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  1. #1
    Player Monchat's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    random.... I feel the static way will not be worth it at all. I dont mind synergy as long as the material are much more common than those for sky augments. Synergy is extremely easy to level up, just force fail the same recipe over and over, thats not the pb. The pb with sky augments was supply of mats ( should have been ah able).
    (2)
    Last edited by Monchat; 08-13-2011 at 08:55 AM.

  2. #2
    Player Sekundes's Avatar
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    Mar 2011
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    78
    Character
    Sekundes
    World
    Ragnarok
    Main Class
    BLU Lv 99
    Quote Originally Posted by georgcantor316 View Post
    I don't exactly know when ppl stopped wanting to actually work for their good gear in this game but I hope it's random. More power for more work is just fine by me. Whatever gets the better stats {Yes, please.}.
    I'd rather have steady work toward good gear than some random chance at it.

    SE if you want to offer us better, make it longer or harder but random just means that some people get lucky while others spend the next 2 years trying for perfect stats which they may or may not ever get... Working for my gear does not have to mean random. I'd love a challenge so feel free to make it hard.
    (1)

  3. #3
    Player Sasaraixx's Avatar
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    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by georgcantor316 View Post
    I don't exactly know when ppl stopped wanting to actually work for their good gear in this game but I hope it's random. More power for more work is just fine by me. Whatever gets the better stats {Yes, please.}.
    There is absolutely no relationship whatsoever between "working for your gear" and a random system. Posters have said to make the trials difficult but make the rewards certain. You may think that clicking several buttons over and over and spending x-amount of <instert currency here> to get +STR on your BLM item is a worthwhile experience but I assure you the vast majority of players do not. Randomness is a very superficial (and frustrating) way of adding difficulty.
    (6)

  4. #4
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by georgcantor316 View Post
    I don't exactly know when ppl stopped wanting to actually work for their good gear in this game but I hope it's random. More power for more work is just fine by me. Whatever gets the better stats {Yes, please.}.

    Random is random. If someone goes 1/1 on the best possible augment or some item from an NM/event, did they really "work" for it? If someone tries time and time again and comes away empty handed from now until the game shuts down what do you say to that? Do you call them gimp because they don't have the best possible gear or do you give them credit for trying?

    Random is NOT the same as effort. Random is not the same as determination. Random is a way to squeeze the greatest amount of time played out of the least amount of content.
    (2)

  5. #5
    Player Karbuncle's Avatar
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    Mar 2011
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    Quote Originally Posted by Camiie View Post
    Random is random. If someone goes 1/1 on the best possible augment or some item from an NM/event, did they really "work" for it?
    Yes. If they didn't work for it, They wouldn't have it. How much work involves varies, But in time everyone can get the same outcome, so long as they stick to their goal.

    I Believe it is no different from a person going 1/1 on kraken club BCNM, as opposed to the man 0/80, Luck favors some, but others, with determination, will be rewarded as well.

    If someone tries time and time again and comes away empty handed from now until the game shuts down what do you say to that?
    Bad luck is bad luck. However, This scenario is so incredibly unlikely you have a better chance of winning the lottery twice back to back then being killed by Superman than never getting a good augment if you tried continuously until the game shuts down.

    Especially if the Augment system was similar to the Current Sky/Synergy Augments, with a tame list of Augments, and ways to control the outcome to some extent (in the way that HQ1/2/3 Allow you to control it)

    Do you call them gimp because they don't have the best possible gear
    No, Because random is random. When you see someone with Augmented Byakko's and it has Crit.Dmg+3%, You wouldn't care that its not +4%, Its petty, Even people at BG really would not call someone gimp for not having the perfect piece of Augmented armor, because frankly they know how much it can be troubling.

    However they also know, as well as i, That its a realistic goal that will reward you in time. No one truly loves random augments, but in my eyes I'd take random-good augments over Always-Mediocre Dead-on-arrival content.

    or do you give them credit for trying?
    I would, and I'm sure many others would as well. Only people who would insult someone for not having a perfect piece of augmented gear are the type of human trash who look for reasons to act superior.

    Random is NOT the same as effort. Random is not the same as determination.
    I disagree here. You don't get the augment you want? You try again. You put forth effort by getting the drops/Tatters, You show determination by trying again until you receive the reward you want.

