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  1. #101
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    Quote Originally Posted by Rearden View Post
    I think the bigger problem is that much of the AF2 gear looks like trash drawn and colored by a 2 year old.
    Two year olds apparently know the secret to the world's sexiest shade of purple then.
    (0)

  2. #102
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    126
    Static, for the love of god that is holy. Random = I personally won't bother. Very few AF2 would be worth even attempting. Oh and: Make it through magian trials, not synergy.

    Randomness is one of the things I've hated the most in FFXI. You can get something very quickly if you're lucky, or it can take you forever to get it. I liked the idea about magian trials - you KNOW what you're expecting, instead of running into crap you'd just NPC for gil or toss anyway, unless you manage to score that lucky augment which should also be possible through static.
    (0)
    WAR, WHM, BLM, RDM, DRK, BRD, SMN, BLU, SCH, GEO, RUN 99

  3. #103
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    but don't you want water resist+5 str-5 on your ws piece?
    (1)

  4. #104
    Player Washburn's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Truckie
    World
    Sylph
    Main Class
    THF Lv 99
    static static static static static static static static static
    (0)

  5. #105
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    static. random stats is stupid. There is a reason nobody trades in items at FOVs anymore cept for funzies.

    also I put forward the motion that no new gear be added that cant be stored at a porter moogle.
    (0)
    Quote Originally Posted by Frost
    Eleven Fajin boots!
    We did Voidwatch today and Eleven Fajin Boots dropped!! Yay! Thank you Square Enix Incorporated! The Three People that got them today were really happy

  6. #106
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    On the surface, I'd say static.

    However, in application, I think a random (easily repeatable) approach would be a lot more interesting. The only problem I have with random stats on upgrades is the situation where you have to throw the item away and start again from scratch. Otherwise, I'd prefer to see the variations that could arise from such a system.

    Quote Originally Posted by Rearden View Post
    I think the bigger problem is that much of the AF2 gear looks like trash drawn and colored by a 2 year old.
    Wow, I could not disagree more with you. I think the relic gear is some of the best looking equipment in the game (weapons included).
    (0)
    Last edited by Selzak; 08-13-2011 at 09:54 AM.

  7. #107
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    staticwhite
    (0)

  8. #108
    Player Covenant's Avatar
    Join Date
    May 2011
    Posts
    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    Well being that I posted this idea a year or so ahi on wiki, and multiple times on this site I support this idea. Unfortunately, "your" idea is a watered down version of my own. In my suggestion I had TWO "final" armor branches. The "easy" branch required only easy to get AF +1, relic +1, and empreyean +1. The hard "better" path required same sets but also emp+2, nyzul, salvage and einjehar sets.

    As an aside ALL artifact, relic, empreyean, nyzul, etc. Are re-aquirerable...so if a player really needs a specific bonus they just need to start quest again.
    (0)

  9. #109
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Kinda soon (level-wise) for a whole new set of armor, but I completely support the idea of ending each job with its own storyline through a series of quests.
    (1)
    Last edited by Selzak; 08-13-2011 at 10:08 AM.

  10. #110
    Player Covenant's Avatar
    Join Date
    May 2011
    Posts
    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    I would say Random...if and only if the "base value" start high and goes higher. Adding a +1str this day and age is silly. At best if one were to ration. +1 stat for every 5lvls, then most lvl99 synerized armor should have a minimum bonus of +5 added. Or, if the value is the rare "~" meaning its gear that can fluctuate per level.
    (0)

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