bastok woot!
    Posts
    169
    Character
    Babygyrl
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by FANCY60 View Post
    I decided to lvl sch the other day cause my ls members were upset as i have no mage jobs at high levels and all DDs @90. Anyway it was rough the first few levels (1-30)took forever its a ghost town out there for low levels.Your listening to someone who last levelled in the dunes July 2005 so yea it was sad to see fun places like that empty and i was seeking for days before I even got a party @level 10 as I wanted to do it the old fashion way and learn the job as well as have an understanding of it rather than burn it to 90 and have to spend the next 6months skill it up and buying scrolls for it to be any good but i digress. Anyway i believe that abyssea was and still is a great idea but to a point, people abuse it too much and it should stop. Id say a capping its starting point @70 or even 75 would really help the lower level citizens or even people new to the game improve their skills. I'm tired of kids with multiple lvl 90 jobs having no clue how to use them effectively properly cause it was burnt in a FC abyssea party from 35-90 any thoughts
    I know some people feel this topic is like beating a dead horse but i completely 100% agree with you. I would really love to hear why exactly SE thought it was a good idea to let level 30 jobs into abyssea when they are completely useless at that level to begin with. Abysea has made everyone LAZY because of this.. grand it i love abyessa exp for 75 + it really is great.. but they should have never let anyone below 75 in to "leech".. it has essentially broken the game.. everyone has a matts cap now, and i am sure hardly anyone who has one even remotely knows how to play 90% of those jobs. But whats done is done and i doubt SE can go back and change it without half the people rage quitting over it... I miss the old party exps for the level 50-60s especially..

    But seriously, to the moderator staff, What was The logic behind letting 30+ jobs in to Abyssea? Is there a specific reason we haven't discovered other then leeching exp yet? Just curious.
    (3)
    *BabyGyrl* Ragnarok Server~ 99 THF WHM RDM BLM DRG Husband Doluka <3

  10. #10
    Player Nefertiri's Avatar
    Join Date
    Mar 2011
    Posts
    21
    Character
    Nefertiri
    World
    Quetzalcoatl
    Main Class
    RNG Lv 95
    The minimum level of 30 for abyssea was indeed a terrible idea, this isn't how I wanted to level...but whatever, there's no going back now. Suddenly raising it to 75 out of the blue, after well over a year, would do nothing to reverse the process and only alienate those who didn't access the content in time. Please let it go.

    That said, what I would like to see is a little bit of consistency. Might as well remove the minimum level requirement as it makes no sense in an entirely different context as mentioned above. What's a level 30 player going to be able to bring to Abyssea that a level 1 player can't? All they're going to do is leech all the same, so just remove that silly level requirement.

    Getting to 30 can be a bit of a chore nowadays for that very reason. Yes, we have Gates of Valor, but people still prefer Abyssea so GoV is not quite as common in most cases. I miss MMM...even if a PL was needed half the time (everybody dualboxes these days anyhow).
    (1)

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