Its pretty safe to say that its going to be static at this point.
Though i think most of you hear the word "Random" And assume "FoV Augments" not "Abj/Sky Synergy Augments", all Sky/Abjur augments aren't really "Random", when you augment that armor theres known things you'll get. For instance, on Byakko's Haidate, you know with HQ1~3 you have high chance at Critical hit Damage and Store TP, theres a "Random Pool", but even the "Random pool" are mostly known, Stats, macc/matk, etc.
Same can be said for Shura Kabuto, Which people who augment it know they're going for WS Damage+, which is a very common stat on HQ1~3.
Its not Really 100% Random, Theres known variables with the Synergy armor, you know what you're getting in general, its not FoV-Style where you toss something at it and pray its not STR-1 VIT-1 CHR+1 on your armor. Think you guys are literally just panicking at the sound of "random".
I don't think they'd make it truly random like FoV, it will be much more tame like the Sky/Abj gear, and the only horror stories from those are people trying to get the best "Random Pool" Stat, I.E someone trying to get STR+6 on their Shura Haidate, when STR+6 is from the "Random Pool" which is incredibly rare.
If Shura haidate had been a Static upgrade, it would likely only have seen the Dual Wield bonuses.
Think of it this way, Right now we know Byakko's Haidate can draw from a Random Pool with STR/stats etc, But the common HQ Augment is Critical hit Damage+ (4) and Store TP+. If we had the choice of Static or Random for Byakko's, I'd think the Static would be
Normalstats
Critical Hit Damage +3%
Store TP+5
where as with random, we get
Normalstats
0 to 1 of) STR/AGI/DEX/VIT/INT/MND/CHR +6
0 to 1 of) Critical hit Damage +2~4%
0 to 1 of) Store TP +3~6
So not only are we getting the possibility of further epic (AGI+6 , STR+6 for WS), but also higher base stats on the upgrade.
This is all theoretical, But i'm guessing if we went the random route for Relic+2, It would probably be more beneficial, especially if the "Tatters" we'd need were a bit easier to obtain (thus, less expensive).
However, even I'm leaning toward static just because i want the storage space![]()


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