    Its no more random than getting Salvage Armor was, Instead of dealing with a Random Number generator on which Augments you receive, You deal with a Random Number Generator on what drops you get. Didn't get the drop this time? Try again. In the same light, Not the right augment? Try again.

    You do not consider it effort or determination merely because you don't want to consider it as such. Effort is Effort, Determination is Determination, rather its effort and determination to get that perfect Augment you want, getting the tatters/items, Synthing/whatever, and trying until you succeed... Or Determination and effort to get that drop you want.

    Look in the face of someone who went 1/100 on their ideal Synergy Augment and try to tell them what they did was not effort or determination, See what they say, Because I bet they would think that that augment is the fruition of their labor.

    random is a way to squeeze the greatest amount of time played out of the least amount of content.
    This i will not argue, But again i submit to you, I would rather have a slimmer of chance this content be worthwhile, than take the easy route and be doomed with mediocre stats and content that will be Dead on Arrival.

    I do not condemn you that your opinion differs from mine, Merely wish to show you where he might be coming from. Feel free to discuss with me further.
    (0)
    Last edited by Karbuncle; 08-19-2011 at 01:29 AM.

  6. #6
    Player Camiie's Avatar
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    Mar 2011
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    Bastok
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    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Karbuncle View Post
    You do not consider it effort or determination merely because you don't want to consider it as such. Effort is Effort, Determination is Determination, rather its effort and determination to get that perfect Augment you want, getting the tatters/items, Synthing/whatever, and trying until you succeed... Or Determination and effort to get that drop you want.

    Look in the face of someone who went 1/100 on their ideal Synergy Augment and try to tell them what they did was not effort or determination, See what they say, Because I bet they would think that that augment is the fruition of their labor.

    I was merely trying to say that random and effort are not synonyms, but people often treat them as such.

    Maybe you aren't like this, but all too often people only see their preferred method of obtaining gear as the valid way. If it's not random or doesn't require 18 people or more then it's not earned. If it's gear you get from a questline (including non-empyrean magian) or points/tokens or lowmanable NMs, then it's just free gear and required no work whatsoever. That's the vibe I'm getting from some folks in this thread.
    (0)

  7. #7
    Player Karbuncle's Avatar
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    Mar 2011
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    Quote Originally Posted by Camiie View Post
    I was merely trying to say that random and effort are not synonyms, but people often treat them as such.

    Maybe you aren't like this, but all too often people only see their preferred method of obtaining gear as the valid way. If it's not random or doesn't require 18 people or more then it's not earned. If it's gear you get from a questline (including non-empyrean magian) or points/tokens or lowmanable NMs, then it's just free gear and required no work whatsoever. That's the vibe I'm getting from some folks in this thread.
    I should point out, over time, I think i can accept Static augments, As long as they're worthwhile content. I don't want this content to be dead on arrival. Your average player won't spend needless hours for a marginal +1DEX on Assassin's Bonnet when it will not even beat current Abyssea level 80 gear.

    However, if it was really difficult and Great armor, but static, I'd be okay!
    (0)

  8. #8
    Player Eradius's Avatar
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    Mar 2011
    Location
    CrystalRhapsody
    Posts
    40
    Character
    Dashuto
    World
    Shiva
    Main Class
    COR Lv 99
    Would prefer static, have seen too many people get boned over by random chance, and would rather it not happen to me as well <_<
    (0)
    Thank you for changing Crysta payment options :3

  9. #9
    Player Pharaun's Avatar
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    Mar 2011
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    Bastok
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    72
    Random augments are one of the worst things that ever happened to this game, so make Relic +2 static please. Random augments wouldn't be bad if it was a a very small pool of possibilities, but when there are 50,000 possible augments for one piece of gear then it isn't worth the time or effort that it takes to get one of the 5 or so that are actually worth a damn. Even if the random augments have a slight possibility of being better than static it really isn't worth the headache involved in trying to get that perfect one.
    (0)

  10. #10
    Player MarkovChain's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Or you could just not farm relic+2 saving yourself one inventory slot (the slip) if they indeed suck (which they will)
    (1)

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