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  1. #21
    Player
    Join Date
    Apr 2011
    Posts
    114
    Quote Originally Posted by Elexia View Post
    Some do yeah, just for fun and to pass time. I was reading this till I seen 'items and rewards' then had to stop. I rather not be forced into PvP for rewards nor would I want to be nicely rewarded for something that isn't a focus of this game, especially if it's job changing because you then have to do it if you want to get all you can to make your job go further.
    I really doubt that any gear coming out of ballista would be job changing, and I agree; I wouldn't want that to be the case. I would imagine that Ballista gear would be strictly given ballista stats that benefit them when they're only in Ballista... Somewhat how there is armor in which only takes effect inside Salvage or Assault and are good in them, but not necessary outside of the event. This type of armor could also balance the game by giving mage jobs a armor piece that gives physical damage -50% inside Ballista or give Melee jobs a -50% magic damage taken piece or Resist Sleep pieces that makes it so that 1 shot/cherry picking jobs like Corsair (Wildfire spam), Black Mages (Aeroja/Waterja/Sleepga spam when no one is looking), or Warrior/SAM who run in and Ukko you for 2000++ are balanced.
    (1)

  2. #22
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,095
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Inafking View Post
    Right, like putting PvP in a PvE game.
    No, like complaining about PvP you don't participate in as if it affects you in some way. It doesn't. Let the people who enjoy a feature of the game enjoy it, and leave them be.

    A game doesn't have to be purely 100% all about PvP, nor does it have to be with PvE either. It's a minigame, a diversion. That's it's purpose and it serves that well. If you don't have anything constructive to offer to the discussion, then do us all a favor and get out, or blacklist us all so you don't have to see it.

    Ballista hasn't been touched at all since the ToAU jobs came out. It's not like it's been stealing away a lot of time from development on your precious PvE.
    (2)

  3. #23
    Player Rafien's Avatar
    Join Date
    May 2011
    Posts
    100
    Character
    Rafien
    World
    Bahamut
    Main Class
    DRK Lv 99
    I would LOVE to see people spend conquest points to call a Harold and do a Ballista in zones, winning nation takes over the area. Remove the tally of conquest points earned in the area and just allow us to fight for the zones. Keep the mobs in the zone and if the mobs win, the Beastman control that area.
    (0)

  4. #24
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,095
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    That's a fun idea but encroaches too much into PvE territory. Of course, I suppose you could argue it's a PvE function that no one actively participates in anymore...
    (0)

  5. #25
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Wow, uh. I think a lot of people are missing the issue.

    People don't do Ballista because you can't swap gear or else you're penalized by it. That's pretty much what it comes down to, unless people aren't lazy enough to set up ballista gear.
    (0)

  6. #26
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,095
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    People don't do Ballista because you can't swap gear or else you're penalized by it. That's pretty much what it comes down to, unless people aren't lazy enough to set up ballista gear.
    It's part of the issue, but it's really unavoidable unless they found some way to remove blinking or prevent blinking from breaking target locks. The whole reason that rule exists is to prevent abuse of the blink-out.
    (0)

  7. #27
    Player JackDaniels's Avatar
    Join Date
    May 2011
    Posts
    228
    Character
    Graystone
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Rafien View Post
    I would LOVE to see people spend conquest points to call a Harold and do a Ballista in zones, winning nation takes over the area. Remove the tally of conquest points earned in the area and just allow us to fight for the zones. Keep the mobs in the zone and if the mobs win, the Beastman control that area.
    That won't work though because IIRC if there are three sandorians and five bastokers, one bastoker would go over to the sandoria side. That bastoker on the sandoria side could just give easy kills to his nation.
    (0)

    ===========Don't make me kick your butt into next Watersday!===========

  8. #28
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,095
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by JackDaniels View Post
    That won't work though because IIRC if there are three sandorians and five bastokers, one bastoker would go over to the sandoria side. That bastoker on the sandoria side could just give easy kills to his nation.
    This is a problem that would decrease with popularity. If you ended up with say 39 vs 40, it's not a big deal. Ballista can have up to 72 players *on each side*. if there was a slightly bigger incentive to participate, it would be much easier to get people to join.
    (0)

  9. #29
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Alhanelem View Post
    It's part of the issue, but it's really unavoidable unless they found some way to remove blinking or prevent blinking from breaking target locks. The whole reason that rule exists is to prevent abuse of the blink-out.
    Yeah. It would be interesting to see them try to fix it, at least. Of course, it's the very last thing on Square's minds.
    (0)

  10. #30
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    I would only play a PvP event if the said event was enabled to be 1v1. My only problem is the asshats out there who likes to interrupt a dual between 2 people by starting to attack them at 50% health. Which has happened to me every time I ever did a PvP fight, which I only join to shut a smartmouth up.
    (0)

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