In my opinion, it sounds like you guys both have some personal grudges in which are making you feel that Ballista should be discontinued, but this is not a really laudable reason or condition for it not to see an update. I actually believe it's kind of rude to put your nose in somewhere you don't belong... if you don't like the enterprise then just don't participate in it... and if you don't like the thread and don't have anything positive to say then don't post. I'm kind of tired of having things in which a lot of people can enjoy being held back by completely bias narcissist who really in essence are being selfish themselves because they don't want to see something updated where as in result it might take away a little attention and time from Square Enix from other important issues and patches, they have some personal vendetta over it, or because they just only have negative things to say about everything. Not all people who play ballista are jerks... Real life fighting and fighting in game are to totally opposite things. Ballista calls for a new style and aspect of fighting in comparison to a mob where the enemy is no longer stationary and predictable... In ballista you must adapt and really think on what's going to happen. If you weapon skill at an obvious time then the enemy can run out of range, flash, or use means of protection to mitigate it unlike a monster can. If you don't have some type of shield you might be silenced or slept but in ballista this would happen at your inconvenience rather than your convenience because no type of A.I. or monster we can fight can read when your images, third eye, or stoneskin are down or when executing a weapon skill will ensure death at that point in time... Ballista is the only unique system in which you will fight another enemy on the same intellectual level as you while also having the same HP and MP limitations making the fight fair, fun, and educating.


Reply With Quote