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  1. #11
    Player Asanarama's Avatar
    Join Date
    Apr 2011
    Posts
    18
    Character
    Asanarama
    World
    Quetzalcoatl
    Main Class
    BLU Lv 90
    Please don’t make massacre elegy relic-only. Relics are a mistake. Nothing should be set up so such a small % of a game’s population can afford it. That said, people who have put in the enormous effort to get a relic deserve to have it remain totally pimp as the level cap increases (relic horn should have had its +3 to songs trial when the first other +3 instruments came out), but if you do it by making that the only way to get massacre elegy, there will be rioting in the streets.

    I really don’t like the phrasing they used when mentioning massacre elegy. I don’t like the idea of limiting things that way. For example, consider any item that only drops from an NM that shows up every few hours to every few days. That method controls the rate at which the item enters the world. I consider that to be a mistake. It should be about controlling the rate at which individual players can obtain items. If a lot of players are willing to put in the effort, then it’s ok for the rate at which that item enters the world to increase. People are putting in the effort and they deserve the reward. The fact that other people are interested in the same item should not make it harder to get. If I want to experience that, I can just pay a visit to the real world. That’s not how I want a game to be. Also, maybe the fact that fewer other people are interested in an item should not make it easier to get. I’m not saying I think everything in the game should be this way, but I wish more of it were. They way they worded the comment about massacre elegy has me worried that they’re going to handle it poorly. Although we might not be able to actually attack each other outside of Ballista and such events, make no mistake; FFXI is very PvP, more so than I care for.
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    Last edited by Asanarama; 08-20-2011 at 04:28 AM.